Dungeon Crawl Stone Soup version 0.25-a0-577-ga4619f4 (webtiles) character file. Game seed: 9313678892716897865, levelgen mode: deterministic 0 ardl the Chucker (level 1, 22/22 HPs) Began as an Ogre Hunter on Mar 2, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (8 turns). ardl the Chucker (Ogre Hunter) Turns: 8, Time: 00:00:09 Health: 22/22 AC: 3 Str: 15 XL: 1 Next: 10% Magic: 1/1 EV: 10 Int: 12 God: Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles c - 5 large rocks (quivered) {!d} d - 2 throwing nets {=f, !d} Armour b - a +0 robe (worn) Comestibles f - a ration Skills: + Level 2.7 Fighting + Level 4.0 Throwing + Level 1.7 Dodging + Level 0.6 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Welcome, ardl the Ogre Hunter. Will you be the one to retrieve the transcendent Orb of Zot from the depths? Found a staircase leading out of the dungeon. A rat comes into view. The rat misses you. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! ≈≈≈≈≈≈≈≈≈.....≈≈# ≈≈≈≈≈≈≈≈≈...≈≈≈≈# ≈≈≈≈≈≈≈..≈≈.....# ≈≈≈≈≈.≈≈≈......# ≈≈≈≈..≈≈.......# ≈≈≈≈.≈≈<.......## ≈≈≈.≈≈..........# ≈≈≈.≈...........# ≈≈≈≈≈.........@.# ≈≈≈..............# ≈≈...............# ≈≈≈≈............... ≈≈≈≈...............# ###...(.......# ####......... ###........ There were no monsters in sight! Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ardl the Ogre Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 8 | D:1 | Quit the game Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_rooms Action || total -------------------------++------- Melee: Short sword || 1 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_rooms Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 37.5 | 8.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 37.5 | 8.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------