Dungeon Crawl Stone Soup version 0.22-a0-192-g6ffc940 (webtiles) character file. 9 aty692 the Insei (level 2, -1/21 HPs) Began as a Merfolk Transmuter on Feb 17, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (54 turns). aty692 the Insei (Merfolk Transmuter) Turns: 54, Time: 00:00:27 Health: -1/21 AC: 2 Str: 10 XL: 2 Next: 12% Magic: 4/5 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: appendage (expiring) A: change form in water, swift swim, stealthy swim, horns 2 a: End Transformation You were on level 1 of the Dungeon. You were not hungry. You had grown temporary horns. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles a - 12 arrows Armour b - a +0 robe (worn) Potions e - a potion of curing {unknown} Books c - a book of Changes Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Blade Hands Transmutation 5 Comestibles d - a ration Skills: + Level 1.1 Fighting + Level 2.8 Dodging + Level 3.7 Unarmed Combat + Level 2.1 Spellcasting + Level 2.7 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 9% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) You have a pair of horns on your head. Message History The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is heavily wounded. The jackal misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You punch the jackal! You kill the jackal! You hit the jackal but do no damage. You headbutt the jackal. The jackal is severely wounded. The jackal bites you. You die... #.#≈....♣ #.#≈...P♣ #.#≈...♣♣ #.#≈..♣♣ #.##'##### #........# ########.#.####.# .........#.####.###### ##########.)hh@....... ###.###.##### ......†.# .# .....##.# # .... ..# ... ... .( #... . #.#. #. .. You could see 2 jackals. Vanquished Creatures An ooze (D:1) A goblin (D:1) 2 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aty692 the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 37 | D:1 | Reached XP level 2. HP: 10/21 MP: 3/5 51 | D:1 | HP: 1/21 [jackal (2)] 54 | D:1 | Slain by a jackal Vault maps used: D:1: tarquinn_simple_flora_water_c, minmay_misc_feat_alley, chequers_big_river Action || total -------------------------++------- Melee: Unarmed || 27 Headbutt || 4 Cast: Beastly Appendage || 3 Armor: Robe || 3 Dodge: Dodged || 23 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 13 | 0.0 | 0 | 4 | 0.0 | 54 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 13 | 0.0 | 0 | 4 | 0.0 | 54 +---------+---------+-------+---------+---------+-------+---------