Dungeon Crawl Stone Soup version 0.20-a0-303-g575bbf7 (webtiles) character file. 50 arazyal the Grave Robber (level 3, 0/16 HPs) Began as a Vine Stalker Necromancer on Dec 17, 2016. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:02:57 (2383 turns). arazyal the Grave Robber (Vine Stalker Necromancer) Turns: 2383, Time: 00:02:57 Health: 0/16 AC: 2 Str: 10 XL: 3 Next: 79% Magic: 0/8 EV: 12 Int: 15 God: Gold: 109 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth ++........ (no amulet) (no ring) g - ring of protection from magic {MR+, !d} @: very slightly contaminated A: fangs 2, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 109 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - a ring of protection from magic (left hand) {MR+, !d} (You found it on level 1 of the Dungeon) k - an uncursed ring of resist corrosion {unknown} (You took it off a kobold on level 1 of the Dungeon) Scrolls f - a scroll of magic mapping {unknown} h - a scroll of remove curse {unknown} l - a scroll of identify {unknown} Potions d - a potion of mutation {unknown} e - 4 potions of curing {unknown} j - a potion of brilliance {unknown} n - a potion of cure mutation {unknown} Books b - a book of Necromancy Comestibles c - a bread ration {@e1} i - 2 royal jellies m - 3 fruits Skills: + Level 1.9 Dodging + Level 3.1 Stealth + Level 2.9 Spellcasting + Level 4.4 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History a club; a hobgoblin corpse You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Things that are here: a club; a hobgoblin corpse A rat comes into view. You see here a brown potion. There are no items here. A bat comes into view. You see here a brown potion. e - 4 brown potions (gained 1) Aim: a rat (chance to defeat MR: 85%) The rat writhes in agony! You kill the rat! You take 1 damage, and have 1/16 hp. You now have 3/8 mp. Aim: a bat (chance to defeat MR: 85%) The bat writhes in agony! The bat misses you. You now have 2/8 mp. Aim: a bat (severely wounded, chance to defeat MR: 85%) The bat writhes in agony! You kill the bat! You now have 1/8 mp. Unknown command. You start resting. A worm comes into view. You regained 3 hp, and now have 4/16 hp. You regained 6 mp, and now have 7/8 mp. A worm is nearby! A worm is nearby! The worm moves out of view. A rat comes into view. Found a royal jelly. Found a stone staircase leading down. MP restored: 8 A rat comes into view. There is a stone staircase leading down here. The helpless rat fails to defend itself. You hit the rat. Your bite misses the rat. The rat barely misses you. You hit the rat but do no damage. You bite the rat, but do no damage. The rat bites you but does no damage. You hit the rat. The rat closely misses you. You hit the rat. You kill the rat! The rat barely misses you. You see here a rat corpse. You hit the rat. You kill the rat! You see here a rat corpse. There is a stone staircase leading down here. You now have 109 gold pieces (gained 14). A rat comes into view. The rat moves out of view. A kobold comes into view. It is wielding a short sword. A kobold is nearby! A kobold is nearby! You see here a royal jelly. i - 2 royal jellies (gained 1) Aim: a rat (chance to defeat MR: 85%) The rat writhes in agony! You take 1 damage, and have 5/16 hp. You now have 7/8 mp. Aim: a rat (severely wounded, chance to defeat MR: 85%) The rat writhes in agony! You kill the rat! You take 1 damage, and have 4/16 hp. You now have 6/8 mp. Aim: a kobold, wielding a short sword (resting, chance to defeat MR: 85%) The kobold shouts! The kobold writhes in agony! You kill the kobold! A kobold comes into view. It is wielding a club. You take 1 damage, and have 3/16 hp. You now have 5/8 mp. Okay, then. An adder comes into view. Aim: a kobold, wielding a club (hasn't noticed you, chance to defeat MR: 85%) The kobold shouts! The kobold writhes in agony! You kill the kobold! The adder hisses angrily. 2 adders come into view. You take 1 damage, and have 2/16 hp. You now have 4/8 mp. Okay, then. A quokka comes into view. The adder barely misses you. Unknown command. The adder barely misses you. Aim: an adder (chance to defeat MR: 80%) The adder writhes in agony! The adder closely misses you. You take 1 damage, and have 2/16 hp. You now have 5/8 mp. Unknown command. Sorry, you're not good enough to have a special ability. Unknown command. Unknown command. Aim: an adder (lightly wounded, chance to defeat MR: 80%) The adder barely resists. The adder bites you. You take 1 damage, and have 1/16 hp. You now have 3/8 mp. Unknown command. Aim: an adder (lightly wounded, chance to defeat MR: 80%) You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder misses you. The adder bites you. You die... .... ...$... ........ #### ........ ...### ........ #....# ##.#...... #...#################......... ##....#.........@Sr............ ........#############..#.#..... .###.#...## ##....#..# .... ###...#.).#######..####.##..... # #.#.#..†.....##..>†.......... # #.#?.............####.##..... #.###.#.......#### #.# .... .. #.#.....†.## #.# ..#. .# #.#........### #.##.# # You could see an adder and a quokka. Vanquished Creatures 2 oozes (D:1) 3 dart slugs (D:1) 2 leopard geckos (D:1) 4 bats 2 giant cockroaches (D:1) 2 hobgoblins A quokka (D:2) 2 ball pythons (D:1) 2 frilled lizards (D:1) 3 goblins 6 kobolds 7 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arazyal the Vine Stalker Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 160 | D:1 | HP: 2/9 [bat (1)] 450 | D:1 | Reached XP level 2. HP: 13/13 MP: 6/6 580 | D:1 | HP: 3/13 [kobold (1)] 585 | D:1 | HP: 2/13 [kobold (2)] 1604 | D:1 | Reached skill level 3 in Stealth 1612 | D:1 | Reached XP level 3. HP: 8/16 MP: 5/7 1797 | D:1 | Found a shattered altar of Ashenzari. 2242 | D:2 | HP: 4/16 [quokka (2)] 2383 | D:2 | Slain by an adder Vault maps used: D:1: dpeg_arrival_rhombi, ashenzari_altar_1 D:2: first_bread Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | | 1.9 Spellcasting | | 2.9 Necromancy | | 4.4 Action || total -------------------------++------- Melee: Unarmed || 150 Bite || 34 Cast: Pain || 20 Stab: Sleeping || 6 Eat: Bread ration || 1 Armor: Robe || 28 Dodge: Dodged || 111 Vault maps used: D:1: dpeg_arrival_rhombi, ashenzari_altar_1 D:2: first_bread Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 4.3 | 6.4 | 266.5 Dungeon | 100.0 | 100.0 | 0.2 | 4.3 | 6.4 | 266.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 36.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 36.0 +-------+-------+-------+-------+-------+----------------------