Dungeon Crawl Stone Soup version 0.20-a0-270-g8e735b6 (webtiles) character file. 23 arazyal the Charmwright (level 2, -1/15 HPs) Began as a Vine Stalker Skald on Dec 11, 2016. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (873 turns). arazyal the Charmwright (Vine Stalker Skald) Turns: 873, Time: 00:00:36 Health: -1/15 AC: 3 Str: 14 XL: 2 Next: 95% Magic: 0/6 EV: 11 Int: 12 God: Gold: 115 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Jewellery k - a +2 ring of protection {unknown} (You found it on level 1 of the Dungeon) l - a cursed ring of teleportation {unknown} (You found it on level 1 of the Dungeon) Scrolls e - a scroll of teleportation {unknown} h - a scroll of fog {unknown} m - a scroll of identify {unknown} n - 2 scrolls of remove curse {unknown} o - a scroll of enchant armour {unknown} Potions i - a potion of invisibility {unknown} j - a potion of haste {unknown} Books c - a book of Battle Comestibles d - a bread ration {@e1} f - a meat ration {@e2} g - 2 fruits Skills: + Level 1.8 Fighting + Level 2.1 Long Blades + Level 1.2 Armour + Level 1.1 Dodging + Level 2.2 Spellcasting + Level 3.2 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Done exploring. Done exploring. No target in view! (D) Dungeon Where to? (? - help) What level of the Dungeon? (default 1, ? - help) You see here a club. There is a stone staircase leading down here. You climb downwards. A quokka and a kobold come into view. The kobold shouts! There is a stone staircase leading up here. There are monsters nearby! There are monsters nearby! There are monsters nearby! A bat comes into view. You hit the kobold. The quokka bites you. The kobold barely misses you. You riposte. You hit the kobold. You kill the kobold! You take 1 damage, and have 14/15 hp. You closely miss the quokka. Your bite misses the quokka. The bat hits you but does no damage. The quokka bites you. The quokka barely misses you. You take 3 damage, and have 11/15 hp. You now have 4/6 mp. You miss the quokka. Your bite misses the quokka. The bat closely misses you. The quokka bites you. A frilled lizard comes into view. You take 3 damage, and have 8/15 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The frilled lizard hisses angrily. You hit the bat. You kill the bat! The quokka bites you. The quokka closely misses you. You riposte. You barely miss the quokka. Your bite misses the quokka. You take 3 damage, and have 5/15 hp. You now have 3/6 mp. You barely miss the quokka. Your bite misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/15 hp. You now have 2/6 mp. You miss the quokka. The quokka closely misses you. The quokka bites you but does no damage. You closely miss the quokka. Your bite misses the quokka. The quokka closely misses you. You riposte. You barely miss the quokka. Your bite misses the quokka. The quokka twitches its whiskers. The quokka closely misses you. The quokka bites you but does no damage. There is a stone staircase leading up here. The frilled lizard closely misses you. The quokka bites you but does no damage. You climb upwards. There is a stone staircase leading down here. You barely miss the frilled lizard. Your bite misses the frilled lizard. The frilled lizard bites you but does no damage. The quokka misses you. You closely miss the frilled lizard. The quokka bites you. * * * LOW HITPOINT WARNING * * * The frilled lizard barely misses you. You riposte. You completely miss the frilled lizard. The quokka closely misses you. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/15 hp. You now have 0/6 mp. Unknown command. The quokka bites you. You die... #..## #.#####.#>......###.## #. ##..###.# #.#...#######.# #. ##.##..#####...(.## #..).# ####. #.........##.....###...####.... ###.#######.....#.......####..... ................................. #..########.##.....#...####.).... #.## #.###.#..l>...###...... ..# ##.....@r###............ ### #...##.####.)........... #...##.# #............. ##..###.# #............. #..)# #.# ##.######...... ####.#.###.# #..# #...... #....#.##..# #.## #...... ###.####.#..## #.# ##..... #...####.#.## #.# ##.... You could see a quokka and a frilled lizard. Vanquished Creatures 2 dart slugs (D:1) A leopard gecko (D:1) A bat (D:2) 3 goblins (D:1) A hobgoblin (D:1) 3 frilled lizards (D:1) 4 kobolds 3 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arazyal the Vine Stalker Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 33 | D:1 | Reached skill level 1 in Armour 35 | D:1 | HP: 2/11 [dart slug/slug dart (2)] 36 | D:1 | Reached skill level 1 in Dodging 353 | D:1 | Reached XP level 2. HP: 13/15 MP: 4/6 380 | D:1 | Reached skill level 2 in Long Blades 861 | D:2 | HP: 3/15 [quokka (2)] 869 | D:1 | HP: 2/15 [quokka (2)] 873 | D:1 | Slain by a quokka Vault maps used: D:1: tarquinn_simple_flora_water_c D:2: chequers_ecumenical_altar_simple_redux, uniq_robin, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 | 1.2 Dodging | 1 | 1.1 Long Blades | 2 | 2.1 Fighting | | 1.8 Spellcasting | | 2.2 Charms | | 3.2 Action || total -------------------------++------- Melee: Falchion || 49 Bite || 8 Armor: Leather armour || 13 Dodge: Dodged || 39 Rpst.: Falchion || 11 Vault maps used: D:1: tarquinn_simple_flora_water_c D:2: chequers_ecumenical_altar_simple_redux, uniq_robin, uniq_natasha Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 1.5 | 11.9 | 130.0 Dungeon | 100.0 | 100.0 | 0.4 | 1.5 | 11.9 | 130.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 16.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 16.5 +-------+-------+-------+-------+-------+----------------------