Dungeon Crawl Stone Soup version 0.20-a0-303-g575bbf7 (webtiles) character file. 0 arazyal the Grave Robber (level 1, -1/9 HPs) Began as a Vine Stalker Necromancer on Dec 18, 2016. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (45 turns). arazyal the Grave Robber (Vine Stalker Necromancer) Turns: 45, Time: 00:00:10 Health: -1/9 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of magic mapping {unknown} Books b - a book of Necromancy Comestibles c - a bread ration {@e1} Skills: + Level 1.5 Dodging + Level 2.4 Stealth + Level 2.1 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History Welcome, arazyal the Vine Stalker Necromancer. It is said that the Orb of Zot exists deep within this dungeon. Found 19 sling bullets. Found a staircase leading out of the dungeon. A jackal comes into view. You see here a scroll labeled ULOTEK SYZOYCA. A jackal is nearby! A jackal is nearby! A jackal is nearby! Unknown command. A jackal is nearby! d - a scroll labeled ULOTEK SYZOYCA A jackal comes into view. A jackal comes into view. The jackal barks! A jackal comes into view. The jackal barks! x2 You hit the jackal but do no damage. Your bite misses the jackal. The jackal bites you. A rat comes into view. You take 1 damage, and have 8/9 hp. You barely miss the jackal. The jackal closely misses you. The jackal bites you. x2 You take 3 damage, and have 5/9 hp. MASSIVE DAMAGE!! You now have 3/4 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The jackal misses you. The jackal barely misses you. The jackal closely misses you. You hit the jackal. The jackal bites you but does no damage. The jackal bites you. You take 1 damage, and have 4/9 hp. You now have 2/4 mp. You hit the jackal. The jackal barely misses you. You hit the jackal. The jackal closely misses you. x2 You hit the jackal but do no damage. You bite the jackal, but do no damage. The jackal bites you. You closely miss the jackal. The jackal misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal but do no damage. The jackal barely misses you. You closely miss the jackal. The jackal closely misses you. The jackal bites you. You take 1 damage, and have 3/9 hp. You now have 2/4 mp. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/9 hp. You hit the jackal but do no damage. Your bite misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/9 hp. You now have 0/4 mp. You hit the jackal but do no damage. The jackal barely misses you. x2 You hit the jackal but do no damage. The jackal barely misses you. Unknown command. The jackal barely misses you. The jackal bites you. You die... #. #.# #.# ### ... #.# #.. .. #.# #.# #. #.# #.# #.##.####.#####.### ##. #.....hh.hh@.)..... .... #..#.####.############.... #......r.................. #..####r...........## ......... ........#.........## #........ ........#.........# #........ #.....#.#.........## ##........ #.....+.#..........###..(...... #.... #.#...................... You could see 4 jackals and a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arazyal the Vine Stalker Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 38 | D:1 | HP: 2/9 [jackal (1)] 45 | D:1 | Slain by a jackal Vault maps used: D:1: minmay_arrival_four_circles, serial_forest, infiniplex_forest_end_1, infiniplex_forest_clump_diagonal, infiniplex_forest_side_room, infiniplex_forest_lined_room_, infiniplex_forest_straight_4 Action || total -------------------------++------- Melee: Unarmed || 14 Bite || 1 Armor: Robe || 2 Dodge: Dodged || 15 Vault maps used: D:1: minmay_arrival_four_circles, serial_forest, infiniplex_forest_end_1, infiniplex_forest_clump_diagonal, infiniplex_forest_side_room, infiniplex_forest_lined_room_, infiniplex_forest_straight_4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 2.6 | 39.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 2.6 | 39.0 +-------+-------+-------+-------+-------+----------------------