Dungeon Crawl Stone Soup version 0.20-a0-303-g575bbf7 (webtiles) character file. 5 arazyal the Grave Robber (level 1, 0/9 HPs) Began as a Vine Stalker Necromancer on Dec 17, 2016. Slain by a goblin (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:35 (410 turns). arazyal the Grave Robber (Vine Stalker Necromancer) Turns: 410, Time: 00:01:35 Health: 0/9 AC: 2 Str: 10 XL: 1 Next: 80% Magic: 0/4 EV: 12 Int: 15 God: Gold: 6 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe (worn) Books b - a book of Necromancy Comestibles c - a bread ration {@e1} Skills: + Level 1.6 Dodging + Level 2.6 Stealth + Level 2.3 Spellcasting + Level 4.1 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You see here a spear. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. You found a teleport trap! No target in view! Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. No target in view! No target in view! Unknown command. There is an open door here. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. You see here a spear. There is an open door here. Partly explored, can't reach some places. Partly explored, can't reach some places. Unknown command. Really walk into that teleport trap? [Y]es or [N]o only, please. Really walk into that teleport trap? [Y]es or [N]o only, please. Really walk into that teleport trap? [Y]es or [N]o only, please. Really walk into that teleport trap? [Y]es or [N]o only, please. Really walk into that teleport trap? [Y]es or [N]o only, please. Really walk into that teleport trap? [Y]es or [N]o only, please. Really walk into that teleport trap? [Y]es or [N]o only, please. Really walk into that teleport trap? [Y]es or [N]o only, please. Really walk into that teleport trap? [Y]es or [N]o only, please. Really walk into that teleport trap? You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. A frilled lizard, a bat and a dart slug come into view. Unknown command. There are monsters nearby! The helpless bat fails to defend itself. You hit the bat. The bat closely misses you. The bat barely misses you. You closely miss the bat. Your bite misses the bat. The bat hits you but does no damage. The bat hits you. The frilled lizard bites you. You take 3 damage, and have 6/9 hp. MASSIVE DAMAGE!! You now have 3/4 mp. You closely miss the bat. You bite the bat. You drain its power. You feel invigorated. You kill the bat! The frilled lizard bites you but does no damage. The dart slug launches a dart at you. The slug dart hits you! * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 2/9 hp. MASSIVE DAMAGE!! You now have 2/4 mp. Aim: a frilled lizard (chance to defeat MR: 85%) The frilled lizard writhes in agony! You kill the frilled lizard! You take 1 damage, and have 1/9 hp. You now have 1/4 mp. Unknown command. The dart slug launches a dart at you. The slug dart misses you. A hobgoblin comes into view. You see here 6 gold pieces. You now have 6 gold pieces. The dart slug launches a dart at you. The slug dart hits you! You now have 0/4 mp. You don't have enough magic to cast that spell. Found a stone staircase leading down. A kobold comes into view. It is wielding a short sword. Aim: a hobgoblin (chance to defeat MR: 85%) The hobgoblin writhes in agony! You take 1 damage, and have 1/9 hp. You now have 0/4 mp. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. A dart slug comes into view. A goblin comes into view. The kobold shouts! The goblin shouts! Okay, then. The goblin hits you. You die... ..................# #.. ..................# ### ..................# ..................# .........####...#.# .........# #...#.# .........# ##..#.##### .........# ##....$... ......†@.######........ ####....g.gK........... #.............>..... #................... #....w......##...... #...........# ...... #####.......# ###### #.......# #.......# You could see a dart slug, a hobgoblin, a goblin and a kobold. Vanquished Creatures A bat (D:1) 2 giant cockroaches (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arazyal the Vine Stalker Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 35 | D:1 | HP: 1/9 [rat (1)] 387 | D:1 | HP: 2/9 [dart slug/slug dart (4)] 410 | D:1 | Slain by a goblin Vault maps used: D:1: dpeg_arrival_prison Action || total -------------------------++------- Melee: Unarmed || 36 Bite || 11 Cast: Pain || 4 Stab: Sleeping || 1 Armor: Robe || 13 Dodge: Dodged || 33 Vault maps used: D:1: dpeg_arrival_prison Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 1.4 | 6.8 | 146.0 Dungeon | 100.0 | 100.0 | 0.0 | 1.4 | 6.8 | 146.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------