Dungeon Sprint DCSS version 0.21.1-1-g345015f (webtiles) character file. 0 arcanemastermind the Charmwright (level 1, -1/16 HPs) Began as a Merfolk Skald on Mar 9, 2018. Slain by Ijyb ... wielding a +5 club (3 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:24 (14 turns). arcanemastermind the Charmwright (Merfolk Skald) Turns: 14, Time: 00:00:25 Health: -1/16 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 0/3 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: infused (expiring) A: change form in water, swift swim, stealthy swim a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a ration Skills: - Level 2.1 Fighting * Level 3.0 Polearms - Level 0.6 Armour + Level 2.6 Dodging - Level 2.0 Spellcasting - Level 3.2 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Message History You closely miss Ijyb. Ijyb is moderately wounded. Ijyb hits you with an enchanted club. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb misses you. You closely miss Ijyb. Ijyb is moderately wounded. Your magical infusion is running out. Ijyb closely misses you. You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb closely misses you. You hit Ijyb. Ijyb is heavily wounded. You hit Ijyb. Ijyb is severely wounded. Ijyb hits you with an enchanted club. You die... #### ## #<.#..+ #.@g..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | arcanemastermind the Merfolk Skald began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 3/3 2 | D | Noticed Ijyb 14 | D | Slain by Ijyb Action || total -------------------------++------- Melee: Spear || 12 Cast: Infusion || 1 Dodge: Dodged || 3