Dungeon Crawl Stone Soup version 0.20-a0-303-g575bbf7 (webtiles) character file. 6 arazyal the Grave Robber (level 1, -1/9 HPs) Began as a Vine Stalker Necromancer on Dec 17, 2016. Slain by a leopard gecko (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (424 turns). arazyal the Grave Robber (Vine Stalker Necromancer) Turns: 424, Time: 00:00:22 Health: -1/9 AC: 2 Str: 10 XL: 1 Next: 90% Magic: 0/4 EV: 12 Int: 15 God: Gold: 7 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of fear {unknown} g - a scroll of fog {unknown} h - a scroll of recharging {unknown} Potions e - 2 potions of cure mutation {unknown} f - 2 potions of curing {unknown} Books b - a book of Necromancy Comestibles c - a bread ration {@e1} Skills: + Level 1.9 Dodging + Level 2.5 Stealth + Level 2.3 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Unknown command. Unknown command. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! The rat is too close now for your liking. A rat is nearby! A frilled lizard comes into view. The rat misses you. You closely miss the rat. The rat bites you. You take 1 damage, and have 8/9 hp. You closely miss the rat. The rat bites you. The frilled lizard bites you. You take 3 damage, and have 5/9 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the rat. You kill the rat! The frilled lizard bites you. You now have 3/4 mp. The frilled lizard barely misses you. You barely miss the frilled lizard. Your bite misses the frilled lizard. The frilled lizard closely misses you. You miss the frilled lizard. Your bite misses the frilled lizard. The frilled lizard closely misses you. You hit the frilled lizard. You kill the frilled lizard! MP restored: 4 You start resting. Health restored: 9 e - a fizzy yellow potion f - 2 white potions No target in view! No target in view! No target in view! There is a stone staircase leading down here. You see here a bat corpse. e - 2 fizzy yellow potions (gained 1) g - a scroll labeled PITZON FILLOE h - a scroll labeled NACKECR AZAHOU No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A hobgoblin comes into view. It is wielding a club. A hobgoblin is nearby! A hobgoblin comes into view. It is wielding a club. A leopard gecko comes into view. The helpless hobgoblin fails to defend itself. You hit the hobgoblin. The hobgoblin hits you with a club. The leopard gecko hisses angrily. You take 1 damage, and have 8/9 hp. You now have 3/4 mp. You hit the hobgoblin. Your bite misses the hobgoblin. The leopard gecko closely misses you. You hit the hobgoblin. You kill the hobgoblin! The leopard gecko misses you. You hit the leopard gecko but do no damage. The leopard gecko misses you. The leopard gecko bites you. You now have 2/4 mp. You hit the leopard gecko but do no damage. Your bite misses the leopard gecko. The leopard gecko bites you. You take 4 damage, and have 4/9 hp. MASSIVE DAMAGE!! You now have 1/4 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aim: a leopard gecko (clinging, chance to defeat MR: 83%) The leopard gecko writhes in agony! The leopard gecko barely misses you. You take 1 damage, and have 3/9 hp. You now have 0/4 mp. You don't have enough magic to cast that spell. Unknown command. You miss the leopard gecko. The leopard gecko bites you. You die... ### #.# #### ###.######### .... ........... #########.###..## ................# ####.####.###...## ####.####.###....# ...........(.(.#@# ####.####.##...#l)# ...............##.# ................ .. #...........#... ..# ...######.#.#...##.# #..# g.#.#...# .# #..# .# ...# You could see a leopard gecko. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arazyal the Vine Stalker Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 424 | D:1 | Slain by a leopard gecko Vault maps used: D:1: eino_arrival_druids_welcome, hex_medium Action || total -------------------------++------- Melee: Unarmed || 38 Bite || 10 Cast: Pain || 1 Stab: Sleeping || 1 Armor: Robe || 5 Dodge: Dodged || 30 Vault maps used: D:1: eino_arrival_druids_welcome, hex_medium Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 3.2 | 8.0 | 125.0 Dungeon | 100.0 | 100.0 | 0.0 | 3.2 | 8.0 | 125.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------