ASSERT(queue.size() == (unsigned)EXERCISE_QUEUE_SIZE) in 'skills.cc' at line 412 failed. Version: Dungeon Crawl Stone Soup 0.19-a0-1907-gcff654f Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-cff654f3ff -name asss -rc /dgldir/rcfiles/crawl-git/asss.rc -macro /dgldir/rcfiles/crawl-git/asss.macro -morgue /dgldir/morgue/asss/ -webtiles-socket /crawl-master/webserver/sockets/asss:2016-10-22.01:30:38.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 15 stack frames. /usr/games/crawl-git-cff654f3ff(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5ce803]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-cff654f3ff(_Z13do_crash_dumpv+0x2f2) [0x5d5b72]: do_crash_dump() /usr/games/crawl-git-cff654f3ff(_Z20crash_signal_handleri+0x9c) [0x5cea9c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7fcb7fc004c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7fcb7ff96b7b]: /usr/games/crawl-git-cff654f3ff() [0x5d5329] /usr/games/crawl-git-cff654f3ff() [0x5d55f1] /usr/games/crawl-git-cff654f3ff() [0x9e196d] /usr/games/crawl-git-cff654f3ff(_Z13init_trainingv+0x76) [0x9e3536]: init_training() /usr/games/crawl-git-cff654f3ff(_Z10setup_gameRK11newgame_def+0x4c5) [0x94e805]: setup_game(newgame_def const&) /usr/games/crawl-git-cff654f3ff(_Z12startup_stepv+0x7dd) [0xa4d27d]: startup_step() /usr/games/crawl-git-cff654f3ff() [0xbab096] /usr/games/crawl-git-cff654f3ff(main+0x2eb) [0xbaecdb]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7fcb7fbeb76d]: /usr/games/crawl-git-cff654f3ff() [0x534929] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fcb7ff9684e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007fcb7ff9684e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005cef0b in call_gdb (file=0x7fcb7ff81180) at crash.cc:420 gdb = attach_cmd = "attach 26911\000\000\000\000\000\000\000" #2 0x00000000005d5b92 in do_crash_dump () at dbg-asrt.cc:670 t = 1477099840 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2f3e4b8 "/dgldir/morgue/asss/"}} name = "/dgldir/morgue/asss/crash-asss-20161022-013040.txt", '\000' file = 0x7fcb7ff81180 #3 0x00000000005cea9c in crash_signal_handler (sig_num=6) at crash.cc:193 No locals. #4 No symbol table info available. #5 0x00007fcb7ff96b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005d5329 in _BreakStrToDebugger (mesg=mesg@entry=0x7fff29355980 "ASSERT(queue.size() == (unsigned)EXERCISE_QUEUE_SIZE) in 'skills.cc' at line 412 failed.", assert=) at dbg-asrt.cc:794 No locals. #7 0x00000000005d55f1 in AssertFailed (expr=0xc95fc0 "queue.size() == (unsigned)EXERCISE_QUEUE_SIZE", file=0xbde167 "skills.cc", line=412, text=0x0) at dbg-asrt.cc:832 mesg = "ASSERT(queue.size() == (unsigned)EXERCISE_QUEUE_SIZE) in 'skills.cc' at line 412 failed.", '\000' , "\005", '\000' , "\006", '\000' , "\a", '\000' , "\b", '\000' , "\t", '\000' , "\n", '\000' args = {{gp_offset = 0, fp_offset = 0, overflow_arg_area = 0x0, reg_save_area = 0x0}} fileName = #8 0x00000000009e196d in _init_queue (queue=..., array=...) at skills.cc:412 No locals. #9 0x00000000009e3536 in init_training () at skills.cc:676 skills = {mData = {0 }} #10 0x000000000094e805 in _setup_generic (ng=...) at ng-setup.cc:545 No locals. #11 setup_game (ng=...) at ng-setup.cc:414 No locals. #12 0x0000000000a4d27d in startup_step () at startup.cc:1038 choice = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2eee2f8 "asss"}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1249298 ""}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1249298 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1249298 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x318fe80, _M_finish = 0x318fe84, _M_end_of_storage = 0x318fe84}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x318fc20, _M_finish = 0x318fc24, _M_end_of_storage = 0x318fc24}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, species = SP_OCTOPODE, job = JOB_WANDERER, weapon = WPN_UNKNOWN, fully_random = false} defaults = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1249298 ""}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1249298 ""}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1249298 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1249298 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3181ee0, _M_finish = 0x3181ee4, _M_end_of_storage = 0x3181ee4}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x31bd250, _M_finish = 0x31bd254, _M_end_of_storage = 0x31bd254}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, species = SP_OCTOPODE, job = JOB_WANDERER, weapon = WPN_UNKNOWN, fully_random = false} newchar = false ng = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2eee2f8 "asss"}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1249298 ""}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1249298 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1249298 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, species = SP_OCTOPODE, job = JOB_WANDERER, weapon = WPN_UNKNOWN, fully_random = false} #13 0x0000000000bab096 in _launch_game () at main.cc:408 game_start = ccon = {cstate = 230, smartcstate = 6} #14 0x0000000000baecdb in _launch_game_loop () at main.cc:381 game_ended = false #15 main (argc=, argv=0x7fff29356bc8) at main.cc:337 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Oct 21 2016 at 03:14:04 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-cff654f3ff/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-cff654f3ff/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-cff654f3ff/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = ABSENT, level layout type = ABSENT, absdepth0 = 0 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [asss] Species: Octopode Job: Wanderer HP: 0/0; mods: 0/0 MP: 0/0; mod: 0 Stats: 9 (9) 15 (15) 12 (12) Position: (0, 0) , god: No God (0), turn_is_over: 0, banished: 0 Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 0 | 0 | 0 | 0/50 Short Blades | X | 1 | 0 | 0 | 0 | 0/50 Long Blades | | 1 | 0 | 0 | 0 | 0/50 Axes | | 1 | 0 | 0 | 0 | 0/50 Maces & Flails | | 1 | 0 | 0 | 0 | 0/50 Polearms | | 1 | 0 | 0 | 0 | 0/50 Staves | | 1 | 0 | 0 | 0 | 0/50 Slings | | 1 | 0 | 0 | 0 | 0/50 Bows | | 1 | 0 | 0 | 0 | 0/50 Crossbows | | 1 | 0 | 0 | 0 | 0/50 Throwing | X | 1 | 0 | 0 | 0 | 0/50 Dodging | X | 1 | 0 | 0 | 0 | 0/50 Stealth | X | 1 | 0 | 0 | 0 | 0/25 Shields | | 1 | 0 | 1 | 51 | 1/100 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 0 | 0 | 0 | 0/59 Conjurations | | 1 | 0 | 0 | 0 | 0/50 Hexes | | 1 | 0 | 0 | 0 | 0/50 Charms | | 1 | 0 | 0 | 0 | 0/50 Summonings | | 1 | 0 | 0 | 0 | 0/50 Necromancy | | 1 | 0 | 0 | 0 | 0/50 Translocations | | 1 | 0 | 3 | 301 | 1/200 Transmutations | | 1 | 0 | 0 | 0 | 0/50 Fire Magic | | 1 | 0 | 0 | 0 | 0/50 Ice Magic | | 1 | 0 | 2 | 151 | 1/150 Air Magic | | 1 | 0 | 0 | 0 | 0/50 Earth Magic | | 1 | 0 | 0 | 0 | 0/50 Poison Magic | | 1 | 0 | 3 | 301 | 89/141 Invocations | | 1 | 0 | 0 | 0 | 0/42 Evocations | | 1 | 0 | 1 | 51 | 9/84 Spell bugs: Durations: Attributes: #59: 1 Mutations: camouflage: 1 (innate) gelatinous body: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #2: +0 dagger }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: @ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>