Dungeon Crawl Stone Soup version 0.20-a0-78-ge188847 (webtiles) character file. 19 arazyal the Stinger (level 2, -1/19 HPs) Began as a Demonspawn Venom Mage on Nov 20, 2016. Slain by a leopard gecko (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:06 (673 turns). arazyal the Stinger (Demonspawn Venom Mage) Turns: 673, Time: 00:02:06 Health: -1/19 AC: 2 Str: 8 XL: 2 Next: 55% Magic: 0/5 EV: 13 Int: 16 God: Gold: 9 SH: 0 Dex: 16 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) h - +3 ring of dexterity @: no status effects A: sturdy frame 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery h - a +3 ring of dexterity (left hand) (You found it on level 1 of the Dungeon) Scrolls d - a scroll of identify {unknown} f - a scroll of enchant weapon {unknown} g - a scroll of blinking {unknown} Books b - a Young Poisoner's Handbook Comestibles c - 2 bread rations {@e1} Skills: + Level 0.2 Fighting + Level 0.1 Armour + Level 2.0 Dodging - Level 1.9 Stealth + Level 2.3 Spellcasting + Level 4.2 Poison Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Conj/Pois #... 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Message History You see here a dagger. You now have 9 gold pieces. A kobold comes into view. MP restored: 5 A kobold is nearby! A kobold is nearby! A kobold is nearby! Aim: a kobold (resting) The sting hits the kobold. The kobold shouts! The kobold throws a stone. The stone closely misses you. You now have 4/5 mp. A bat comes into view. The kobold hits you. You take 1 damage, and have 18/19 hp. You hit the kobold but do no damage. The kobold hits you. You take 2 damage, and have 16/19 hp. You closely miss the kobold. The bat hits you. The kobold barely misses you. You take 1 damage, and have 15/19 hp. You closely miss the kobold. The bat completely misses you. The kobold hits you. You take 3 damage, and have 12/19 hp. Aim: a kobold (heavily wounded) The sting hits the kobold. You kill the kobold! The bat hits you but does no damage. x2 You now have 3/5 mp. Aim: a bat The sting hits the bat. The bat is poisoned. The bat hits you but does no damage. You now have 2/5 mp. The bat completely misses you. The bat hits you but does no damage. You see here a scratched bone ring. h - a scratched bone ring You kill the bat! You see here a bat corpse. You feel agile. h - a +3 ring of dexterity (left hand) Things that are here: 3 stones; a kobold corpse Found a stone staircase leading down. There is a stone staircase leading down here. You see here a spear. There is a stone staircase leading down here. A leopard gecko comes into view. The leopard gecko hisses angrily. A goblin comes into view. You regained 4 hp, and now have 17/19 hp. MP restored: 5 There are monsters nearby! Aim: a goblin (hasn't noticed you) The sting hits the goblin. The goblin is poisoned. You kill the goblin! You now have 4/5 mp. Aim: a leopard gecko (clinging) The sting misses the leopard gecko. You now have 3/5 mp. Aim: a leopard gecko (clinging) You miscast Sting. You are very lightly contaminated with residual magic. You feel faint for a moment. You now have 2/5 mp. Aim: a leopard gecko (clinging) The sting misses the leopard gecko. You now have 1/5 mp. Aim: a leopard gecko (clinging) The sting misses the leopard gecko. The leopard gecko bites you. You take 1 damage, and have 17/19 hp. You now have 0/5 mp. You don't have enough magic to cast that spell. You hit the leopard gecko. The leopard gecko barely misses you. You barely miss the leopard gecko. The leopard gecko bites you. You take 3 damage, and have 14/19 hp. You barely miss the leopard gecko. The leopard gecko closely misses you. You hit the leopard gecko but do no damage. The leopard gecko completely misses you. The leopard gecko barely misses you. You barely miss the leopard gecko. The leopard gecko closely misses you. You miss the leopard gecko. The leopard gecko bites you. You take 2 damage, and have 12/19 hp. You hit the leopard gecko but do no damage. The leopard gecko bites you. You take 2 damage, and have 10/19 hp. You hit the leopard gecko. The leopard gecko barely misses you. Aim: a leopard gecko (heavily wounded, clinging) The sting hits the leopard gecko. The leopard gecko misses you. The leopard gecko bites you. You take 1 damage, and have 9/19 hp. You now have 0/5 mp. You barely miss the leopard gecko. The leopard gecko bites you. You take 3 damage, and have 6/19 hp. You hit the leopard gecko but do no damage. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/19 hp. The leopard gecko misses you. Your magical contamination has completely faded away. The leopard gecko misses you. Aim: a leopard gecko (almost dead, clinging) The sting misses the leopard gecko. The leopard gecko bites you. You die... #.# #######†.# #######.############.....###### #.............................. #.#####.############.###.###### #.# #.######## #.# #.# ###.#####........## #.# #.# ...........>......####.###.###### ###.#######.....................( #.# #.####@##.#####..###### #.# #.# #l##.# #.†# #.# #.# #.##.# ##..# #.# ##.## #.##.# #...# #.######...###.##.# #..## #(.......#.....##.# #..# #..####....######.# #..###### #(.# ##..## #.# #........ #(.# #..# #####.####.###### You could see a leopard gecko. Vanquished Creatures A giant cockroach (D:1) 4 goblins (D:1) A hobgoblin (D:1) 5 bats (D:1) 2 frilled lizards (D:1) 4 kobolds (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arazyal the Demonspawn Venom Mage began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 159 | D:1 | Reached skill level 2 in Dodging 195 | D:1 | Gained mutation: Your movements are slightly less encumbered by armour. (ER -2) [demonic ancestry] 195 | D:1 | Reached XP level 2. HP: 12/19 MP: 1/5 663 | D:1 | HP: 3/19 [leopard gecko (3)] 673 | D:1 | Slain by a leopard gecko Vault maps used: D:1: tarquinn_simple_flora_water_d, minmay_misc_feat_alley Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Fighting | | 0.2 Armour | | 0.1 Stealth | | 1.9 Spellcasting | | 2.3 Poison Magic | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 8 Dagger || 14 Cast: Sting || 37 Armor: Robe || 13 Dodge: Dodged || 35 Vault maps used: D:1: tarquinn_simple_flora_water_d, minmay_misc_feat_alley Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 1.3 | 6.1 | 314.0 Dungeon | 100.0 | 100.0 | 0.0 | 1.3 | 6.1 | 314.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 28.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 28.0 +-------+-------+-------+-------+-------+----------------------