Dungeon Crawl Stone Soup version 0.20-a0-277-g7db01f4 (webtiles) character file. 25 arazyal the Grave Robber (level 3, 0/16 HPs) Began as a Vine Stalker Necromancer on Dec 12, 2016. Slain by an ooze (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:12 (2128 turns). arazyal the Grave Robber (Vine Stalker Necromancer) Turns: 2128, Time: 00:02:13 Health: 0/16 AC: 2 Str: 10 XL: 3 Next: 6% Magic: 0/7 EV: 12 Int: 15 God: Gold: 38 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . SeeInvis . e - -3 short sword (curse) rCold . . . Gourm . a - +0 robe rNeg . . . Faith + (no shield) rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ k - amulet of faith {Faith, !P} (no ring) (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons e - a cursed -3 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) h - a +0 dagger of speed (You took it off a kobold on level 1 of the Dungeon) Missiles i - 39 stones (quivered) Armour a - a +0 robe (worn) c - a +0 pair of gloves (You found it on level 1 of the Dungeon) f - a cursed +0 chain mail (You took it off a kobold on level 1 of the Dungeon) j - a +0 cloak (You found it on level 1 of the Dungeon) Jewellery k - an amulet of faith (around neck) {Faith, !P} (You found it on level 1 of the Dungeon) Scrolls d - a scroll of magic mapping {unknown} l - a scroll of immolation {!r} Books b - a book of Necromancy Comestibles g - a meat ration {@e2} Skills: + Level 0.1 Fighting + Level 2.0 Dodging + Level 3.0 Stealth + Level 2.5 Spellcasting + Level 4.1 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. You regained 2 hp, and now have 12/16 hp. MP restored: 7 You see here a giant cockroach corpse. i - 33 stones (gained 1) i - 34 stones (gained 1) i - 35 stones (gained 1) i - 36 stones (gained 1) i - 37 stones (gained 1) There is an open door here. i - 38 stones (gained 1) i - 42 stones (gained 4) Done exploring. You regained 3 hp, and now have 15/16 hp. Done exploring. Done exploring. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! (D) Dungeon Where to? (? - help) What level of the Dungeon? (default 1, ? - help) Things that are here: a dagger; a leather armour There is a stone staircase leading down here. You climb downwards. A leopard gecko, a rat and an ooze come into view. Found six items. Found an escape hatch in the floor and an escape hatch in the ceiling. Found a stone staircase leading down and a stone staircase leading up. There is a stone staircase leading up here. Health restored: 16 There are monsters nearby! There are monsters nearby! There are monsters nearby! Aim: an ooze (resting) You throw a stone. The stone hits the leopard gecko. The leopard gecko hisses angrily. Aim: a leopard gecko (moderately wounded, clinging) You throw a stone. The stone misses the leopard gecko. Aim: a leopard gecko (moderately wounded) You throw a stone. The stone hits the leopard gecko but does no damage. The leopard gecko bites you. You hit the leopard gecko. You bite the leopard gecko. You drain its power. You feel invigorated. You kill the leopard gecko! The ooze barely misses you. You take 1 damage, and have 15/16 hp. You completely miss the ooze. The rat bites you. The ooze hits you. You take 2 damage, and have 13/16 hp. You hit the ooze. The rat barely misses you. The ooze hits you. You take 2 damage, and have 11/16 hp. You hit the ooze. The rat bites you. The ooze misses you. You take 1 damage, and have 10/16 hp. You now have 5/7 mp. You hit the ooze but do no damage. The rat bites you. The ooze closely misses you. You take 1 damage, and have 9/16 hp. You now have 4/7 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You barely miss the ooze. The rat bites you. The ooze hits you but does no damage. You take 2 damage, and have 7/16 hp. You now have 3/7 mp. The rat closely misses you. You hit the ooze. The rat barely misses you. The ooze hits you. The rat bites you but does no damage. You take 1 damage, and have 6/16 hp. You hit the ooze but do no damage. The ooze closely misses you. The rat closely misses you. You completely miss the ooze. The ooze hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/16 hp. You now have 2/7 mp. You barely miss the ooze. The ooze hits you. * * * LOW HITPOINT WARNING * * * The ooze hits you. You die... #. #. #( #. #.##### ..... #..# # #@# ####.#J### #.(.(.r[?# #.....[..# #...>.)..... #........#### #.....(..# ....<...### #..<..>.# You could see an ooze and a rat. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:2) 2 giant cockroaches (D:1) 5 goblins (D:1) 2 hobgoblins (D:1) 2 bats (D:1) 6 kobolds (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arazyal the Vine Stalker Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 515 | D:1 | Reached XP level 2. HP: 13/13 MP: 6/6 1657 | D:1 | Reached skill level 2 in Dodging 1657 | D:1 | Reached skill level 3 in Stealth 2024 | D:1 | Reached XP level 3. HP: 12/16 MP: 7/7 2127 | D:2 | HP: 4/16 [ooze (3)] 2128 | D:2 | Slain by an ooze Vault maps used: D:1: saegor_arrival_simple_c D:2: uniq_sigmund, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Fighting | | 0.1 Spellcasting | | 2.5 Necromancy | | 4.1 Action || total -------------------------++------- Melee: Unarmed || 8 Short sword || 67 Bite || 13 Throw: Stone || 46 Cast: Pain || 5 Use: Scroll || 2 Stab: Sleeping || 3 Eat: Bread ration || 1 Armor: Robe || 17 Dodge: Dodged || 44 Vault maps used: D:1: saegor_arrival_simple_c D:2: uniq_sigmund, uniq_natasha Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 4.3 | 8.3 | 210.5 Dungeon | 100.0 | 100.0 | 0.2 | 4.3 | 8.3 | 210.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 18.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 18.5 +-------+-------+-------+-------+-------+----------------------