Dungeon Crawl Stone Soup version 0.25.1-2-g60ff931 (webtiles) character file. Game seed: 7562406256577061728 0 axecop the Skirmisher (level 1, 19/19 HPs) Began as a Centaur Abyssal Knight on Aug 13, 2020. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (65 turns). axecop the Skirmisher (Centaur Abyssal Knight) Turns: 65, Time: 00:00:13 Health: 19/19 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/2 EV: 9 Int: 11 God: Lugonu [......] Gold: 0 SH: 0 Dex: 8 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Missiles d - 25 bolts Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: - Level 3.0 Fighting * Level 1.7 Polearms - Level 1.3 Armour - Level 0.6 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History Found 25 bolts. Unknown command. Found a gateway leading out of the Abyss. You see here 25 bolts. d - 25 bolts A vampire assembles itself! A vampire is nearby! Unknown command. The vampire casts a spell. The vampire flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Unknown command. An ice dragon zombie comes into view. A raiju comes into view. The raiju barks! A fire bat comes into view. You pass through the gate. Reactivating autopickup. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### #..@..# +.....+ #..8..# +.....+ #.....# ##+#+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | axecop the Centaur Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 2/2 51 | Abyss:1 | Noticed a vampire 54 | Abyss:1 | Noticed an ice dragon zombie 54 | Abyss:1 | Noticed a raiju 61 | Abyss:1 | Noticed a fire bat 64 | D:1 | Escaped the Abyss 65 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_rooms, minmay_misc_feat_enclosed Action || total -------------------------++------- Invok: Depart the Abyss || 1