Dungeon Crawl Stone Soup version 0.20-a0-268-gb6bde61 (webtiles) character file. 0 arazyal the Slasher (level 1, -4/11 HPs) Began as a Vine Stalker Monk on Dec 7, 2016. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (15 turns). arazyal the Slasher (Vine Stalker Monk) Turns: 15, Time: 00:00:07 Health: -4/11 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 0/2 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) Potions d - a potion of flight {unknown} Comestibles c - a bread ration {@e1} Skills: + Level 2.6 Fighting + Level 2.6 Long Blades + Level 2.4 Dodging + Level 2.4 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History Welcome, arazyal the Vine Stalker Monk. Will you prevail where others failed? Will you find the Orb of Zot? Found a staircase leading out of the dungeon. You open the door. There is an open door here. You open the door. There is an open door here. You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. A gnoll comes into view. It is wielding a spear. Unknown command. A gnoll is nearby! A gnoll is nearby! A jackal comes into view. The gnoll shouts! A jackal comes into view. The gnoll hits you with a spear. Ouch! That really hurt! You take 6 damage, and have 5/11 hp. MASSIVE DAMAGE!! The gnoll hits you from afar with a spear. * * * LOW HITPOINT WARNING * * * You see here a fuming dark potion. You take 3 damage, and have 2/11 hp. MASSIVE DAMAGE!! You now have 1/2 mp. d - a fuming dark potion The jackal barks! The gnoll hits you from afar with a spear! Ouch! That really hurt! You die... . #. .## # ## #. ..# h#... #.##.###.#.# #.......... ####.....#.## #.....g(.[..# #.....#..# ##..@##.. ##.##.# #.#.# #..# #..# ##.# #.# #.# #.. You could see a gnoll and a jackal (wandering). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arazyal the Vine Stalker Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 14 | D:1 | HP: 2/11 [gnoll/spear (3)] 15 | D:1 | Slain by a gnoll Vault maps used: D:1: erik_arrival_triangle_small Vault maps used: D:1: erik_arrival_triangle_small Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 10.0 | 10.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 10.0 | 10.0 +-------+-------+-------+-------+-------+----------------------