Dungeon Crawl Stone Soup version 0.23-a0-293-g65bf2d1 (webtiles) character file. 30 ass the Skirmisher (level 3, -8/29 HPs) Began as a Demonspawn Fighter on Oct 4, 2018. Mangled by a goblin ... wielding a +0 dagger of electrocution (19 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (261 turns). ass the Skirmisher (Demonspawn Fighter) Turns: 261, Time: 00:00:37 Health: -8/29 AC: 6 Str: 16 XL: 3 Next: 3% Magic: 0/3 EV: 11 Int: 9 God: Gold: 24 SH: 9 Dex: 18 Spells: 2/2 levels left rFire . . . SeeInvis . l - +2 hand axe (vamp) rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: agile A: powered by pain 1, magic shield a: no special abilities You were on level 1 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 war axe l - a +2 vampiric hand axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls e - a scroll of enchant armour {unknown} i - a scroll of teleportation {unknown} k - a scroll of amnesia {unknown} Potions d - a potion of might g - a potion of curing {unknown} h - a potion of flight {unknown} Comestibles j - 4 chunks of flesh Skills: + Level 3.2 Fighting * Level 2.4 Axes + Level 2.9 Armour + Level 2.9 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. When hurt, damage is shared between your health and your magic reserves. Message History You feel a dreadful hunger. l - a +2 vampiric hand axe (weapon) A goblin comes into view. It is wielding a dagger of electrocution. The goblin hits you but does no damage. You are electrocuted! You focus on the pain. You feel agile all of a sudden. A goblin is nearby! You are too injured to fight recklessly! A goblin is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Your shield and scale mail prevent you from hitting the goblin. The goblin barely misses you. You hit the goblin. You feel better. The goblin is heavily wounded. The goblin hits you but does no damage. x2; You are electrocuted! Ouch! That really hurt! You die... .......# .......# ........ ........ ### ........ .. ....##. #.## ....# ..# ֠..## # #g# .....#.#.# #@### ...#.....##### #...## #...#........# ###..# ##...........# ##.### #............# #...#### ......>......# #......# .............######......# ..##..##.................# #.##........#..####...(..# You could see a goblin. Vanquished Creatures 2 oozes (D:1) A dart slug (D:1) A leopard gecko (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A bat (D:1) 2 kobolds (D:1) 4 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ass the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 51 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 51 | D:1 | Reached XP level 2. HP: 15/24 MP: 2/2 241 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 241 | D:1 | Reached XP level 3. HP: 23/29 MP: 3/3 261 | D:1 | Mangled by a goblin Vault maps used: D:1: erik_arrival_gehennom Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.4 Fighting | | 3.2 Armour | | 2.9 Shields | | 2.9 Action || total -------------------------++------- Melee: War axe || 54 Hand axe || 2 Eat: Ration || 2 Armor: Scale mail || 30 Dodge: Dodged || 18 Block: Shield || 25 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 25 | 18 | 41.9 | 13 | 5 | 27.8 +---------+---------+-------+---------+---------+------- D:1 | 25 | 18 | 41.9 | 13 | 5 | 27.8 +---------+---------+-------+---------+---------+-------