Dungeon Crawl Stone Soup version 0.20-a0-303-g575bbf7 (webtiles) character file. 21 arazyal the Grave Robber (level 2, -1/13 HPs) Began as a Vine Stalker Necromancer on Dec 17, 2016. Slain by an adder (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:58 (1490 turns). arazyal the Grave Robber (Vine Stalker Necromancer) Turns: 1490, Time: 00:01:58 Health: -1/13 AC: 2 Str: 10 XL: 2 Next: 87% Magic: 0/6 EV: 12 Int: 15 God: Gold: 68 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . h - +1 dagger (holy) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ e - amulet of regeneration {+regen, !d} (no ring) (no ring) @: lethally poisoned (-1 -> -2) A: fangs 2, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 3 of the Dungeon. You were near starving. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons f - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) h - a +1 dagger of holy wrath (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) m - a cursed +0 leather armour (You found it on level 2 of the Dungeon) Jewellery e - an amulet of regeneration (around neck) {+regen, !d} (You found it on level 1 of the Dungeon) q - an uncursed ring of positive energy {unknown} (You found it on level 2 of the Dungeon) Wands o - a wand of teleportation (3/9) (You found it on level 2 of the Dungeon) Scrolls d - a scroll of immolation {unknown} j - a scroll of remove curse {unknown} k - a scroll of teleportation {unknown} l - a scroll of noise {unknown} Potions g - 2 potions of heal wounds {unknown} i - a potion of agility n - a potion of lignification {unknown} Books b - a book of Necromancy Comestibles c - a bread ration {@e1} p - a meat ration {@e2} Skills: + Level 0.1 Fighting + Level 1.7 Dodging + Level 2.9 Stealth + Level 0.2 Unarmed Combat + Level 2.4 Spellcasting + Level 4.2 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History The rat bites you but does no damage. You barely miss the rat. The rat barely misses you. You hit the rat. You kill the rat! o - a wand of teleportation (?/9) A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin shouts! The hobgoblin hits you. You take 1 damage, and have 12/13 hp. You now have 5/6 mp. You hit the hobgoblin. You bite the hobgoblin, but do no damage. The hobgoblin barely misses you. Health restored: 13 You hit the hobgoblin but do no damage. Your bite misses the hobgoblin. The hobgoblin hits you. You take 1 damage, and have 12/13 hp. You barely miss the hobgoblin. The hobgoblin closely misses you. You barely miss the hobgoblin. You bite the hobgoblin, but do no damage. The hobgoblin barely misses you. Health restored: 13 You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! A frilled lizard comes into view. You see here 10 gold pieces. MP restored: 6 A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! There are no items here. The frilled lizard hisses angrily. You hit the frilled lizard. You kill the frilled lizard! You now have 68 gold pieces (gained 10). p - a meat ration {@e2} q - a wooden ring There is an open door here. There is an open door here. You see here 13 stones. You are near starving! Found a stone staircase leading up. A worm comes into view. A worm is nearby! A worm is nearby! You barely miss the worm. You bite the worm. You drain its power. You hit the worm. The worm bites you. You take 3 damage, and have 10/13 hp. MASSIVE DAMAGE!! You now have 4/6 mp. You barely miss the worm. You hit the worm. The worm bites you. You take 3 damage, and have 7/13 hp. MASSIVE DAMAGE!! You now have 3/6 mp. Health restored: 13 MP restored: 6 You open the door. There is an open door here. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. An adder comes into view. Found a long sword. Found a stone staircase leading down. There is a stone staircase leading up here. An adder is nearby! A rat comes into view. The adder closely misses you. You hit the adder. Your bite misses the adder. The adder bites you. You now have 5/6 mp. You barely miss the adder. The adder misses you. You hit the adder. You bite the adder. You drain its power. You feel invigorated. The adder bites you but does no damage. x2 MP restored: 6 You completely miss the adder. The adder barely misses you. The rat misses you. You miss the adder. The adder bites you. The rat barely misses you. You take 2 damage, and have 11/13 hp. You now have 5/6 mp. You hit the adder but do no damage. Your bite misses the adder. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. The rat closely misses you. You take 4 damage, and have 7/13 hp. MASSIVE DAMAGE!! You now have 4/6 mp. Aim: a rat (chance to defeat MR: 85%) The rat writhes in agony! You kill the rat! You feel sick. The adder bites you. You take 3 damage, and have 4/13 hp. MASSIVE DAMAGE!! You now have 1/6 mp. Unknown command. Aim: an adder (moderately wounded, chance to defeat MR: 79%) The adder barely resists. The adder bites you. You die... ##..... ##...... #. ##....).# .# . #.......## .## .. .......<.####..#... ................... #######............ #............ #....@S..### #...>....# #........# ########## You could see an adder. Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) 4 goblins (D:1) 3 hobgoblins 3 frilled lizards 5 kobolds 3 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arazyal the Vine Stalker Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 289 | D:1 | Reached XP level 2. HP: 5/13 MP: 0/6 586 | D:1 | HP: 3/13 [hobgoblin (1)] 1490 | D:3 | Slain by an adder Vault maps used: D:1: tarquinn_simple_flora_water_c, hangedman_decor_riveting D:2: grunt_temple_overflow_magic_moments D:3: grunt_temple_overflow_gold_and_silver, nicolae_overflow_hidden_temple, first_bread, chequers_ecumenical_altar_island, grunt_decor_fettered, nemelex_diamond_rough_becter Action || total -------------------------++------- Melee: Unarmed || 34 Bite || 14 Dagger || 53 Cast: Pain || 8 Stab: Sleeping || 2 Armor: Robe || 12 Dodge: Dodged || 53 Vault maps used: D:1: tarquinn_simple_flora_water_c, hangedman_decor_riveting D:2: grunt_temple_overflow_magic_moments D:3: grunt_temple_overflow_gold_and_silver, nicolae_overflow_hidden_temple, first_bread, chequers_ecumenical_altar_island, grunt_decor_fettered, nemelex_diamond_rough_becter Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 4.7 | 9.1 | 128.3 Dungeon | 100.0 | 100.0 | 0.3 | 4.7 | 9.1 | 128.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.3 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.3 +-------+-------+-------+-------+-------+----------------------