Dungeon Crawl Stone Soup version 0.26-a0-340-g8c663ee (webtiles) character file. Game seed: 9530802195752467977 0 ardl the Insei (level 1, 12/13 HPs) Began as an Octopode Transmuter on July 16, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:01:31 (1401 turns). ardl the Insei (Octopode Transmuter) Turns: 1401, Time: 00:01:32 Health: 12/13 AC: 1 Str: 9 XL: 1 Next: 10% Magic: 2/3 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You aren't carrying anything. Skills: + Level 1.0 Fighting + Level 2.0 Dodging + Level 3.0 Unarmed Combat + Level 2.0 Spellcasting + Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Beastly Appendage Tmut #..... 10% 1 Your spell library contained the following spells: Spells Type Power Failure Level Wereblood Tmut #....... 14% 2 Spider Form Tmut/Pois #......... 41% 3 Ice Form Ice/Tmut #....... 82% 4 Blade Hands Tmut #......... 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Warning: Bad object type '%}\|' for autopickup. (~/.crawlrc:830) Welcome, ardl the Octopode Transmuter. It is said that the Orb of Zot exists deep within this dungeon. Found a staircase leading out of the dungeon. Okay, then. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: 1 Current Action: 5555555555555 Do you wish to (r)edefine, (c)lear, or (a)bort? Input macro action: za Created macro '1' => 'za'. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 2/3 mp. You miscast Beastly Appendage. Nothing appears to happen. You now have 1/3 mp. One of your tentacles grows a vicious spike. You now have 0/3 mp. Your transformation is almost over. Your tentacle spike disappears. Your magical contamination has completely faded away. MP restored: 3 Found a stone staircase leading down. One of your tentacles grows a vicious spike. You now have 2/3 mp. Your transformation is almost over. A rat comes into view. MP restored: 3 The rat bites you but does no damage. You barely miss the rat. Your grab misses the rat. Your tentacle spike disappears. The rat bites you. You take 2 damage, and have 11/13 hp. You tentacle-slap the rat. You kill the rat! You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 2/3 mp. One of your tentacles grows a vicious spike. You now have 1/3 mp. No target in view! No target in view! You start resting. Your transformation is almost over. You start resting. Your tentacle spike disappears. ##........# # ###........## #[#####....#..#...# ##.......#..##....## #.....##...####.### #.##...##### #.# #>###..######.# ... #.......... #.# #@#.####### #. #..†##.# # ##.# .# #. .# # !# .# .# There were no monsters in sight! Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ardl the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1401 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_loops_ring, minmay_misc_feat_five, chequers_avenue Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Beastly Appendage || 3 Armor: Skin || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_loops_ring, minmay_misc_feat_five, chequers_avenue Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 93.6 | 5.6 | 1401.0 Dungeon | 100.0 | 100.0 | 0.0 | 93.6 | 5.6 | 1401.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------