Dungeon Crawl Stone Soup version 0.20-a0-270-g8e735b6 (webtiles) character file. 2 arazyal the Grave Robber (level 1, 0/9 HPs) Began as a Vine Stalker Necromancer on Dec 11, 2016. Slain by a frilled lizard (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:03 (62 turns). arazyal the Grave Robber (Vine Stalker Necromancer) Turns: 62, Time: 00:01:04 Health: 0/9 AC: 2 Str: 10 XL: 1 Next: 40% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Necromancy Comestibles c - a bread ration {@e1} Skills: + Level 1.7 Dodging + Level 2.5 Stealth + Level 2.1 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History Welcome, arazyal the Vine Stalker Necromancer. It is said that the Orb of Zot exists deep within this dungeon. Found a staircase leading out of the dungeon. You open the door. There is an open door here. A rat and a kobold come into view. Found a stone staircase leading down. There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! The rat bites you but does no damage. Found a stone staircase leading down. You hit the rat but do no damage. Your bite misses the rat. The rat bites you. You take 1 damage, and have 8/9 hp. You now have 3/4 mp. You closely miss the rat. The kobold shouts! The rat bites you but does no damage. A frilled lizard comes into view. The frilled lizard hisses angrily. You hit the rat. The rat closely misses you. You closely miss the rat. The rat bites you. You take 2 damage, and have 6/9 hp. MASSIVE DAMAGE!! You hit the rat. You kill the rat! A rat comes into view. You hit the kobold but do no damage. The kobold closely misses you. You barely miss the kobold. The kobold closely misses you. You hit the kobold but do no damage. The kobold hits you but does no damage. Aim: a kobold, wielding a short sword (chance to defeat MR: 83%) The kobold writhes in agony! The kobold barely misses you. You take 1 damage, and have 5/9 hp. You now have 2/4 mp. Aim: a kobold, wielding a short sword (heavily wounded, chance to defeat MR: 83%) You miscast Pain. You are very lightly contaminated with residual magic. Your bones ache. The kobold closely misses you. You now have 1/4 mp. You see here 14 stones. Aim: a kobold, wielding a short sword (heavily wounded, chance to defeat MR: 83%) The kobold writhes in agony! You kill the kobold! You take 1 damage, and have 4/9 hp. You now have 1/4 mp. A frilled lizard comes into view. Aim: a rat (chance to defeat MR: 83%) The rat barely resists. The frilled lizard hisses angrily. You take 1 damage, and have 3/9 hp. You now have 0/4 mp. The rat bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/9 hp. Aim: a rat (chance to defeat MR: 83%) The rat writhes in agony! You take 1 damage, and have 2/9 hp. You now have 0/4 mp. Your magical contamination has completely faded away. The rat bites you but does no damage. Welcome back, arazyal the Vine Stalker Necromancer. You are too injured to fight recklessly! Aim: a rat (heavily wounded, chance to defeat MR: 83%) The rat writhes in agony! You kill the rat! You take 1 damage, and have 1/9 hp. You now have 0/4 mp. Unknown command. Okay, then. Aim: a frilled lizard (chance to defeat MR: 83%) The frilled lizard barely resists. The frilled lizard closely misses you. You now have 0/4 mp. A frilled lizard comes into view. The frilled lizard bites you. You die... .>.........# .....#####.#### ....## #....# ...## ####.##### .... ##........# ..... ..l.........# ##########......l.# #.......l# #..?$..@.# ########## You could see 2 frilled lizards. Vanquished Creatures A kobold (D:1) 2 rats (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arazyal the Vine Stalker Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 27 | D:1 | HP: 2/9 [rat (1)] 62 | D:1 | Slain by a frilled lizard Vault maps used: D:1: tarquinn_simple_flora_water_e, minmay_misc_feat_cross Action || total -------------------------++------- Melee: Unarmed || 8 Cast: Pain || 6 Armor: Robe || 4 Dodge: Dodged || 6 Vault maps used: D:1: tarquinn_simple_flora_water_e, minmay_misc_feat_cross Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 1.4 | 69.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 1.4 | 69.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------