Dungeon Sprint DCSS version 0.25-a0-322-g3677130 (webtiles) character file. Game seed: 7108408291414047670, levelgen mode: deterministic 42 atziri the Conjurer (level 3, -5/16 HPs) Began as a Spriggan Conjurer on Dec 27, 2019. Slain by a water elemental (21 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:57 (455 turns). atziri the Conjurer (Spriggan Conjurer) Turns: 455, Time: 00:02:57 Health: -5/16 AC: 2 Str: 4 XL: 3 Next: 35% Magic: 6/10 EV: 19 Int: 17 God: Gold: 20 SH: 0 Dex: 16 Spells: 5/11 levels left rFire . . . SeeInvis + (weapon restricted) rCold . . . Gourm . (shield restricted) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.12/turn (no ring) @: very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 20 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls i - 2 scrolls of blinking j - 2 scrolls of torment {unknown} k - 3 scrolls of identify l - 2 scrolls of remove curse n - a scroll of holy word {unknown} Potions b - 5 potions of mutation {unknown} d - a potion of curing e - a potion of heal wounds f - a potion of haste g - a potion of magic h - a potion of berserk rage m - 3 potions of flight Comestibles c - 3 rations Skills: + Level 3.7 Dodging - Level 3.0 Stealth * Level 4.9 Spellcasting + Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Searing Ray Conj ###... 2% 2 #...... c - Dazzling Flash Conj/Hex ##.... 16% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Fulminant Prism Conj/Hex ##........ 45% 4 ####... Iskenderun's Mystic Bla Conj/Tloc ##...... 45% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. Message History Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You open the door. A water elemental comes into view. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water elemental Aim: a water elemental (resting) The searing ray hits the water elemental! The water elemental is moderately damaged. (Press . to maintain the ray.) The searing ray hits the water elemental. The water elemental is heavily damaged. The searing ray hits the water elemental. The water elemental is severely damaged. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#..'...♣.♣♣ ♣.# ..#..#......♣ ♣♣.# #'####....♣.♣ ♣..# .....#....≈♣♣♣♣♣.# #+#+# .....#...≈≈♣...♣.#...... ....[#..≈≈≈≈...♣@E.⌠.... ####'#..≈≈≈≈≈≈♣..#...### (....#.≈≈≈≈≈≈....# ⌠.# .†.†.#.≈≈≈≈≈.....# .# .....#.≈≈≈.......# # '#####...........# ........÷........# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A wolf (D) 2 oozes (D) 2 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) 5 hellions (D) A yaktaur (D) 8 creatures vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atziri the Spriggan Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 5/5 5 | D | Reached skill level 3 in Conjurations 26 | D | Killed a yaktaur 53 | D | Reached skill level 4 in Conjurations 53 | D | Reached XP level 2. HP: 13/13 MP: 0/7 120 | D | Killed a hellion 165 | D | Learned a level 2 spell: Searing Ray 173 | D | Reached XP level 3. HP: 5/16 MP: 6/10 174 | D | Reached skill level 5 in Conjurations 181 | D | Killed a white draconian scorcher 196 | D | Killed a white draconian scorcher 233 | D | Killed a hellion 234 | D | Killed a hellion 256 | D | Killed a hellion 298 | D | Killed a hellion 421 | D | Learned a level 3 spell: Dazzling Flash 452 | D | Noticed a water elemental 455 | D | Slain by a water elemental Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.9 Conjurations | 4 5 | 5.1 Dodging | | 3.7 Stealth | | 3.0 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 13 Searing Ray || 4 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 61 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 61 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+-------