Dungeon Crawl Stone Soup version 0.22-a0-240-g539252a (webtiles) character file. 2 ashizen the Charlatan (level 1, 7/15 HPs) Began as a Formicid Artificer on Feb 22, 2018. Quit the game on level 1 of the Dungeon on Apr 26, 2018. The game lasted 00:00:57 (65 turns). ashizen the Charlatan (Formicid Artificer) Turns: 65, Time: 00:00:57 Health: 7/15 AC: 3 Str: 16 XL: 1 Next: 44% Magic: 3/3 EV: 12 Int: 10 God: Gold: 7 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Wands c - a wand of flame (15) d - a wand of enslavement (15) e - a wand of random effects (15) Scrolls g - a scroll of remove curse {unknown} Comestibles f - a ration Skills: + Level 1.1 Fighting + Level 1.0 Short Blades + Level 1.9 Dodging + Level 1.2 Stealth + Level 3.4 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You are too injured to fight recklessly! The jackal misses you. The leopard gecko hisses menacingly. The jackal closely misses you. The jackal bites you. You extend your mandibles. You dig through the rock wall. You dig through the rock wall. The jackal bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You retract your mandibles. You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. Unknown command. Saving game... please wait. Welcome back, ashizen the Formicid Artificer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......##......#.. ###### #..##..##..##..##. #....# #..##..##..##..##. #....#####..##..##..##..##. #.....w.##..##..##..##..##. ###....##.....##......##..... #.†..####.g.{####....####.... >[.....### ###h## ###### ##### ....#.# ##@# ...... ### ..... ..... .... .... { You could see a dart slug, a jackal and a hobgoblin. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ashizen the Formicid Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 65 | D:1 | Quit the game Vault maps used: D:1: minmay_arrival_wavy_path Action || total -------------------------++------- Melee: Short sword || 14 Abil: Dig || 1 Armor: Leather armour || 12 Dodge: Dodged || 21 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 65 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 65 +---------+---------+-------+---------+---------+-------+---------