Dungeon Crawl Stone Soup version 0.20-a0-277-g7db01f4 (webtiles) character file. 0 arazyal the Grave Robber (level 1, -1/9 HPs) Began as a Vine Stalker Necromancer on Dec 12, 2016. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (106 turns). arazyal the Grave Robber (Vine Stalker Necromancer) Turns: 106, Time: 00:00:08 Health: -1/9 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Books b - a book of Necromancy Comestibles c - a bread ration {@e1} Skills: + Level 1.5 Dodging + Level 2.4 Stealth + Level 2.1 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History Welcome, arazyal the Vine Stalker Necromancer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You open the door. d - a scroll labeled GEXOYL QIOWN A jackal comes into view. A jackal is nearby! A jackal comes into view. The helpless jackal fails to defend itself. You hit the jackal but do no damage. Your bite misses the jackal. The jackal misses you. You barely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. You closely miss the jackal. Your bite misses the jackal. The jackal barely misses you. You hit the jackal but do no damage. Your bite misses the jackal. The jackal bites you. You now have 3/4 mp. You closely miss the jackal. Your bite misses the jackal. The jackal bites you. The jackal closely misses you. You take 2 damage, and have 7/9 hp. MASSIVE DAMAGE!! You miss the jackal. Your bite misses the jackal. The jackal bites you but does no damage. You barely miss the jackal. Your bite misses the jackal. The jackal closely misses you. The jackal bites you. You take 2 damage, and have 6/9 hp. MASSIVE DAMAGE!! You closely miss the jackal. Your bite misses the jackal. The jackal bites you. The jackal barks! You take 1 damage, and have 5/9 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Aim: a jackal (chance to defeat MR: 83%) The jackal barely resists. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You take 3 damage, and have 2/9 hp. MASSIVE DAMAGE!! You now have 1/4 mp. Aim: a jackal (chance to defeat MR: 83%) The jackal barely resists. The jackal barely misses you. The jackal bites you. You die... #. .. #. .. # #.#.###### #. #........# #.. #........# ##...#...h....# .........# ######## .#.####.####### #....... ........h@....### #.###### ...####.#h......# #.# #.#.......# #.# ..#.......# #.# ####.......# #.# #.......###.###### #................. +............)#### #.......####### You could see 2 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arazyal the Vine Stalker Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 104 | D:1 | HP: 2/9 [jackal (2)] 106 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_erosion Action || total -------------------------++------- Melee: Unarmed || 8 Cast: Pain || 2 Stab: Sleeping || 1 Armor: Robe || 2 Dodge: Dodged || 7 Vault maps used: D:1: dpeg_arrival_erosion Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 9.1 | 22.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 9.1 | 22.0 +-------+-------+-------+-------+-------+----------------------