Dungeon Crawl Stone Soup version 0.20-a0-303-g575bbf7 (webtiles) character file. 33 arazyal the Grave Robber (level 3, -1/16 HPs) Began as a Vine Stalker Necromancer on Dec 17, 2016. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:45 (1449 turns). arazyal the Grave Robber (Vine Stalker Necromancer) Turns: 1449, Time: 00:01:46 Health: -1/16 AC: 2 Str: 10 XL: 3 Next: 29% Magic: 0/8 EV: 12 Int: 15 God: Gold: 67 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . SeeInvis . g - +1 short sword (drain) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: lethally poisoned (-1 -> -12), hasted, very quick A: fangs 2, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were near starving. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons g - a +1 short sword of draining (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles h - 16 stones (quivered) Armour a - a +0 robe (worn) f - a +0 pair of boots (You found it on level 1 of the Dungeon) Scrolls d - 4 scrolls of identify {unknown} i - a scroll of fog {unknown} k - a scroll of magic mapping {unknown} l - a scroll of random uselessness {unknown} Potions e - a potion of heal wounds {unknown} j - a potion of haste Books b - a book of Necromancy Comestibles c - a bread ration {@e1} Skills: + Level 1.9 Dodging + Level 3.2 Stealth + Level 2.7 Spellcasting + Level 4.2 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History There is a stone staircase leading down here. Done exploring. No target in view! Done exploring. No target in view! Done exploring. (D) Dungeon Where to? (? - help) What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A worm comes into view. A worm is nearby! Aim: a worm (resting) You throw a stone. The stone hits the worm but does no damage. Aim: a worm You throw a stone. The stone hits the worm. Aim: a worm You throw a stone. The stone barely misses the worm. Aim: a worm You throw a stone. The stone barely misses the worm. Aim: a worm You throw a stone. The stone barely misses the worm. Aim: a worm You throw a stone. The stone hits the worm. Aim: a worm (lightly wounded) You throw a stone. The stone hits the worm but does no damage. You barely miss the worm. The worm bites you. You take 3 damage, and have 13/16 hp. You now have 5/7 mp. You hit the worm. You drain the worm! You hit the worm. The worm bites you. You take 1 damage, and have 12/16 hp. Unknown command. You hit the worm. You drain the worm! You kill the worm! No target in view! No target in view! No target in view! You start resting. Health restored: 16; MP restored: 8 You see here a worm corpse. h - 12 stones (gained 1) h - 13 stones (gained 1) h - 15 stones (gained 2) h - 16 stones (gained 1) h - 17 stones (gained 1) You are near starving! A bat and an adder come into view. The adder hisses angrily. There are monsters nearby! There are monsters nearby! Aim: an adder You throw a stone. The stone hits the bat but does no damage. The bat barely misses you. A leopard gecko comes into view. The leopard gecko hisses angrily. You hit the bat. You kill the bat! The leopard gecko moves out of view. You miss the adder. The adder bites you but does no damage. The adder closely misses you. You closely miss the adder. You bite the adder. You drain its power. The adder barely misses you. You closely miss the adder. Your bite misses the adder. The adder bites you but does no damage. The adder bites you. You take 4 damage, and have 12/16 hp. MASSIVE DAMAGE!! You now have 7/8 mp. The leopard gecko hisses menacingly. You hit the adder. Your bite misses the adder. The adder bites you. You take 2 damage, and have 10/16 hp. You now have 6/8 mp. You miss the adder. Your bite misses the adder. The adder barely misses you. The adder completely misses you. You closely miss the adder. Your bite misses the adder. The adder barely misses you. You barely miss the adder. You bite the adder. You drain its power. You feel invigorated. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You are lethally poisoned! The adder poisons you! You take 2 damage, and have 8/16 hp. You now have 5/8 mp. Aim: an adder (severely wounded, chance to defeat MR: 79%) The adder barely resists. You feel sick. The adder barely misses you. You take 2 damage, and have 6/16 hp. You now have 4/8 mp. Aim: an adder (severely wounded, chance to defeat MR: 79%) The adder barely resists. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. You take 3 damage, and have 3/16 hp. You now have 2/8 mp. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... .. ...# ##...... #..#.# ......#.# #..#.# ...#.# .....#.# #..#.# .#..#.# #..#.# ...#.# #..#.#####..#.# #..#........#.# #.lS@..####.#.# #...†###.#..#...# #.... #.#......# #..(.###.#.####.# #....#.....##.#.# #....#.###....#.# ....##. ####.#.# ###.. . #...#)# ## #.#.#.# You could see an adder and a leopard gecko. Vanquished Creatures A worm (D:2) 2 leopard geckos (D:1) 5 goblins (D:1) 4 hobgoblins (D:1) 3 bats 2 frilled lizards (D:1) 6 kobolds (D:1) 4 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arazyal the Vine Stalker Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 117 | D:1 | Reached XP level 2. HP: 9/13 MP: 3/6 536 | D:1 | Reached skill level 3 in Stealth 863 | D:1 | Reached XP level 3. HP: 14/16 MP: 5/7 1448 | D:2 | HP: 4/16 [poisoned by an adder] 1449 | D:2 | Slain by an adder Vault maps used: D:1: matt_arrival_grand_opening D:2: uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Dodging | | 1.9 Spellcasting | | 2.7 Necromancy | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 37 Bite || 17 Short sword || 36 Throw: Stone || 58 Cast: Pain || 3 Use: Potion || 1 Armor: Robe || 11 Dodge: Dodged || 35 Vault maps used: D:1: matt_arrival_grand_opening D:2: uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 1.4 | 10.2 | 221.0 Dungeon | 100.0 | 100.0 | 0.2 | 1.4 | 10.2 | 221.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 24.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 24.0 +-------+-------+-------+-------+-------+----------------------