Dungeon Crawl Stone Soup version 0.20-a0-424-g64c2abb (webtiles) character file. 4 arazyal the Ducker (level 1, -1/16 HPs) Began as a Demonspawn Gladiator on Dec 8, 2016. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (105 turns). arazyal the Ducker (Demonspawn Gladiator) Turns: 105, Time: 00:00:26 Health: -1/16 AC: 4 Str: 15 XL: 1 Next: 58% Magic: 1/1 EV: 12 Int: 9 God: Gold: 10 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 2 throwing nets (quivered) {=f, !d} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) e - a +1 hat (You found it on level 1 of the Dungeon) Comestibles f - 2 bread rations {@e1} Skills: * Level 2.2 Fighting - Level 2.6 Long Blades + Level 2.0 Throwing + Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A rat comes into view. A rat is nearby! The helpless rat fails to defend itself. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a rat corpse. A frilled lizard and a jackal come into view. There are monsters nearby! You miss the frilled lizard. The frilled lizard barely misses you. You riposte. You closely miss the frilled lizard. You barely miss the frilled lizard. The frilled lizard bites you. x2 You take 4 damage, and have 11/16 hp. MASSIVE DAMAGE!! You barely miss the frilled lizard. The frilled lizard closely misses you. You riposte. You slash the frilled lizard! You kill the frilled lizard! No target in view! No target in view! No target in view! 2 jackals come into view. There are monsters nearby! A jackal comes into view. The jackal barks! The jackal barks! x2 The jackal barks! The jackal barely misses you. You riposte. You barely miss the jackal. You closely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you but does no damage. The jackal closely misses you. You riposte. You hit the jackal. The jackal bites you but does no damage. The jackal bites you. The jackal bites you but does no damage. The jackal closely misses you. You take 1 damage, and have 11/16 hp. You closely miss the jackal. The jackal bites you but does no damage. The jackal bites you. The jackal barely misses you. x2; You riposte. You hit the jackal. The jackal barely misses you. You riposte. You hit the jackal. You kill the jackal! You take 1 damage, and have 10/16 hp. You closely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. The jackal barely misses you. The jackal misses you. The jackal barely misses you. You closely miss the jackal. The jackal bites you. The jackal barely misses you. x2; The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You take 6 damage, and have 4/16 hp. MASSIVE DAMAGE!! The jackal closely misses you. The jackal barely misses you. The jackal closely misses you. You riposte. You hit the jackal. The jackal barely misses you. You closely miss the jackal. The jackal bites you but does no damage. The jackal misses you. You hit the jackal. You kill the jackal! Your Throwing skill increases to level 2! The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 4/16 hp. A leopard gecko comes into view. Keep disrobing? You stop removing your armour. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/16 hp. Unknown command. Quivering d - 3 throwing nets {=f, !d} for throwing. Aim: a jackal (lightly wounded) You throw a throwing net {=f, !d}. The throwing net {=f, !d} hits the jackal. The jackal is caught in the net! The leopard gecko hisses angrily. The jackal struggles against the net. The jackal struggles against the net. x2 The jackal struggles against the net. The jackal struggles against the net. The net rips apart, and the jackal comes free! The jackal barely misses you. The jackal barely misses you. You hit the jackal. The jackal closely misses you. The jackal bites you. You die... #. ...... #.##.....## ..#....... ..#.....# # ##.#.....#########.# ...#.....##..lhh@..# ...#.....##.######## .........##.# ...#..#..##.##### ...#............# ...#.#...##l###.# ##.#.#...##.###.##### ##.#.#.#.##.#.......# .....#.#.##†#.#.##†## You could see a leopard gecko and 2 jackals. Vanquished Creatures 2 jackals (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arazyal the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 79 | D:1 | HP: 4/16 [jackal (2)] 90 | D:1 | Reached skill level 2 in Throwing 90 | D:1 | HP: 4/16 [jackal (1)] 105 | D:1 | Slain by a jackal Vault maps used: D:1: lightli_arrival_farm Skill XL: | 1 | ---------------+----+----- Throwing | 2 | 2.0 Fighting | | 2.2 Long Blades | | 2.6 Dodging | | 2.7 Action || total -------------------------++------- Melee: Long sword || 16 Throw: Throwing net || 1 Stab: Sleeping || 1 Armor: Leather armour || 9 Dodge: Dodged || 28 Rpst.: Long sword || 9 Vault maps used: D:1: lightli_arrival_farm Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 6.2 | 80.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 6.2 | 80.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------