Dungeon Crawl Stone Soup version 0.20-a0-208-g55166f7 (webtiles) character file. 1 arazyal the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on Nov 26, 2016. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:13 (16 turns). arazyal the Vexing (Vampire Enchanter) Turns: 16, Time: 00:00:13 Health: 0/13 AC: 3 Str: 7 XL: 1 Next: 16% Magic: 1/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . b - +1 robe rNeg + . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) (no ring) (no ring) @: lethally poisoned (0 -> -17) A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Potions d - a potion of blood {@q1} Books c - a book of Maledictions Skills: + Level 1.2 Short Blades + Level 2.2 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, arazyal the Vampire Enchanter. It is said that the Orb of Zot exists deep within this dungeon. Found a robe. Found a staircase leading out of the dungeon. You open the door. There is an open door here. A goblin comes into view. It is wielding a dagger of venom. The goblin shouts! A goblin is nearby! A goblin is nearby! A hobgoblin comes into view. The hobgoblin shouts! The goblin hits you but does no damage. You are poisoned. You don't know that spell. Aim: a goblin, wielding a dagger of venom (chance to defeat MR: 71%) The goblin is outlined in light. You feel sick. The goblin hits you with a dagger of venom. You are more poisoned. You take 2 damage, and have 11/13 hp. You now have 2/3 mp. You hit the goblin. You feel sick. The goblin barely misses you. You take 2 damage, and have 9/13 hp. You hit the goblin. You kill the goblin! You feel sick. You take 1 damage, and have 8/13 hp. You hit the hobgoblin but do no damage. You feel sick. The hobgoblin hits you. You take 3 damage, and have 5/13 hp. MASSIVE DAMAGE!! You don't know that spell. Aim: a hobgoblin (chance to defeat MR: 71%) The hobgoblin is outlined in light. You feel sick. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/13 hp. MASSIVE DAMAGE!! You now have 1/3 mp. You hit the hobgoblin but do no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The hobgoblin misses you. You take 1 damage, and have 1/13 hp. You hit the hobgoblin. You die... ####### .####.....# ## ..........# .# ...........# .# ...##......##.# ..............# ..............# ....##'##....# . ##[..##@..# #..<..#g..# ##...##...... ##+##....#### ....# .....# .....# .####.# You could see a hobgoblin. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arazyal the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 14 | D:1 | HP: 2/13 [hobgoblin (2)] 16 | D:1 | Succumbed to a goblin's poison Vault maps used: D:1: dpeg_arrival_shelter, serial_glass, glass_columns_b, glass_columns_a, minmay_heptomino_o4 Action || total -------------------------++------- Melee: Dagger || 5 Cast: Corona || 2 Dodge: Dodged || 2 Vault maps used: D:1: dpeg_arrival_shelter, serial_glass, glass_columns_b, glass_columns_a, minmay_heptomino_o4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 6.7 | 15.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 6.7 | 15.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------