Dungeon Sprint DCSS version 0.25-a0-308-geac7954 (webtiles) character file. Game seed: 8543006109172244755, levelgen mode: deterministic 18 atziri the Gusty (level 2, -3/15 HPs) Began as a Tengu Air Elementalist on Dec 22, 2019. Shot with an arrow by a centaur (6 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:18 (64 turns). atziri the Gusty (Tengu Air Elementalist) Turns: 64, Time: 00:01:19 Health: -3/15 AC: 2 Str: 8 XL: 2 Next: 66% Magic: 0/7 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 7/8 levels left rFire . . . SeeInvis . j - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons j - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles b - 2 chunks of flesh c - a ration Skills: - Level 2.1 Dodging - Level 2.0 Stealth * Level 3.5 Spellcasting + Level 1.6 Conjurations + Level 6.5 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 3% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Swiftness Chrm/Air ##...... 8% 2 ##..... Static Discharge Conj/Air ##...... 11% 3 ###.... Airstrike Air ###....... 13% 4 ####... Lightning Bolt Conj/Air ##........ 69% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History The orc closely misses you. There is an open door to the Dungeon, spattered with blood here. You see here a frilled lizard skeleton. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, p - worker ant The zap hits the orc. You kill the orc! The zap hits the centaur. The centaur is heavily wounded. The zap hits the worker ant. The worker ant is heavily wounded. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You see here an arrow. The centaur shoots an arrow. The arrow hits you. You die... ▓(▓ ▓.▓ ▓.▓ ▓.▓ ▓a▓ ▓c▓ ▓.▓ ▓(▓ ▓@▓ ▓▓▓ You could see a centaur and a worker ant. Vanquished Creatures An adder (D) A dart slug (D) An orc (D) A hobgoblin (D) 2 frilled lizards (D) A goblin (D) A kobold (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atziri the Tengu Air Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 6 | D | Reached skill level 5 in Air Magic 49 | D | Noticed a worker ant 49 | D | Noticed a centaur 52 | D | Reached XP level 2. HP: 12/15 MP: 2/6 56 | D | Reached skill level 6 in Air Magic 64 | D | Shot with an arrow by a centaur Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Air Magic | 5 6 | 6.5 Spellcasting | 3 | 3.5 Dodging | | 2.1 Stealth | | 2.0 Conjurations | | 1.6 Action || total -------------------------++------- Cast: Shock || 9 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 26 | 100.0 | 0 | 8 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 26 | 100.0 | 0 | 8 | 100.0 +---------+---------+-------+---------+---------+-------