Dungeon Sprint DCSS version 0.25-a0-591-g2ad0d86 (webtiles) character file. Game seed: 1449734797312368529, levelgen mode: deterministic 0 ardl the Skirmisher (level 1, 19/19 HPs) Began as a Hill Orc Fighter on Mar 15, 2020. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:16 (51 turns). ardl the Skirmisher (Hill Orc Fighter) Turns: 51, Time: 00:01:17 Health: 19/19 AC: 6 Str: 18 XL: 1 Next: 0% Magic: 1/1 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 kite shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) m - a +5 battleaxe (You found it in the Dungeon) n - a +5 executioner's axe (You found it in the Dungeon) q - the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. r - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) s - the +11 plutonium sword {*Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. t - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. u - the +0 sword of Power (You found it in the Dungeon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) l - +5 gold dragon scales (You found it in the Dungeon) o - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. p - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Magical Staves D - an uncursed staff of energy {@w1+MP, hungerless spells, !d!a} (You found it in the Dungeon) Jewellery w - an uncursed ring of flight {+Fly, !d} (You found it in the Dungeon) x - a +6 ring of dexterity (You found it in the Dungeon) y - a +6 ring of dexterity (You found it in the Dungeon) z - a +6 ring of intelligence (You found it in the Dungeon) A - a +6 ring of intelligence (You found it in the Dungeon) B - a +6 ring of strength (You found it in the Dungeon) C - a +6 ring of strength (You found it in the Dungeon) Wands F - a wand of disintegration (7) (You found it in the Dungeon) G - a wand of iceblast (7) (You found it in the Dungeon) H - a wand of acid (7) (You found it in the Dungeon) Scrolls k - 4 scrolls of blinking {!r} N - 4 scrolls of amnesia O - 7 scrolls of fog P - a scroll of holy word {!r} Q - 5 scrolls of identify R - 5 scrolls of remove curse S - 2 scrolls of fear Potions d - 6 potions of might e - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage {!q} I - 2 potions of brilliance J - 2 potions of invisibility K - 4 potions of resistance L - a potion of experience M - 5 potions of stabbing Miscellaneous v - a lightning rod (4/4) (You found it in the Dungeon) E - a crystal ball of energy (You found it in the Dungeon) Comestibles f - 7 rations Skills: + Level 3.6 Fighting + Level 2.6 Axes + Level 3.2 Armour + Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Message History Welcome, ardl the Hill Orc Fighter. Found sixteen items. Found twelve altars. Found a staircase leading out of the dungeon. Items here: [[[[[[[ l - +5 gold dragon scales Found two items. Found a blossoming altar of Fedhas. Things that are here: a +3 tower shield; a +3 kite shield; a +3 buckler Found five altars. Things that are here: a +5 executioner's axe; a +5 battleaxe; a +5 broad axe m - a +5 battleaxe; n - a +5 executioner's axe Things that are here: a +5 bardiche; a +5 demon trident Items here: )))) a +5 giant spiked club; a +5 giant club; a +5 great mace; a +5 demon whip Things that are here: a +5 quick blade; a +5 rapier; a +5 dagger Items here: )))) a +5 triple sword; a +5 great sword; a +5 double sword; a +5 demon blade There is a hazy altar of Hepliaklqana here. Found a burning altar of Makhleb. Found four altars. o - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} p - the +18 shield of the Gong {rElec rN+ MR+ EV-5} Items here: )))) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} the +10 dark maul {vorpal} the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} q - the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} r - the +6 shillelagh "Devastator" {shatter} s - the +11 plutonium sword {*Contam Stlth-} t - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} u - the +0 sword of Power Items here: )))))) the +7 great mace "Firestarter" {inner flame, rF++} the +9 sword of Zonguldrok {reap} the cursed +13 scythe of Curses {drain, *Curse} the +7 mace of Variability {chain chaos} the +7 Singing Sword {vorpal, sonic wave} the +8 storm bow {elec, penet} Found a shimmering blue altar of Sif Muna. Found a bloodstained altar of Trog. v - a lightning rod (4/4) w - an uncursed ring of flight {+Fly, !d} x - a +6 ring of dexterity; y - a +6 ring of dexterity z - a +6 ring of intelligence; A - a +6 ring of intelligence B - a +6 ring of strength; C - a +6 ring of strength D - an uncursed staff of energy {@w1+MP, hungerless spells, !d!a} E - a crystal ball of energy F - a wand of disintegration (7); G - a wand of iceblast (7) H - a wand of acid (7) I - 2 potions of brilliance; J - 2 potions of invisibility h - 6 potions of haste (gained 5); K - 4 potions of resistance L - a potion of experience; i - 7 potions of magic (gained 5) M - 5 potions of stabbing; d - 6 potions of might (gained 5) j - 3 potions of berserk rage {!q} (gained 2) g - 10 potions of heal wounds (gained 9) e - 10 potions of curing (gained 9) N - 4 scrolls of amnesia; O - 7 scrolls of fog; P - a scroll of holy word {!r} Q - 5 scrolls of identify; R - 5 scrolls of remove curse; S - 2 scrolls of fear k - 4 scrolls of blinking {!r} (gained 3) f - 7 rations (gained 6) You see here a +5 broad axe. Things that are here: a +3 tower shield; a +3 kite shield; a +3 buckler ▓8_8_8_8©8_8_8_8▓ ▓_.........)).._▓ ▓8.............8▓ ▓_..))........._▓ ▓8..)).........8▓ ▓_..()........._▓ ▓8...).........8▓ ▓_............._▓ ▓8...@.........8▓ ▓_...[.<......._▓ ▓8.............8▓ ▓_............._▓ ▓8_8_8_8_8_8_8_8▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ardl the Hill Orc Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 3 | D | Found a blossoming altar of Fedhas. 4 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 4 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 4 | D | Found a viscous altar of Jiyva. 4 | D | Found a hazy altar of Hepliaklqana. 4 | D | Found a transporter. 4 | D | Found an opulent altar of Gozag. 4 | D | Found an ancient bone altar of Kikubaaqudgha. 4 | D | Found a corrupted altar of Lugonu. 17 | D | Found a burning altar of Makhleb. 18 | D | Found a sparkling altar of Nemelex Xobeh. 18 | D | Found an iron altar of Okawaru. 18 | D | Found a stormy altar of Qazlal. 18 | D | Found a sacrificial altar of Ru. 22 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 22 | D | Found the +10 dark maul {vorpal} 22 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 22 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 22 | D | Found the cursed +14 obsidian axe {vorpal, +Fly SInv | *Curse} 25 | D | Found the +6 shillelagh "Devastator" {shatter} 25 | D | Found the +11 plutonium sword {*Contam Stlth-} 25 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 25 | D | Found the +9 sword of Zonguldrok {reap} 25 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 25 | D | Found the +0 sword of Power 25 | D | Found the +7 mace of Variability {chain chaos} 25 | D | Found the +7 Singing Sword {vorpal, sonic wave} 25 | D | Found the +8 storm bow {elec, penet} 26 | D | Found a shimmering blue altar of Sif Muna. 28 | D | Found a bloodstained altar of Trog. 51 | D | Quit the game Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 51.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 51.0 +-------+-------+-------+-------+-------+----------------------