Dungeon Sprint DCSS version 0.21-a0-552-g593960d (webtiles) character file. 26 aubilenon the Skirmisher (level 3, -2/24 HPs) Began as a Gargoyle Fighter on Dec 18, 2017. Slain by an ogre ... wielding a +0 giant club (15 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:22 (145 turns). aubilenon the Skirmisher (Gargoyle Fighter) Turns: 145, Time: 00:00:23 Health: -2/24 AC: 10 Str: 19 XL: 3 Next: 8% Magic: 3/3 EV: 8 Int: 8 God: Gold: 0 SH: 9 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm . c - +0 shield rNeg + . . Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Wands l - a wand of digging (4) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a bread ration m - 2 chunks of flesh Skills: * Level 4.7 Fighting * Level 3.6 Maces & Flails + Level 4.1 Armour + Level 1.4 Dodging + Level 4.0 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History l - a wand of digging (4) Things that are here: a club; a leather armour; the goblin corpse of Ijyb You butcher the goblin corpse of Ijyb. m - 2 chunks of flesh Things that are here: a club; a leather armour; the goblin skeleton of Ijyb You start resting. HP restored. You open the door. An ogre comes into view. It is wielding a giant club. The ogre shouts! You hit the ogre. The ogre is lightly wounded. The ogre hits you with a giant club! You thump the ogre! The ogre is heavily wounded. The ogre hits you with a giant club! Ouch! That really hurt! You die... ########## #<.#.@O..# #..').#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | aubilenon the Gargoyle Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Noticed Ijyb 53 | D | Killed Ijyb 53 | D | Reached skill level 1 in Dodging 53 | D | Reached XP level 2. HP: 14/20 MP: 2/2 53 | D | Reached XP level 3. HP: 16/24 MP: 3/3 142 | D | Noticed an ogre 145 | D | Slain by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.7 Maces & Flails | 3 | 3.6 Armour | 4 | 4.1 Dodging | 1 | 1.4 Shields | 4 | 4.0 Action || total -------------------------++------- Melee: Flail || 53 Armor: Scale mail || 22 Dodge: Dodged || 10 Block: Shield || 21 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 38 | 0.0 | 0 | 1 | 0.0 | 145 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 38 | 0.0 | 0 | 1 | 0.0 | 145 +---------+---------+-------+---------+---------+-------+---------