Dungeon Crawl Stone Soup version 0.20-a0-277-g7db01f4 (webtiles) character file. 41 arazyal the Grave Robber (level 3, -7/16 HPs) Began as a Vine Stalker Necromancer on Dec 13, 2016. Shot with an arrow by a centaur (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:22 (2562 turns). arazyal the Grave Robber (Vine Stalker Necromancer) Turns: 2562, Time: 00:03:23 Health: -7/16 AC: 3 Str: 10 XL: 3 Next: 52% Magic: 0/7 EV: 18 Int: 16 God: Gold: 108 SH: 0 Dex: 19 Spells: 3/7 levels left rFire . . . SeeInvis . g - +0 hand axe rCold + . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++++...... (no amulet) c - +1 ring of protection p - ring of protection from cold {rC+, !d} @: agile, regenerating (expiring) A: fangs 2, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons g - a +0 hand axe (weapon) (You found it on level 1 of the Dungeon) m - a +0 dagger (You took it off a goblin on level 2 of the Dungeon) Armour a - a +0 robe (worn) f - a +0 helmet (You found it on level 1 of the Dungeon) Jewellery c - a +1 ring of protection (right hand) (You found it on level 2 of the Dungeon) p - a ring of protection from cold (left hand) {rC+, !d} (You found it on level 2 of the Dungeon) Scrolls e - a scroll of recharging {unknown} n - a scroll of random uselessness {unknown} Potions h - 3 potions of haste {unknown} i - 2 potions of curing j - 2 potions of brilliance {unknown} o - a potion of heal wounds {unknown} Books b - a book of Necromancy Comestibles k - a royal jelly l - a slice of pizza Skills: + Level 0.1 Fighting + Level 0.5 Short Blades + Level 2.2 Dodging + Level 2.9 Stealth + Level 2.5 Spellcasting + Level 4.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 4% 1 #...... r - Regeneration Chrm/Necr #......... 28% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History You kill the jackal! You hit the jackal. You kill the jackal! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a jackal corpse x2 You now have 108 gold pieces (gained 8). Things that are here: a jackal corpse x2 A bat comes into view. A bat is nearby! A goblin comes into view. The bat closely misses you. You hit the bat. You kill the bat! The helpless goblin fails to defend itself. You hit the goblin. Your bite misses the goblin. The goblin closely misses you. The goblin hits you but does no damage. You closely miss the goblin. The goblin hits you. You now have 6/7 mp. You barely miss the goblin. The goblin completely misses you. A goblin is nearby! A goblin is nearby! You completely miss the goblin. The goblin barely misses you. A goblin is nearby! You barely miss the goblin. You bite the goblin, but do no damage. The goblin hits you. The goblin barely misses you. You take 1 damage, and have 15/16 hp. You now have 5/7 mp. You closely miss the goblin. You bite the goblin, but do no damage. The goblin hits you. You take 2 damage, and have 13/16 hp. You hit the goblin. You kill the goblin! No target in view! No target in view! No target in view! You start resting. Health restored: 16; MP restored: 7 You are feeling hungry. n - a scroll labeled JIECHY AM BIZA There is an open door here. You see here 12 arrows. You open the door. There is an open door here. A leopard gecko comes into view. A leopard gecko is nearby! The leopard gecko hisses angrily. You completely miss the leopard gecko. The leopard gecko closely misses you. The leopard gecko barely misses you. You hit the leopard gecko. You bite the leopard gecko. You drain its power. You kill the leopard gecko! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A worm comes into view. A worm is nearby! The worm bites you! You take 7 damage, and have 9/16 hp. MASSIVE DAMAGE!! You now have 5/7 mp. You don't know that spell. Okay, then. Your skin crawls. The centaur shouts! Your skin is crawling a little less now. The centaur drinks a potion. The centaur suddenly seems more agile. The centaur unwields an uncursed whip. The centaur wields a shortbow. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 1/16 hp. MASSIVE DAMAGE!! You now have 0/7 mp. You feel agile all of a sudden. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... ..... #.#.. .. ..# .c# ..# ..# #.#.#### .## #.# #.#.... ... #.##### # #.#..# #.. #....... ..#..# #...##..##.### .....# #...w@........ .....# ....#.##..##.#... .....##### #.#.##......... .........# #.#.##.###.##.# ...#.###.###.#.##......... ...#...........##.###....# .(.'...........##.###.#### ...######.##..........# ...# #.###.#######.# You could see a centaur and a worm. Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:2) 3 leopard geckos 2 giant cockroaches (D:2) 2 goblins (D:2) 2 hobgoblins 3 jackals (D:2) 2 bats (D:2) 3 frilled lizards 3 kobolds A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arazyal the Vine Stalker Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 289 | D:1 | HP: 2/9 [hobgoblin (1)] 679 | D:1 | Reached XP level 2. HP: 9/13 MP: 4/6 681 | D:1 | HP: 3/13 [kobold/club (4)] 1560 | D:2 | Reached skill level 2 in Dodging 1560 | D:2 | Reached XP level 3. HP: 9/16 MP: 4/7 1922 | D:2 | Learned a level 3 spell: Regeneration 1926 | D:2 | Noticed a centaur 2561 | D:2 | HP: 1/16 [centaur/arrow (9)] 2562 | D:2 | Shot with an arrow by a centaur Vault maps used: D:1: co_arrival_square_in_a_square_in_a_square D:2: minmay_misc_feat_secret_circle, minmay_rats_cheesy_pizza Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.2 Fighting | | 0.1 Short Blades | | 0.5 Stealth | | 2.9 Spellcasting | | 2.5 Necromancy | | 4.2 Action || total -------------------------++------- Melee: Hand axe || 57 Unarmed || 4 Bite || 11 Cast: Pain || 12 Regeneration || 1 Use: Potion || 2 Scroll || 1 Stab: Sleeping || 6 Eat: Bread ration || 1 Armor: Robe || 12 Dodge: Dodged || 40 Vault maps used: D:1: co_arrival_square_in_a_square_in_a_square D:2: minmay_misc_feat_secret_circle, minmay_rats_cheesy_pizza Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 4.6 | 5.2 | 295.5 Dungeon | 100.0 | 100.0 | 0.0 | 4.6 | 5.2 | 295.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 29.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 29.5 +-------+-------+-------+-------+-------+----------------------