Dungeon Crawl Stone Soup version 0.18-a0-1773-gec4f98e (webtiles) character file. 3 arson the Ducker (level 1, 1/10 HPs) Began as a Felid Monk on Apr 14, 2016. Got out of the dungeon alive. The game lasted 00:00:36 (74 turns). arson the Ducker (Felid Monk) Turns: 74, Time: 00:00:36 Health: 1/10 AC: 1 Str: 7 XL: 1 Next: 41% Magic: 2/2 EV: 19 Int: 11 God: Gold: 21 SH: 0 Dex: 18 Spells: 0 memorised, 0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (shield unavailable) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (cloak unavailable) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: quick, not resistant to hostile enchantments, fairly stealthy A: no armour, no weapons or thrown items, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Scrolls b - a scroll of fear {unknown} c - a scroll of identify {unknown} Comestibles a - a meat ration Skills: + Level 3.1 Fighting + Level 4.0 Dodging + Level 2.6 Stealth + Level 4.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/10 hp. You completely miss the hobgoblin. You bite the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin completely misses you. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin completely misses you. You scratch the hobgoblin. You kill the hobgoblin! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ..#...#.# ......##. ### ....#..#.# ##.### #..#...##.###.#..# .....#..#.#...##.# .##..#.†##.####..# .#..#..#.#..#..### #.#...##.##.###..# #...#..##...#..#@# ################## There were no monsters in sight! Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | arson the Felid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 74 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: erik_arrival_cave_to_civilisation Action || total -------------------------++------- Melee: Unarmed || 15 Punch || 1 Bite || 1 Dodge: Dodged || 10