Dungeon Sprint DCSS version 0.25-a0-322-g3677130 (webtiles) character file. Game seed: 4478753611797897364, levelgen mode: deterministic 7 atziri the Conjurer (level 1, -1/15 HPs) Began as a Deep Elf Conjurer on Dec 27, 2019. Slain by a human (6 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:32 (164 turns). atziri the Conjurer (Deep Elf Conjurer) Turns: 164, Time: 00:01:33 Health: -1/15 AC: 3 Str: 10 XL: 1 Next: 83% Magic: 1/7 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + b - +0 pair of boots {Fly} Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: berserking, flying, very quick A: no striking features a: Stop Flying You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) b - a +0 pair of boots of flying (worn) Scrolls i - a scroll of blinking j - a scroll of fear {unknown} Potions e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Comestibles c - a ration k - a chunk of flesh Skills: - Level 2.4 Dodging * Level 3.2 Stealth * Level 3.5 Spellcasting + Level 5.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 2% 2 ##..... Dazzling Flash Conj/Hex ##.... 14% 3 ###.... Fulminant Prism Conj/Hex ##........ 41% 4 ####... Iskenderun's Mystic Bla Conj/Tloc ##...... 41% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You barely miss the human. The human is heavily wounded. The human hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the human but do no damage. The human is heavily wounded. The human misses you. You closely miss the human. The human is heavily wounded. You punch the human! The human is severely wounded. The human closely misses you. You barely miss the human. The human is severely wounded. The human barely misses you. You barely miss the human. The human is severely wounded. The human hits you. You die... ▓..##.......# ▓##.##.##...# .# ##.##.###..# ..# ▓#.####.##..# ...+ ▓.###..##..## #...# ▓#.....##÷.# #....# ###..##...##.....# ##..##....#p.....# #..###..##@# #..# #..#### ▓▓▓▓ ▓▓▓▓ You could see a human. Vanquished Creatures An ooze (D) 3 rats (D) 4 creatures vanquished. Vanquished Creatures (others) 4 hellions (D) A yaktaur (D) 5 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atziri the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 9 | D | Reached skill level 5 in Conjurations 92 | D | Killed a yaktaur 105 | D | Killed a hellion 107 | D | Killed a hellion 126 | D | Killed a hellion 127 | D | Killed a hellion 153 | D | Noticed a wolf 164 | D | Slain by a human Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.2 Conjurations | 5 | 5.5 Dodging | | 2.4 Spellcasting | | 3.5 Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 15 Use: Potion || 2 Armor: Robe || 1 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 10 | 100.0 | 0 | 4 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 10 | 100.0 | 0 | 4 | 100.0 +---------+---------+-------+---------+---------+-------