Dungeon Crawl Stone Soup version 0.20-a0-277-g7db01f4 (webtiles) character file. 2 arazyal the Grave Robber (level 1, -1/9 HPs) Began as a Vine Stalker Necromancer on Dec 12, 2016. Slain by a leopard gecko (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (26 turns). arazyal the Grave Robber (Vine Stalker Necromancer) Turns: 26, Time: 00:00:19 Health: -1/9 AC: 2 Str: 10 XL: 1 Next: 40% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Necromancy Comestibles c - a bread ration {@e1} Skills: + Level 1.6 Dodging + Level 2.5 Stealth + Level 2.1 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History Welcome, arazyal the Vine Stalker Necromancer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a staircase leading out of the dungeon. A bat and a goblin come into view. There are monsters nearby! There are monsters nearby! Aim: a bat (resting, chance to defeat MR: 83%) Out of range. Out of range. Out of range. Okay, then. Aim: a goblin, wielding a club (resting, chance to defeat MR: 83%) The goblin shouts! The goblin writhes in agony! You take 1 damage, and have 8/9 hp. You now have 3/4 mp. Aim: a goblin, wielding a club (severely wounded, chance to defeat MR: 83%) The goblin writhes in agony! You kill the goblin! You take 1 damage, and have 7/9 hp. You now have 2/4 mp. Aim: a bat (chance to defeat MR: 83%) The bat writhes in agony! You kill the bat! You take 1 damage, and have 6/9 hp. You now have 1/4 mp. You start resting. 2 rats and a hobgoblin come into view. There are monsters nearby! There are monsters nearby! Aim: a rat (hasn't noticed you, chance to defeat MR: 83%) The rat writhes in agony! You kill the rat! The hobgoblin shouts! You take 1 damage, and have 5/9 hp. You now have 0/4 mp. You don't have enough magic to cast that spell. Found a stone staircase leading down. A leopard gecko comes into view. The leopard gecko hisses angrily. The leopard gecko moves out of view. You don't have enough magic to cast that spell. Unknown command. Aim: a hobgoblin (chance to defeat MR: 83%) The hobgoblin writhes in agony! The hobgoblin hits you but does no damage. You take 1 damage, and have 4/9 hp. You now have 0/4 mp. A frilled lizard comes into view. The leopard gecko misses you. Aim: a hobgoblin (moderately wounded, chance to defeat MR: 83%) The leopard gecko writhes in agony! The leopard gecko bites you. You die... #... ..# #...###..# #..)....# ..#...#### .#..#.#.#.## ..#.#.#.#.# #..#.#.#.## #.#.#<#.#.# #@.#.#.#.## #l#.#.#.#.# #rg#.#.#.## #.#$#.#.#.# #.....##### ###?### #.# ... l.... You could see a leopard gecko, a hobgoblin and a rat. Vanquished Creatures A goblin (D:1) A bat (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arazyal the Vine Stalker Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 26 | D:1 | Slain by a leopard gecko Vault maps used: D:1: lightli_arrival_chessboard, serial_bayou_crossing Action || total -------------------------++------- Cast: Pain || 6 Armor: Robe || 1 Dodge: Dodged || 1 Vault maps used: D:1: lightli_arrival_chessboard, serial_bayou_crossing Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 5.7 | 2.9 | 35.0 Dungeon | 100.0 | 100.0 | 0.0 | 5.7 | 2.9 | 35.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------