Dungeon Crawl Stone Soup version 0.20-a0-336-g7b05759 (webtiles) character file. 2 arazyal the Grave Robber (level 1, -2/9 HPs) Began as a Vine Stalker Necromancer on Dec 22, 2016. Slain by a rat (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (104 turns). arazyal the Grave Robber (Vine Stalker Necromancer) Turns: 104, Time: 00:00:25 Health: -2/9 AC: 2 Str: 10 XL: 1 Next: 30% Magic: 0/4 EV: 12 Int: 15 God: Gold: 17 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of remove curse {unknown} e - a scroll of random uselessness {unknown} Books b - a book of Necromancy Comestibles c - a bread ration {@e1} Skills: + Level 1.6 Dodging + Level 2.5 Stealth + Level 2.2 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Welcome, arazyal the Vine Stalker Necromancer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a staircase leading out of the dungeon. You open the door. There is an open door here. You now have 17 gold pieces. d - a scroll labeled JOCYCY FALA e - a scroll labeled LESUOW POXTA A goblin comes into view. A goblin comes into view. Sorry, you're not good enough to have a special ability. Unknown command. Aim: a goblin (resting, chance to defeat MR: 83%) The goblin shouts! The goblin writhes in agony! You take 1 damage, and have 8/9 hp. You now have 3/4 mp. Aim: a goblin (moderately wounded, chance to defeat MR: 83%) The goblin barely resists. The goblin shouts! A rat comes into view. You take 1 damage, and have 7/9 hp. You now have 2/4 mp. Aim: a goblin (moderately wounded, chance to defeat MR: 83%) The goblin writhes in agony! You kill the goblin! You take 1 damage, and have 6/9 hp. You now have 1/4 mp. Unknown command. You start resting. Aim: a goblin (chance to defeat MR: 83%) The goblin writhes in agony! You kill the goblin! You take 1 damage, and have 5/9 hp. You now have 0/4 mp. Unknown command. You start resting. Aim: a rat (chance to defeat MR: 83%) The rat writhes in agony! You take 1 damage, and have 4/9 hp. You now have 0/4 mp. A rat is nearby! Unknown command. The rat barely misses you. You hit the rat but do no damage. Your bite misses the rat. The rat bites you but does no damage. You hit the rat. Your bite misses the rat. The rat closely misses you. You barely miss the rat. The rat bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/9 hp. MASSIVE DAMAGE!! You don't have enough magic to cast that spell. Aim: a rat (moderately wounded, chance to defeat MR: 83%) The rat barely resists. The rat closely misses you. You take 1 damage, and have 1/9 hp. You now have 0/4 mp. Unknown command. Found a stone staircase leading down. A rat comes into view. The rat bites you. You now have 0/4 mp. The rat twitches its whiskers. Aim: a rat (chance to defeat MR: 83%) The rat writhes in agony! The rat closely misses you. You now have 0/4 mp. Unknown command. You don't have enough magic to cast that spell. The rat barely misses you. Aim: a rat (chance to defeat MR: 83%) The rat barely resists. The rat bites you. You die... ############### #.............. #########...#####...... #.....r....## ##..#.# ##.#######.## #..... +..###⌠###..+ #..#.# #......@rr..# #..... #..###'##...## #..#.# #..##...##...######..... ..=.#.....#.............. .....#..<..#........#.##.. .......#.....#........#..... .......##...##.............. ....... #####..............# ...............#.## You could see 2 rats. Vanquished Creatures 2 goblins (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arazyal the Vine Stalker Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 59 | D:1 | HP: 1/9 [rat (3)] 104 | D:1 | Slain by a rat Vault maps used: D:1: noname_arrival_rooms_in_the_neighbourhood, serial_glass, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_c, glass_columns_c, glass_columns_c, glass_columns_b, due_unseen_surprise, item_on_display_a Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Pain || 8 Armor: Robe || 1 Dodge: Dodged || 5 Vault maps used: D:1: noname_arrival_rooms_in_the_neighbourhood, serial_glass, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_c, glass_columns_c, glass_columns_c, glass_columns_b, due_unseen_surprise, item_on_display_a Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 5.5 | 4.1 | 73.0 Dungeon | 100.0 | 100.0 | 0.0 | 5.5 | 4.1 | 73.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------