Dungeon Crawl Stone Soup version 0.20-a0-277-g7db01f4 (webtiles) character file. 2 arazyal the Grave Robber (level 1, -2/9 HPs) Began as a Vine Stalker Necromancer on Dec 13, 2016. Slain by a hobgoblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (104 turns). arazyal the Grave Robber (Vine Stalker Necromancer) Turns: 104, Time: 00:00:12 Health: -2/9 AC: 2 Str: 10 XL: 1 Next: 40% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Necromancy Comestibles c - a bread ration {@e1} Skills: + Level 1.6 Dodging + Level 2.4 Stealth + Level 2.1 Spellcasting + Level 4.1 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History Welcome, arazyal the Vine Stalker Necromancer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a staircase leading out of the dungeon. A kobold comes into view. It is wielding a club. A kobold is nearby! A kobold is nearby! A kobold is nearby! A leopard gecko comes into view. The helpless kobold fails to defend itself. You hit the kobold. The kobold hits you with a club. You barely miss the kobold. The leopard gecko hisses angrily. A hobgoblin comes into view. It is wielding a club. You closely miss the kobold. The hobgoblin shouts! You bite the kobold. You drain its power. You feel invigorated. You kill the kobold! A rat comes into view. You see here a club. The leopard gecko bites you. The hobgoblin barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You take 4 damage, and have 5/9 hp. MASSIVE DAMAGE!! You now have 3/4 mp. You see here a club. The leopard gecko bites you but does no damage. Aim: a leopard gecko (clinging, chance to defeat MR: 83%) The leopard gecko writhes in agony! The leopard gecko misses you. You take 1 damage, and have 4/9 hp. You now have 2/4 mp. Aim: a leopard gecko (moderately wounded, clinging, chance to defeat MR: 83%) The leopard gecko writhes in agony! You kill the leopard gecko! You take 1 damage, and have 3/9 hp. You now have 1/4 mp. Aim: a hobgoblin, wielding a club (chance to defeat MR: 83%) The hobgoblin barely resists. The hobgoblin hits you but does no damage. You take 1 damage, and have 2/9 hp. You now have 0/4 mp. You don't have enough magic to cast that spell. Found 16 gold pieces. Found a stone staircase leading down. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! A hobgoblin comes into view. A giant cockroach comes into view. You see here 8 sling bullets. The rat bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/9 hp. You now have 0/4 mp. The rat barely misses you. There is a stone staircase leading down here. The hobgoblin hits you with a club. You die... ..#......%..#.#.#.# #.#.......#.#.#.#.# ...........##.#.#.# ..........s.#.#.#.# ..........#.#.#.#.# ##.....gg.#g#.#.#.# ....#...###.#.#.#.# .......gr...#.#.#.# ......#@###.#.#.#.# ..........#.#.#.#.# ..#......$..#.#.#.# . ##......#.#.#.#.###### #........#.#.#.#..... #..####..#.#...#..... #.. ##.#.#####..... #.. #....r†)...... #########..... You could see 3 hobgoblins and a rat. Vanquished Creatures A leopard gecko (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arazyal the Vine Stalker Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 102 | D:1 | HP: 2/9 [rat (1)] 104 | D:1 | Slain by a hobgoblin Vault maps used: D:1: wheals_arrival_linesprint, minmay_close_crescents Action || total -------------------------++------- Melee: Unarmed || 3 Bite || 1 Cast: Pain || 3 Stab: Sleeping || 1 Armor: Robe || 2 Dodge: Dodged || 3 Vault maps used: D:1: wheals_arrival_linesprint, minmay_close_crescents Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 2.2 | 46.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 2.2 | 46.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------