Dungeon Crawl Stone Soup version 0.20-a0-277-g7db01f4 (webtiles) character file. 4 arazyal the Grave Robber (level 1, 0/9 HPs) Began as a Vine Stalker Necromancer on Dec 12, 2016. Slain by an ooze (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (79 turns). arazyal the Grave Robber (Vine Stalker Necromancer) Turns: 79, Time: 00:00:22 Health: 0/9 AC: 2 Str: 10 XL: 1 Next: 70% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Necromancy Comestibles c - a bread ration {@e1} Skills: + Level 1.7 Dodging + Level 2.6 Stealth + Level 2.2 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History Welcome, arazyal the Vine Stalker Necromancer. It is said that the Orb of Zot exists deep within this dungeon. Found a staircase leading out of the dungeon. No target in view! An ooze comes into view. An ooze is nearby! An ooze is nearby! An ooze is nearby! The ooze quivers. Aim: an ooze (chance to defeat MR: 70%) You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. The ooze hits you but does no damage. You now have 3/4 mp. Aim: an ooze (chance to defeat MR: 70%) The ooze writhes in agony! The ooze hits you. You take 5 damage, and have 4/9 hp. MASSIVE DAMAGE!! You now have 1/4 mp. Aim: an ooze (heavily wounded, chance to defeat MR: 70%) The ooze writhes in agony! The ooze hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/9 hp. MASSIVE DAMAGE!! You now have 0/4 mp. A hobgoblin comes into view. It is wielding a club. An ooze comes into view. You see here 8 gold pieces. The hobgoblin shouts! The ooze quivers. The ooze hits you. You now have 0/4 mp. The ooze misses you. Your magical contamination has completely faded away. Aim: an ooze (heavily wounded, chance to defeat MR: 70%) The ooze writhes in agony! The ooze hits you but does no damage. You take 1 damage, and have 1/9 hp. You now have 1/4 mp. Aim: an ooze (almost dead, chance to defeat MR: 70%) The ooze writhes in agony! You kill the ooze! You now have 0/4 mp. The ooze hits you but does no damage. Aim: an ooze (chance to defeat MR: 70%) The ooze writhes in agony! The ooze hits you. You take 1 damage, and have 1/9 hp. You now have 0/4 mp. You don't have enough magic to cast that spell. You open the door. The ooze hits you. You die... #...###.#.# #..........# #..#######.# ##+#..........##### #...........#...... #.... #####.#.##### ... # #.# #'# #.# #@# #.# #J# #.# #g# #.# #.##########.## #.............# ######........# #.######.# #.# #.# #.# #.# You could see an ooze and a hobgoblin. Vanquished Creatures An ooze (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arazyal the Vine Stalker Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 7 | D:1 | HP: 1/9 [ooze (2)] 79 | D:1 | Slain by an ooze Vault maps used: D:1: lightli_arrival_chessboard Action || total -------------------------++------- Cast: Pain || 5 Armor: Robe || 3 Dodge: Dodged || 1 Vault maps used: D:1: lightli_arrival_chessboard Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 1.2 | 84.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 1.2 | 84.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------