Dungeon Crawl Stone Soup version 0.20-a0-251-g16a58bf (webtiles) character file. 0 arazyal the Grave Robber (level 1, -6/13 HPs) Began as a Mummy Necromancer on Dec 1, 2016. Mangled by a gnoll ... wielding a +0 spear (11 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (59 turns). arazyal the Grave Robber (Mummy Necromancer) Turns: 59, Time: 00:00:15 Health: -6/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 2/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Necromancy Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.0 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, arazyal the Mummy Necromancer. Will you prevail where others failed? Will you find the Orb of Zot? Found a staircase leading out of the dungeon. You open the door. You open the door. You open the door. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You see here a sedimented amethyst potion. You see here a brown potion. Found a stone staircase leading down. A gnoll and a kobold come into view. There are monsters nearby! There are monsters nearby! Aim: a gnoll, wielding a spear (resting, chance to defeat MR: 76%) The gnoll writhes in agony! You now have 2/3 mp. Aim: a gnoll, wielding a spear (lightly wounded, chance to defeat MR: 76%) The gnoll writhes in agony! You now have 1/3 mp. Aim: a gnoll, wielding a spear (moderately wounded, chance to defeat MR: 76%) The gnoll barely resists. You now have 0/3 mp. You don't have enough magic to cast that spell. The kobold misses you. You open the door. The kobold hits you. You take 2 damage, and have 11/13 hp. There is an open door here. You open the door. The kobold hits you. There is an open door here. You take 4 damage, and have 8/13 hp. MASSIVE DAMAGE!! There is an open door here. There is an open door here. You open the door. The kobold hits you. The gnoll closely misses you. You take 3 damage, and have 5/13 hp. MASSIVE DAMAGE!! There is an open door here. You open the door. The kobold closely misses you. The gnoll hits you from afar with a spear! Ouch! That really hurt! You die... .....#...#### ..##.# ........g...# ..# # .......#..#'# ... ..........#.# .... .....##...#'# ..... .....#....#.# .......#.##'## .....#####...####### ...#.'.'.'.<.'gK@'.# .....#####...#####.# .###.....##'## # ####...#.# #.#+# # You could see a gnoll and a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arazyal the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 59 | D:1 | Mangled by a gnoll Vault maps used: D:1: minmay_arrival_doors Action || total -------------------------++------- Cast: Pain || 3 Dodge: Dodged || 3 Vault maps used: D:1: minmay_arrival_doors Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 5.6 | 36.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 5.6 | 36.0 +-------+-------+-------+-------+-------+----------------------