Dungeon Crawl Stone Soup version 0.20-a0-277-g7db01f4 (webtiles) character file. 34 arazyal the Grave Robber (level 3, 0/16 HPs) Began as a Vine Stalker Necromancer on Dec 13, 2016. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:48 (1673 turns). arazyal the Grave Robber (Vine Stalker Necromancer) Turns: 1673, Time: 00:02:48 Health: 0/16 AC: 2 Str: 15 XL: 3 Next: 31% Magic: 1/8 EV: 18 Int: 16 God: Gold: 91 SH: 0 Dex: 19 Spells: 3/7 levels left rFire + . . SeeInvis . g - +0 dagger rCold + . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois + Spirit + (no helmet) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... Rnd*Tele + (no boots) Stlth ++++...... l - amulet of inaccuracy (curse) (no ring) (no ring) @: mighty, agile, lethally poisoned (0 -> -6), resistant, very slightly contaminated A: fangs 2, poison resistance, teleportitis 1, magic shield, antimagic bite, no device heal 3, rot immunity, MP-powered wands a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) o - a +0 helmet (You found it on level 1 of the Dungeon) Jewellery l - a cursed amulet of inaccuracy (around neck) (You found it on level 1 of the Dungeon) Scrolls d - a scroll of recharging {unknown} f - a scroll of fog {unknown} j - a scroll of remove curse {unknown} m - a scroll of teleportation {unknown} p - a scroll of noise {unknown} Potions n - a potion of resistance Books b - a book of Necromancy Comestibles c - 2 bread rations {@e1} h - a beef jerky i - 2 meat rations {@e2} Skills: + Level 1.9 Dodging + Level 3.1 Stealth + Level 2.8 Spellcasting + Level 4.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 4% 1 #...... r - Regeneration Chrm/Necr #......... 28% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Your system is resistant to poisons. (rPois) You are occasionally teleported next to monsters. You expend magic power (3 MP) to strengthen your wands. Message History An adder is nearby! An adder is nearby! Memorise Regeneration, consuming 3 spell levels and leaving 3? Okay, then. Memorise Regeneration, consuming 3 spell levels and leaving 3? The adder misses you. You start memorising the spell. You continue memorising. The adder misses you. The adder closely misses you. You continue memorising. The adder misses you. You continue memorising. The adder barely misses you. You finish memorising. Spell assigned to 'r'. Unknown command. Memorise Vampiric Draining, consuming 3 spell levels and leaving 0? The adder closely misses you. The adder bites you. Your memorisation is interrupted. You are poisoned. The adder poisons you! You take 1 damage, and have 15/16 hp. You now have 7/8 mp. Aim: an adder (chance to defeat MR: 80%) The adder barely resists. You feel sick. The adder completely misses you. You take 2 damage, and have 13/16 hp. You now have 6/8 mp. Aim: an adder (chance to defeat MR: 80%) The adder writhes in agony! The adder bites you. You are lethally poisoned! The adder poisons you! You take 3 damage, and have 10/16 hp. You now have 4/8 mp. Your skin crawls. You feel sick. The adder completely misses you. The adder closely misses you. You now have 1/8 mp. Unknown command. You hit the adder but do no damage. You bite the adder. You drain its power. You feel invigorated. You feel sick. The adder barely misses you. You barely miss the adder. Your skin is crawling a little less now. The adder bites you. You are more poisoned. The adder poisons you! You take 1 damage, and have 9/16 hp. You closely miss the adder. You bite the adder. You drain its power. You feel invigorated. You feel sick. The adder completely misses you. You take 1 damage, and have 8/16 hp. You regained 2 mp, and now have 4/8 mp. You barely miss the adder. Your bite misses the adder. You feel sick. The adder barely misses you. The adder completely misses you. You hit the adder. You kill the adder! You are feeling hungry. You feel sick. You start resting. Your skin stops crawling. You feel sick. You take 1 damage, and have 8/16 hp. There is a lethal amount of poison in your body! Unknown command. There is a lethal amount of poison in your body! Unknown command. You feel sick. You take 1 damage, and have 7/16 hp. You feel sick. You take 1 damage, and have 6/16 hp. You start eating one of the 2 bread rations {@e1}. Keep eating? You stop eating. You feel sick. You take 1 damage, and have 5/16 hp. You miscast Regeneration. You are very lightly contaminated with residual magic. Your skin glows momentarily. You now have 2/8 mp. You don't have enough magic to cast that spell. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 4/16 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 3/16 hp. You miscast Regeneration. You feel very uncomfortable. You now have 0/8 mp. It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of agility. You feel agile all of a sudden. It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 2/16 hp. It was a potion of mutation. You feel extremely strange. You feel your magical essence link to your wands. You feel resistant to poisons. You feel weirdly uncertain. Oops, that amulet feels deathly cold. l - a cursed amulet of inaccuracy (around neck) Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 1/16 hp. You die... ################### .................>. ..................# #######.#########.# #@# #.# #.# #.# #.# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A worm (D:2) 2 dart slugs (D:1) 2 bats (D:1) 2 giant cockroaches 3 goblins 2 hobgoblins (D:1) A frilled lizard (D:1) 4 kobolds (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arazyal the Vine Stalker Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 76 | D:1 | HP: 1/9 [dart slug (1)] 342 | D:1 | DrabberRogue: That woulda been sooo much exp at that level. 384 | D:1 | Reached XP level 2. HP: 13/13 MP: 6/6 1198 | D:2 | arazyal: Cockroach just saved my life. 1391 | D:2 | Reached skill level 3 in Stealth 1391 | D:2 | Reached XP level 3. HP: 7/16 MP: 1/8 1639 | D:2 | DrabberRogue: Cockroach - 1, Gnoll - 0 1643 | D:2 | Learned a level 3 spell: Regeneration 1659 | D:2 | HP: 4/16 [poisoned by an adder] 1665 | D:2 | HP: 2/16 [poisoned by an adder] 1666 | D:2 | Gained mutation: You expend magic power (3 MP) to strengthen your wands. [potion of mutation] 1666 | D:2 | Gained mutation: Your system is resistant to poisons. (rPois) [potion of mutation] 1666 | D:2 | Gained mutation: You are occasionally teleported next to monsters. [potion of mutation] 1673 | D:2 | Succumbed to an adder's poison Vault maps used: D:1: lemuel_arrival_behind_the_door_large, serial_forest, infiniplex_forest_clump_curved, infiniplex_forest_end_1, infiniplex_forest_clump_medium, infiniplex_forest_straight_1, infiniplex_forest_clump_diagonal, infiniplex_forest_straight_3, infiniplex_forest_clump_diagonal D:2: mumra_celtic_spiral_tile, old_standard_altar Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | | 1.9 Spellcasting | | 2.8 Necromancy | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 7 Dagger || 50 Bite || 17 Cast: Pain || 9 Regeneration || 1 Use: Potion || 4 Stab: Sleeping || 5 Eat: Chunk || 2 Armor: Robe || 10 Dodge: Dodged || 47 Vault maps used: D:1: lemuel_arrival_behind_the_door_large, serial_forest, infiniplex_forest_clump_curved, infiniplex_forest_end_1, infiniplex_forest_clump_medium, infiniplex_forest_straight_1, infiniplex_forest_clump_diagonal, infiniplex_forest_straight_3, infiniplex_forest_clump_diagonal D:2: mumra_celtic_spiral_tile, old_standard_altar Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 3.2 | 4.9 | 253.5 Dungeon | 100.0 | 100.0 | 0.0 | 3.2 | 4.9 | 253.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 24.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 24.5 +-------+-------+-------+-------+-------+----------------------