Dungeon Crawl Stone Soup version 0.22-a0-231-g75390ab (webtiles) character file. 4 arazyal the Insei (level 1, 0/13 HPs) Began as an Octopode Transmuter on June 7, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (296 turns). arazyal the Insei (Octopode Transmuter) Turns: 296, Time: 00:00:11 Health: 0/13 AC: 1 Str: 9 XL: 1 Next: 70% Magic: 3/3 EV: 13 Int: 15 God: Gold: 18 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (no helmet) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Missiles a - 12 arrows Jewellery d - an uncursed amulet of regeneration {unknown} (You found it on level 1 of the Dungeon) Books b - a book of Changes Comestibles c - a ration {@e1} Skills: + Level 1.1 Fighting + Level 2.1 Dodging + Level 3.0 Unarmed Combat + Level 2.0 Spellcasting + Level 2.1 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, arazyal the Octopode Transmuter. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a robe. Found two staircases leading out of the dungeon. You open the door. There is an open door here. A bat comes into view. A bat is nearby! The bat barely misses you. You tentacle-slap the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 13 gold pieces. You see here a hand axe. Found a stone staircase leading down. A hobgoblin comes into view. It is wielding a club. The helpless hobgoblin fails to defend itself. You tentacle-slap the hobgoblin but do no damage. Your grab misses the hobgoblin. You tentacle-slap the hobgoblin. Your grab misses the hobgoblin. The hobgoblin barely misses you. You tentacle-slap the hobgoblin but do no damage. Your grab misses the hobgoblin. The hobgoblin hits you with a club. You take 3 damage, and have 10/13 hp. MASSIVE DAMAGE!! You tentacle-slap the hobgoblin but do no damage. Your grab misses the hobgoblin. You tentacle-slap the hobgoblin, but do no damage. You kill the hobgoblin! You see here a club. You start resting. Health restored: 13 A leopard gecko comes into view. A leopard gecko is nearby! A leopard gecko is nearby! The leopard gecko hisses angrily. You closely miss the leopard gecko. You grab the leopard gecko. You squeeze the leopard gecko, but do no damage. You constrict the leopard gecko, but do no damage. The leopard gecko bites you. You take 3 damage, and have 10/13 hp. MASSIVE DAMAGE!! You tentacle-slap the leopard gecko. You kill the leopard gecko! You see here a leopard gecko corpse. You start resting. Health restored: 13 Unknown command. You now have 18 gold pieces (gained 5). A frilled lizard and 3 jackals come into view. There are monsters nearby! A jackal comes into view. There are monsters nearby! Unknown command. You start waiting. The jackal barks! The frilled lizard hisses angrily. The jackal barks! x2 The jackal bites you. You take 3 damage, and have 10/13 hp. MASSIVE DAMAGE!! The jackal bites you. The jackal completely misses you. You take 3 damage, and have 7/13 hp. MASSIVE DAMAGE!! A goblin comes into view. The jackal misses you. You see here a dented cabochon amulet. d - a dented cabochon amulet The jackal barely misses you. The jackal closely misses you. You closely miss the frilled lizard. The jackal barks! Your grab misses the frilled lizard. The jackal closely misses you. The frilled lizard bites you. The jackal closely misses you. You take 3 damage, and have 4/13 hp. MASSIVE DAMAGE!! You barely miss the frilled lizard. You grab the frilled lizard. You kill the frilled lizard! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.....# #. #....[### #####. #....[... ..# ##...#. #......# #.# ....... #$.....## #.# .(!....##.......# ##.# .........h...g... ..## #h......h@..# #..# #....h..h#### ######..## .......#.# ####........# #.####.#.# #......)..#.# ..#.# #.##......#.# ...#.#####†##......#.## #...#.......#########..# #.....#...#### ##.# #.....#...# #.. You could see 4 jackals and a goblin. Vanquished Creatures A leopard gecko (D:1) A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arazyal the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 296 | D:1 | HP: 3/13 [jackal (1)] 296 | D:1 | Slain by a jackal Vault maps used: D:1: tarquinn_simple_flora_water_c Action || total -------------------------++------- Melee: Unarmed || 9 Tentacles || 3 Constrict || 2 Punch || 2 Stab: Sleeping || 1 Dodge: Dodged || 8 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 7 | 0.0 | 0 | 4 | 0.0 | 296 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 7 | 0.0 | 0 | 4 | 0.0 | 296 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: tarquinn_simple_flora_water_c Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 52.4 | 38.2 | 296.0 Dungeon | 100.0 | 100.0 | 0.0 | 52.4 | 38.2 | 296.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------