Dungeon Crawl Stone Soup version 0.24-a0-459-g225fefd (webtiles) character file. Game seed: 2845896439392088070 18 armymancorey the Ducker (level 2, -8/16 HPs) Began as a Spriggan Monk on June 28, 2019. Killed from afar by Sigmund (10 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:02:16 (848 turns). armymancorey the Ducker (Spriggan Monk) Turns: 848, Time: 00:02:17 Health: -8/16 AC: 2 Str: 7 XL: 2 Next: 51% Magic: 3/3 EV: 20 Int: 16 God: Gold: 49 SH: 0 Dex: 18 Spells: 1/1 levels left rFire . . . SeeInvis + a - +0 short sword rCold . . . Gourm + (shield restricted) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ f - amulet of the gourmand HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: brilliant, very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles k - 24 sling bullets Armour b - a +0 robe (worn) e - a +0 buckler Jewellery f - an amulet of the gourmand (around neck) Scrolls d - a scroll of identify {unknown} h - a scroll of teleportation {unknown} i - a scroll of immolation {unknown} j - a scroll of magic mapping {unknown} Comestibles c - a ration Skills: + Level 2.6 Fighting * Level 3.7 Short Blades + Level 4.7 Dodging - Level 3.0 Stealth + Level 0.4 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. Message History Sigmund shouts! Found 28 stones, an emerald potion and 7 gold pieces. Found a stone staircase leading up. There is a stone staircase leading up here. It was a potion of brilliance. You feel clever all of a sudden. Sigmund closely misses you. You hit Sigmund but do no damage. Sigmund casts a spell at you. The puff of flame misses you. You barely miss Sigmund. You closely miss Sigmund. Sigmund hits you with a +0 scythe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit Sigmund. Sigmund is lightly wounded. Sigmund points at you and mumbles some strange words. The magic dart hits you! Ouch! That really hurt! You die... ... .. ###.. ... #.. #.######## ##.<....... #.@........ #...@........ ..$....(...!.... ####........<... #..(.......... ...##.......... #### #..######## ##.# You could see Sigmund. Vanquished Creatures A dart slug (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 3 hobgoblins (D:1) A kobold (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | armymancorey the Spriggan Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 415 | D:1 | Reached XP level 2. HP: 14/16 MP: 3/3 842 | D:2 | Noticed Sigmund 848 | D:2 | Killed from afar by Sigmund Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_rooms D:2: layout_rooms, lemuel_round_altar, serial_co_window_serial, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_unsneaky_path_e, co_window_of_opportunity_b, co_window_2corner, uniq_sigmund, uniq_crazy_yiuf_cottage Action || total -------------------------++------- Melee: Short sword || 59 Use: Potion || 1 Stab: Sleeping || 2 Armor: Robe || 8 Dodge: Dodged || 45 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 27 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 27 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+-------