Dungeon Crawl Stone Soup version 0.24-a0-446-g87df720 (webtiles) character file. Game seed: 15565948304927904759 0 asss the Vexing (level 1, 13/13 HPs) Began as a Gnoll Wanderer on June 24, 2019. Got out of the dungeon alive. The game lasted 00:00:25 (1 turns). asss the Vexing (Gnoll Wanderer) Turns: 1, Time: 00:00:26 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) Potions c - a potion of curing Comestibles f - a ration Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 4.4 Crossbows + Level 0.0 Throwing + Level 2.3 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 7.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 1.9 Poison Magic + Level 0.0 Invocations + Level 2.3 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sting Conj/Pois #... 21% 1 ##..... Portal Projectile Hex/Tloc #..... 21% 3 ####... Apportation Tloc #..... 28% 1 ##..... Poisonous Vapours Pois/Air #..... 30% 2 ###.... Mephitic Cloud Conj/Pois/Air #....... 56% 3 ####... Olgreb's Toxic Radiance Pois #....... 78% 4 #####.. Venom Bolt Conj/Pois #......... 99% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, asss the Gnoll Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of curing, a +0 robe, a ration; and the following spells available to memorise: Sting, Portal Projectile, Apportation, Poisonous Vapours, Mephitic Cloud, Olgreb's Toxic Radiance, Venom Bolt. Okay, then. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Unknown command. You don't know any spells. You don't know any spells. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ♣#+ ≈≈ #. ##.## #..@# ##### ∆ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | asss the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | asss set off with the following items: a +0 dagger, a | potion of curing, a +0 robe, a ration; and the following | spells available to memorise: Sting, Portal Projectile, | Apportation, Poisonous Vapours, Mephitic Cloud, Olgreb's | Toxic Radiance, Venom Bolt 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_corners Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------