Dungeon Crawl Stone Soup version 0.20-a0-217-g17e8ceb (webtiles) character file. 47 arazyal the Skirmisher (level 3, 0/29 HPs) Began as a Demonspawn Monk on Nov 28, 2016. Succumbed to a goblin's poison ... on level 2 of the Dungeon. The game lasted 00:01:47 (1135 turns). arazyal the Skirmisher (Demonspawn Monk) Turns: 1135, Time: 00:01:48 Health: 0/29 AC: 3 Str: 12 XL: 3 Next: 48% Magic: 3/3 EV: 13 Int: 11 God: Gold: 47 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Clarity + (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: lethally poisoned (0 -> -5), very slightly contaminated, hasted, drained, very quick A: horns 1, rugged brown scales 1, clarity, clumsy 1, demonic guardian 1, evolution 1, no device heal 1 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) j - a +1 dagger of freezing (You took it off a kobold on level 2 of the Dungeon) Armour b - a +0 robe (worn) h - a +0 pair of boots (You found it on level 1 of the Dungeon) Scrolls i - a scroll of identify {unknown} Comestibles c - a bread ration {@e1} Skills: + Level 3.2(3.0) Fighting + Level 3.1(2.9) Polearms + Level 1.0(0.7) Armour + Level 2.9(2.6) Dodging + Level 2.5(2.2) Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Hepliaklqana Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) A weak demonic guardian rushes to your aid. You have a pair of small horns on your head. You possess an exceptional clarity of mind. You are clumsy. (Dex -2) You evolve. Potions and wands are less effective at restoring your health. Message History You kill the goblin! The goblin hits you but does no damage. The goblin hits you with a dagger of venom. You are poisoned. A goblin comes into view. It is wielding a club. You take 4 damage, and have 25/29 hp. A goblin comes into view. It is wielding a club. You feel sick. The goblin moves out of view. A goblin comes into view. It is wielding a club. You take 1 damage, and have 24/29 hp. You feel sick. You take 1 damage, and have 23/29 hp. You feel sick. You take 1 damage, and have 22/29 hp. Attack whom? Aim: a goblin You hit the goblin but do no damage. You feel sick. The goblin closely misses you. You take 1 damage, and have 21/29 hp. Attack whom? Aim: a goblin You hit the goblin. The goblin hits you. You take 1 damage, and have 20/29 hp. Attack whom? Aim: a goblin (severely wounded) You hit the goblin. You kill the goblin! You feel sick. The goblin hits you with a dagger of venom. You are more poisoned. You take 2 damage, and have 18/29 hp. Unknown command. A goblin comes into view. It is wielding a dagger. You feel sick. You take 2 damage, and have 16/29 hp. Attack whom? Aim: a goblin, wielding a dagger of venom You closely miss the goblin. You feel sick. The goblin barely misses you. You take 1 damage, and have 15/29 hp. Attack whom? Aim: a goblin, wielding a dagger of venom The goblin shouts! You hit the goblin. You kill the goblin! You feel sick. You hear a shout! You take 1 damage, and have 14/29 hp. It was a potion of haste. You feel yourself speed up. You feel sick. The goblin barely misses you. The goblin hits you with a club. You are very lightly contaminated with residual magic. Robin of the Strong Arm comes into view. She is wielding a spear. You take 3 damage, and have 11/29 hp. Robin throws the goblin at you! You feel sick. You take 1 damage, and have 10/29 hp. You feel sick. The goblin hits you with a dagger of draining. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 7/29 hp. As you read the scroll labeled IJEYSEE SICE, it crumbles to dust. You feel blessed for a moment. It was a scroll of remove curse. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 6/29 hp. Unknown command. As you read the scroll labeled NOPRALEASI, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 5/29 hp. * * * LOW HITPOINT WARNING * * * You feel sick. Robin throws the goblin at you! The goblin barely misses you. You take 1 damage, and have 4/29 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 3/29 hp. Your surroundings suddenly seem different. It was a potion of magic. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 2/29 hp. A rat comes into view. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 1/29 hp. You see here 2 sedimented emerald potions. d - 2 sedimented emerald potions It was a potion of mutation. You feel extremely strange. You feel nature experimenting on you. Don't worry, failures die fast. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel sick. You feel extremely strange. Your thoughts seem clearer. Your system partially rejects artificial healing. A pair of horns grows on your head! You die... .. # ..... #. ...... #.#######...... #.r........... #....!......# #...........# #....@......# ###.........$## ............$# ####.........# #.........# #.........# #.........# #.........# ########### You could see a rat (sleeping). Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 giant cockroaches (D:1) 7 goblins 5 hobgoblins (D:1) 6 jackals (D:1) A ball python (D:1) A frilled lizard (D:1) 5 kobolds 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arazyal the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D:1 | Noticed an electric eel 23 | D:1 | Reached skill level 2 in Stealth 58 | D:1 | Gained mutation: A weak demonic guardian rushes to your aid. [demonic ancestry] 58 | D:1 | Reached XP level 2. HP: 13/24 MP: 2/2 511 | D:1 | Gained mutation: You are partially covered in rugged brown scales. (AC +1, +3% HP) [demonic ancestry] 511 | D:1 | Reached XP level 3. HP: 19/29 MP: 3/3 535 | D:1 | Reached skill level 3 in Polearms 776 | D:2 | Found a hazy altar of Hepliaklqana. 800 | D:2 | Reached skill level 1 in Armour 808 | D:2 | HP: 7/29 [poisoned by an adder] 816 | D:2 | HP: 6/29 [poisoned by an adder] 1112 | D:2 | Noticed Robin 1114 | D:2 | HP: 7/29 [goblin/dagger of draining[Robin] (1)] 1118 | D:2 | DrabberRogue: Simon halp. I'm like the first guy on the list, so everyone's coming to watch meh! 1120 | D:2 | HP: 4/29 [poisoned by a goblin] 1125 | D:2 | HP: 2/29 [poisoned by a goblin] 1131 | D:2 | Gained mutation: You evolve. [potion of mutation] 1131 | D:2 | Gained mutation: You are clumsy. (Dex -2) [potion of mutation] 1131 | D:2 | HP: 1/29 [poisoned by a goblin] 1134 | D:2 | Gained mutation: You possess an exceptional clarity of mind. [potion of mutation] 1134 | D:2 | Gained mutation: Potions and wands are less effective at restoring your health. [potion of mutation] 1134 | D:2 | Gained mutation: You have a pair of small horns on your head. [potion of mutation] 1135 | D:2 | Succumbed to a goblin's poison Vault maps used: D:1: arrival_aquarium_a D:2: nicolae_overflow_crystal_walls, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.5 Polearms | 3 | 3.1 Armour | 1 | 1.0 Fighting | | 3.2 Dodging | | 2.9 Action || total -------------------------++------- Melee: Spear || 122 Use: Potion || 5 Scroll || 2 Stab: Sleeping || 7 Armor: Robe || 20 Dodge: Dodged || 58 Vault maps used: D:1: arrival_aquarium_a D:2: nicolae_overflow_crystal_walls, uniq_robin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 1.7 | 6.0 | 293.5 Dungeon | 100.0 | 100.0 | 0.2 | 1.7 | 6.0 | 293.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 34.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 34.0 +-------+-------+-------+-------+-------+----------------------