Dungeon Crawl Stone Soup version 0.20-a0-303-g575bbf7 (webtiles) character file. 3 arazyal the Grave Robber (level 1, -2/9 HPs) Began as a Vine Stalker Necromancer on Dec 17, 2016. Slain by a leopard gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (39 turns). arazyal the Grave Robber (Vine Stalker Necromancer) Turns: 39, Time: 00:00:14 Health: -2/9 AC: 2 Str: 10 XL: 1 Next: 50% Magic: 0/4 EV: 12 Int: 15 God: Gold: 11 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Books b - a book of Necromancy Comestibles c - a bread ration {@e1} Skills: + Level 1.6 Dodging + Level 2.6 Stealth + Level 2.2 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History Welcome, arazyal the Vine Stalker Necromancer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a staircase leading out of the dungeon. You now have 11 gold pieces. A goblin comes into view. The goblin shouts! You hear a shout! A goblin is nearby! A goblin is nearby! A goblin is nearby! You hit the goblin. The goblin barely misses you. You barely miss the goblin. Your bite misses the goblin. The goblin hits you. A goblin comes into view. You take 3 damage, and have 6/9 hp. MASSIVE DAMAGE!! The goblin shouts! You hit the goblin. You bite the goblin. You drain its power. You kill the goblin! A leopard gecko comes into view. You see here a goblin corpse. The goblin hits you. You now have 3/4 mp. You barely miss the goblin. The goblin misses you. The leopard gecko hisses angrily. A leopard gecko comes into view. You closely miss the goblin. The leopard gecko hisses angrily. The goblin hits you. You take 1 damage, and have 5/9 hp. You closely miss the goblin. The leopard gecko bites you. The goblin closely misses you. You now have 2/4 mp. The leopard gecko barely misses you. Unknown command. The leopard gecko misses you. The leopard gecko bites you. You see here a scroll labeled ECUHEY PAEQIM. You now have 1/4 mp. The leopard gecko misses you. The leopard gecko closely misses you. The leopard gecko barely misses you. You barely miss the leopard gecko. You bite the leopard gecko. You drain its power. You feel invigorated. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The leopard gecko misses you. You take 3 damage, and have 2/9 hp. MASSIVE DAMAGE!! Aim: a leopard gecko (heavily wounded, clinging, chance to defeat MR: 83%) The leopard gecko writhes in agony! You kill the leopard gecko! You take 1 damage, and have 1/9 hp. You now have 0/4 mp. Unknown command. The leopard gecko closely misses you. The leopard gecko closely misses you. Aim: a leopard gecko (clinging, chance to defeat MR: 83%) The leopard gecko writhes in agony! The leopard gecko bites you but does no damage. You take 1 damage, and have 1/9 hp. You now have 0/4 mp. Unknown command. You don't have enough magic to cast that spell. Unknown command. You closely miss the leopard gecko. Your bite misses the leopard gecko. The leopard gecko barely misses you. You barely miss the leopard gecko. The leopard gecko misses you. The leopard gecko bites you. You die... ##...## ##.....### $.......# .....#.# ...##.# ...... #.#..# ###@#..# #gl.#..# #.###..# #.#####.###†?# ##............# ..........##### # ########..# . #######..# .# #........## #.### You could see a leopard gecko and a goblin. Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arazyal the Vine Stalker Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 29 | D:1 | HP: 2/9 [leopard gecko (3)] 39 | D:1 | Slain by a leopard gecko Vault maps used: D:1: lightli_iron_boxes Action || total -------------------------++------- Melee: Unarmed || 9 Bite || 2 Cast: Pain || 2 Armor: Robe || 1 Dodge: Dodged || 13 Vault maps used: D:1: lightli_iron_boxes Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 2.8 | 36.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 2.8 | 36.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------