Dungeon Crawl Stone Soup version 0.20-a0-208-g55166f7 (webtiles) character file. 2 arazyal the Vexing (level 1, -1/13 HPs) Began as a Vampire Enchanter on Nov 26, 2016. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (78 turns). arazyal the Vexing (Vampire Enchanter) Turns: 78, Time: 00:00:22 Health: -1/13 AC: 3 Str: 7 XL: 1 Next: 33% Magic: 2/3 EV: 13 Int: 17 God: Gold: 9 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . e - +1 robe {MR+} rNeg + . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth +++....... (no amulet) (no ring) (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 robe e - a +1 robe of magic resistance (worn) (You found it on level 1 of the Dungeon) Scrolls f - a scroll of enchant armour {unknown} Potions d - a potion of blood {@q1} Books c - a book of Maledictions Skills: + Level 1.2 Short Blades + Level 2.3 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, arazyal the Vampire Enchanter. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found an embroidered robe. Found a staircase leading out of the dungeon. e - an embroidered robe 2 rats come into view. There are monsters nearby! Keep disrobing? [Y]es or [N]o only, please. Keep disrobing? [Y]es or [N]o only, please. Keep disrobing? [Y]es or [N]o only, please. Keep disrobing? [Y]es or [N]o only, please. Keep disrobing? [Y]es or [N]o only, please. Keep disrobing? [Y]es or [N]o only, please. Keep disrobing? [Y]es or [N]o only, please. Keep disrobing? [Y]es or [N]o only, please. Keep disrobing? [Y]es or [N]o only, please. Keep disrobing? [Y]es or [N]o only, please. Keep disrobing? [Y]es or [N]o only, please. Keep disrobing? [Y]es or [N]o only, please. Keep disrobing? [Y]es or [N]o only, please. Keep disrobing? You stop removing your armour. Unknown command. The helpless rat fails to defend itself. You impale the rat!! You kill the rat! The rat twitches its whiskers. You see here a rat corpse. The rat misses you. You see here a rat corpse. You hit the rat. You kill the rat! No target in view! No target in view! You start removing your armour. You continue taking off your +1 robe. x4 You finish taking off your +1 robe. You start putting on your armour. You continue putting on your embroidered robe. x5 You finish putting on your +1 robe of magic resistance. You feel resistant to hostile enchantments. Unknown command. A kobold comes into view. It is wielding a dagger. A kobold is nearby! A kobold is nearby! A kobold is nearby! The helpless kobold fails to defend itself. You impale the kobold!! You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 9 gold pieces. f - a scroll labeled CYPSAG ZA ZIA A gnoll comes into view. It is wielding a whip. A kobold comes into view. It is wielding a whip. The gnoll shouts! The kobold shouts! The gnoll closely misses you. You hit the gnoll. The gnoll barely misses you. You hit the gnoll. The gnoll hits you with a whip. You take 6 damage, and have 7/13 hp. MASSIVE DAMAGE!! Aim: a gnoll, wielding a whip (lightly wounded, chance to defeat MR: 62%) The gnoll is outlined in light. The gnoll hits you with a whip. You take 2 damage, and have 6/13 hp. You now have 2/3 mp. You hit the gnoll. The gnoll misses you. You hit the gnoll but do no damage. The gnoll hits you with a whip! Ouch! That really hurt! You die... #..... ##..#..# #####..). ##.....# .......# #....# #..#...# ##...## ####.#....######...## #(........##......## ........#.##.##K.## #........##g## ##..#...####@# .###...#.#......# #......#.#....### #.##.#......#... .#.#.)#...##.##### ..........##..# ...........##..# ..#..##....# # ..... #.#..# You could see a gnoll and a kobold. Vanquished Creatures A kobold (D:1) 2 rats (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arazyal the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 78 | D:1 | Slain by a gnoll Vault maps used: D:1: minmay_arrival_diagonal_passages, tso_altar Action || total -------------------------++------- Melee: Dagger || 7 Cast: Corona || 1 Stab: Sleeping || 2 Dodge: Dodged || 4 Vault maps used: D:1: minmay_arrival_diagonal_passages, tso_altar Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 8.8 | 57.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 8.8 | 57.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------