Dungeon Crawl Stone Soup version 0.21-a0-630-g344d351 (webtiles) character file. 23 arthad the Skirmisher (level 2, 0/20 HPs) Began as a Gargoyle Monk on Dec 26, 2017. Slain by a worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:59 (741 turns). arthad the Skirmisher (Gargoyle Monk) Turns: 741, Time: 00:01:00 Health: 0/20 AC: 4 Str: 14 XL: 2 Next: 95% Magic: 2/2 EV: 13 Int: 10 God: Gold: 48 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of remove curse {unknown} e - a scroll of amnesia {unknown} h - 2 scrolls of immolation {unknown} Potions g - a potion of might {unknown} Comestibles c - 2 rations Skills: * Level 3.8 Fighting * Level 3.4 Maces & Flails + Level 2.6 Dodging - Level 2.1 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You hit the worm. The worm is moderately wounded. You hit the worm. The worm is heavily wounded. The worm barely misses you. You hit the worm. The worm is almost dead. The worm bites you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the worm. The worm is severely wounded. The worm bites you! You die... #.# .. b.. .).#### #...... ##.%.### ###w.....# ...####.@......# ...............# ....####.......# ......##.......# #...<##..#..# #..### ...... ..... ....... ##... ###.... $.... ..r. You could see a worm. Vanquished Creatures An ooze (D:2) 4 goblins 3 jackals (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 4 kobolds (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arthad the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 112 | D:1 | Reached XP level 2. HP: 17/19 MP: 2/2 741 | D:2 | Slain by a worm Vault maps used: D:1: eino_arrival_cavern_b, serial_park_tiny_1 D:2: overflow_temple_1_default, tgw_fedhas, marbit_many_paths, uniq_robin Action || total -------------------------++------- Melee: Mace || 35 Stab: Sleeping || 3 Armor: Robe || 10 Dodge: Dodged || 17 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 33 | 0.0 | 0 | 18 | 0.0 | 741 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 22 | 0.0 | 0 | 15 | 0.0 | 725 D:2 | 0 | 11 | 0.0 | 0 | 3 | 0.0 | 16 +---------+---------+-------+---------+---------+-------+---------