Dungeon Crawl Stone Soup version 0.25-a0-356-g7c9d860 (webtiles) character file. Game seed: 15411340965241059969, levelgen mode: deterministic 23 ardl the Firebug (level 3, 19/19 HPs) Began as a Gargoyle Fire Elementalist on Jan 4, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:04:08 (1512 turns). ardl the Firebug (Gargoyle Fire Elementalist) Turns: 1512, Time: 00:04:09 Health: 19/19 AC: 5 Str: 11 XL: 3 Next: 0% Magic: 6/6 EV: 12 Int: 16 God: Gold: 40 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn g - ring of attention (curse) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were on level 1 of the Dungeon. You were near starving. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery g - a cursed ring of attention (right hand) (You found it on level 1 of the Dungeon) Scrolls e - a scroll of fog Potions b - a potion of ambrosia {unknown} Comestibles c - 3 rations Skills: - Level 1.5 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 2.3 Conjurations + Level 3.5 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Foxfire Conj/Fire ##.. 6% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire ##...... 19% 3 ###.... Inner Flame Hex/Fire #....... 30% 3 ###.... Sticky Flame Conj/Fire ##...... 52% 4 #####.. Fireball Conj/Fire ##........ 86% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You open the door. There is an open door here. You see here a robe. You open the door. There is an open door here. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! The kobold throws a stone. The stone closely misses you. You see here a stone. You conjure some foxfire! You now have 4/5 mp. You conjure some foxfire! The foxfire hits the kobold but does no damage. You now have 3/5 mp. The kobold throws a stone. The stone barely misses you. The kobold throws a stone. The stone hits you. There is an open door here. You see here a stone. You take 1 damage, and have 14/15 hp. You conjure some foxfire! The foxfire hits the kobold. The foxfire hits the kobold but does no damage. You conjure some foxfire! You now have 2/5 mp. The foxfire hits the kobold. You kill the kobold! You start resting. Health restored: 15; MP restored: 5 You open the door. There is an open door here. e - 2 scrolls labeled ENUICKUAFU (gained 1) There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. f - a glowing gilded ring You are feeling hungry. f - a ring of poison resistance (left hand) You open the door. There is an open door here. You open the door. There is an open door here. A hobgoblin comes into view. It is wielding a -2 club. The hobgoblin shouts! You conjure some foxfire! You now have 4/5 mp. The foxfire hits the hobgoblin. You conjure some foxfire! The hobgoblin hits you but does no damage. You now have 3/5 mp. You conjure some foxfire! The hobgoblin closely misses you. You now have 3/5 mp. The foxfire hits the hobgoblin. You kill the hobgoblin! You start resting. MP restored: 5 You see here a cursed -2 club. You see here a club. There is an open door here. You open the door. There is an open door here. You are feeling very hungry. A leopard gecko comes into view. You conjure some foxfire! You now have 4/5 mp. The foxfire hits the leopard gecko. The leopard gecko hisses angrily. You conjure some foxfire! You now have 3/5 mp. The foxfire hits the leopard gecko. You kill the leopard gecko! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Health restored: 19 You start resting. MP restored: 6 There is an open door here. You see here a +0 short sword. There is an open door here. You see here a stone. You see here a stone. g - a diamond ring Oops, that ring feels deathly cold. g - a cursed ring of attention (right hand) Drop what? 7/52 slots (_ for help) (? for menu, Esc to quit) Really drop f - a ring of poison resistance {rPois, !d}? You remove your ring of poison resistance {rPois, !d}. You drop an uncursed ring of poison resistance {rPois, !d}. As you read the scroll labeled ENUICKUAFU, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. You see here an uncursed ring of poison resistance {rPois, !d}. You see here a stone. There is an open door here. You see here a stone. There is an open door here. You are near starving! #.#############..........'...... #............###########.#...... ############.#...........#....># #.........#.####.....# #..#.#....#....+.....# #..#.#.##.######.....# #..#.#..#.######.....# #..#.#..#.#....#.....# #..#.@..#.#....####### ############..#.####.#....# #....................#....# ###.##################....# ##### #.......#.........## #....# #.... ##..###.#.##.......###....###.... #....#.#..'.......'(.......'.... #....#.#..#.......##.#'#####.... #....#.#..#.....).[#.#.# #.... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) 2 bats (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A ball python (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 3 rats (D:1) 20 creatures vanquished. Vanquished Creatures (others) 57 foxfires (D:1) 57 creatures vanquished. Grand Total: 77 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ardl the Gargoyle Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 219 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 249 | D:1 | HP: 2/15 [jackal (2)] 657 | D:1 | Reached skill level 2 in Conjurations 1376 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/6 1512 | D:1 | Quit the game Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.3 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.0 Fire Magic | | 3.5 Action || total -------------------------++------- Melee: Unarmed || 26 Cast: Foxfire || 38 Use: Scroll || 1 Eat: Chunk || 1 Armor: Robe || 17 Dodge: Dodged || 47 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 34 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 34 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_basic Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 37.8 | 44.6 | 1512.0 Dungeon | 100.0 | 100.0 | 0.0 | 37.8 | 44.6 | 1512.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.0 +-------+-------+-------+-------+-------+----------------------