Dungeon Crawl Stone Soup version 0.20-a0-472-g5c05303 (webtiles) character file. 1 arazyal the Grave Robber (level 1, -1/9 HPs) Began as a Vine Stalker Necromancer on Jan 14, 2017. Slain by a leopard gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (47 turns). arazyal the Grave Robber (Vine Stalker Necromancer) Turns: 47, Time: 00:00:13 Health: -1/9 AC: 2 Str: 10 XL: 1 Next: 20% Magic: 0/4 EV: 12 Int: 15 God: Gold: 10 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Books b - a book of Necromancy Comestibles c - a bread ration {@e1} Skills: + Level 1.6 Dodging + Level 2.4 Stealth + Level 2.2 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Welcome, arazyal the Vine Stalker Necromancer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a staircase leading out of the dungeon. You open the large door. There is a large open door here. You open the large door. There is a large open door here. You now have 10 gold pieces. You open the large door. There is a large open door here. A hobgoblin comes into view. It is wielding a club. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Found a stone staircase leading down. The helpless hobgoblin fails to defend itself. You hit the hobgoblin. The hobgoblin completely misses you. You hit the hobgoblin. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! Found a stone staircase leading down. A leopard gecko comes into view. A leopard gecko is nearby! A leopard gecko is nearby! A leopard gecko is nearby! The leopard gecko hisses angrily. You closely miss the leopard gecko. The leopard gecko bites you. You now have 3/4 mp. You barely miss the leopard gecko. Your bite misses the leopard gecko. The leopard gecko bites you. You take 2 damage, and have 7/9 hp. MASSIVE DAMAGE!! You closely miss the leopard gecko. The leopard gecko misses you. The leopard gecko bites you. You take 1 damage, and have 6/9 hp. You closely miss the leopard gecko. You bite the leopard gecko. You drain its power. You feel invigorated. The leopard gecko barely misses you. MP restored: 4 You hit the leopard gecko. The leopard gecko barely misses you. You miss the leopard gecko. The leopard gecko closely misses you. You miss the leopard gecko. Your bite misses the leopard gecko. The leopard gecko bites you. You take 1 damage, and have 5/9 hp. You now have 3/4 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the leopard gecko. Your bite misses the leopard gecko. The leopard gecko barely misses you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/9 hp. MASSIVE DAMAGE!! You now have 2/4 mp. You closely miss the leopard gecko. Your bite misses the leopard gecko. The leopard gecko barely misses you. You barely miss the leopard gecko. The leopard gecko bites you. You die... #.# # #.# . #.# .## ### # ##.## ... ..#.#####...### ..####.#.#.....#>..# ............##..l# ''#..#.#......##@# ..##........#.##.# ''###..###.......#.#### ....##.#..............# §≈≈.##.#.##.###.......# §≈≈.##.#.##.# #.......# §...##......# #........ ''####.#.#### #.......# .<# #...)# #...$...# You could see a leopard gecko. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arazyal the Vine Stalker Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 45 | D:1 | HP: 2/9 [leopard gecko (3)] 47 | D:1 | Slain by a leopard gecko Vault maps used: D:1: lightli_arrival_lavapool, nrook_uturn, minmay_pentomino_t2 Action || total -------------------------++------- Melee: Unarmed || 13 Bite || 1 Stab: Sleeping || 1 Dodge: Dodged || 7 Vault maps used: D:1: lightli_arrival_lavapool, nrook_uturn, minmay_pentomino_t2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 6.8 | 44.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 6.8 | 44.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------