Dungeon Crawl Stone Soup version 0.20-a0-277-g7db01f4 (webtiles) character file. 18 arazyal the Grave Robber (level 2, 0/13 HPs) Began as a Vine Stalker Necromancer on Dec 13, 2016. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:12 (627 turns). arazyal the Grave Robber (Vine Stalker Necromancer) Turns: 627, Time: 00:01:13 Health: 0/13 AC: 2 Str: 10 XL: 2 Next: 66% Magic: 0/6 EV: 12 Int: 15 God: Gold: 13 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of enchant armour {unknown} e - a scroll of random uselessness {unknown} g - a scroll of teleportation {unknown} Potions h - a potion of might {unknown} Books b - a book of Necromancy Comestibles c - a bread ration {@e1} f - a beef jerky Skills: + Level 1.7 Dodging + Level 3.2 Stealth + Level 2.3 Spellcasting + Level 4.2 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History The kobold barely misses you. The giant cockroach closely misses you. You hit the giant cockroach. You kill the giant cockroach! The kobold barely misses you. You closely miss the kobold. The kobold hits you with a dagger. You now have 4/6 mp. You barely miss the kobold. You bite the kobold. You drain its power. You feel invigorated. The kobold hits you but does no damage. MP restored: 6 You completely miss the kobold. You bite the kobold, but do no damage. The kobold misses you. You hit the kobold but do no damage. The kobold barely misses you. You barely miss the kobold. You bite the kobold. You drain its power. You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a dagger; a kobold corpse Found a stone staircase leading down. A jackal comes into view. The jackal barks! The jackal moves out of view. A jackal comes into view. The jackal moves out of view. You closely miss the jackal. The jackal closely misses you. Health restored: 13 You barely miss the jackal. The jackal barks! You bite the jackal. You drain its power. You hear a shout! The jackal bites you. The jackal closely misses you. The jackal misses you. You take 2 damage, and have 11/13 hp. You now have 5/6 mp. You barely miss the jackal. The jackal barely misses you. The jackal bites you. You take 2 damage, and have 9/13 hp. You now have 4/6 mp. You closely miss the jackal. The jackal misses you. The jackal bites you. The jackal closely misses you. You take 1 damage, and have 8/13 hp. You miss the jackal. You bite the jackal, but do no damage. The jackal barely misses you. The jackal closely misses you. The jackal bites you. A hobgoblin comes into view. You take 1 damage, and have 7/13 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The jackal barely misses you. The jackal barely misses you. Aim: a jackal (heavily wounded, chance to defeat MR: 85%) The jackal writhes in agony! The jackal bites you. x2 The jackal closely misses you. You take 3 damage, and have 4/13 hp. MASSIVE DAMAGE!! You now have 2/6 mp. The jackal bites you but does no damage. The jackal bites you. You now have 1/6 mp. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/13 hp. The jackal misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You take 1 damage, and have 2/13 hp. Unknown command. You hit the jackal. The jackal barely misses you. Unknown command. Aim: a jackal (severely wounded, chance to defeat MR: 85%) The jackal writhes in agony! The jackal bites you. You die... ...'##.##.....#####.............. ..###...##.#..#####.#....##....## .###.....##.........#....#....##. '##...<.......................... .###.....##.##.)............#.### ..###...##..###.............#.## (..'##.###.## ###.............≈♣♣ ..##.#'#...# ####........#...P≈≈ .####.##..## #.@hg.............. ## ####..# #.h#....).......... #..# #...#..............≈ #.####..####...........#.♣ #.# #...# #.............. ####.###..# #.............. #.........# #...........#.. #.........#####.............. #...................###...### You could see 2 jackals and a hobgoblin. Vanquished Creatures A dart slug (D:1) 3 bats (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins (D:1) A ball python (D:1) 2 kobolds (D:1) 3 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arazyal the Vine Stalker Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 35 | D:1 | DrabberRogue: It's that cat, Natasha! 54 | D:1 | DrabberRogue: She turned your bff ghost against you! 103 | D:1 | Reached XP level 2. HP: 3/13 MP: 3/6 119 | D:1 | Reached skill level 3 in Stealth 618 | D:1 | HP: 3/13 [jackal (1)] 623 | D:1 | HP: 2/13 [jackal (1)] 627 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_rhombi, serial_bayou_ford_a, wad_woods_river_04, minmay_hexomino_u4 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Dodging | | 1.7 Spellcasting | | 2.3 Necromancy | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 46 Bite || 13 Cast: Pain || 13 Stab: Sleeping || 1 Armor: Robe || 14 Dodge: Dodged || 47 Vault maps used: D:1: dpeg_arrival_rhombi, serial_bayou_ford_a, wad_woods_river_04, minmay_hexomino_u4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 1.9 | 4.1 | 315.0 Dungeon | 100.0 | 100.0 | 0.0 | 1.9 | 4.1 | 315.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 26.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 26.0 +-------+-------+-------+-------+-------+----------------------