Dungeon Crawl Stone Soup version 0.20-a0-277-g7db01f4 (webtiles) character file. 0 arazyal the Grave Robber (level 1, -1/9 HPs) Began as a Vine Stalker Necromancer on Dec 13, 2016. Slain by a gnoll ... wielding a +4 whip of pain (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:02 (13 turns). arazyal the Grave Robber (Vine Stalker Necromancer) Turns: 13, Time: 00:00:02 Health: -1/9 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Necromancy Comestibles c - a bread ration {@e1} Skills: + Level 1.5 Dodging + Level 2.4 Stealth + Level 2.1 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History Welcome, arazyal the Vine Stalker Necromancer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found 18 stones. Found a staircase leading out of the dungeon. A gnoll comes into view. It is wielding a whip of pain. The gnoll shouts! The gnoll moves out of view. You see here 18 stones. A gnoll is nearby! A gnoll is nearby! You closely miss the gnoll. Your bite misses the gnoll. You closely miss the gnoll. You bite the gnoll. You drain its power. The gnoll hits you with a whip of pain. You take 4 damage, and have 5/9 hp. MASSIVE DAMAGE!! You now have 2/4 mp. Aim: a gnoll, wielding a whip of pain (lightly wounded, chance to defeat MR: 77%) The gnoll barely resists. The gnoll hits you with a whip of pain. Ouch! That really hurt! You die... .# #### ##.# #...# ###..# ..... ###....# ....###..##..# #..#...##..# ###...##...## #...<....(####### #......#####@.....# .....####....g.....# ##### #).#..###### $... .... .## .#..# .....# ## ...# ....# You could see a gnoll. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arazyal the Vine Stalker Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 13 | D:1 | Slain by a gnoll Vault maps used: D:1: dpeg_arrival_round_c Action || total -------------------------++------- Melee: Unarmed || 2 Bite || 1 Cast: Pain || 1 Vault maps used: D:1: dpeg_arrival_round_c Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 28.6 | 7.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 28.6 | 7.0 +-------+-------+-------+-------+-------+----------------------