Dungeon Crawl Stone Soup version 0.20-a0-78-ge188847 (webtiles) character file. 2 arazyal the Slasher (level 1, -2/16 HPs) Began as a Demonspawn Gladiator on Nov 20, 2016. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (147 turns). arazyal the Slasher (Demonspawn Gladiator) Turns: 147, Time: 00:00:07 Health: -2/16 AC: 4 Str: 15 XL: 1 Next: 25% Magic: 1/1 EV: 12 Int: 9 God: Gold: 12 SH: 0 Dex: 13 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets {=f, !d} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls e - a scroll of amnesia {unknown} Comestibles f - 2 bread rations {@e1} Skills: + Level 2.0 Fighting + Level 2.8 Long Blades + Level 1.7 Throwing + Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You open the door. You open the door. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You now have 4 gold pieces. e - a scroll labeled SARRIC HUBBIUBI A hobgoblin comes into view. A hobgoblin is nearby! The hobgoblin shouts! You slash the hobgoblin! You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! f - 2 bread rations {@e1} (gained 1) You open the door. A frilled lizard comes into view. The frilled lizard hisses angrily. A frilled lizard is nearby! There is an open door here. The frilled lizard bites you but does no damage. You closely miss the frilled lizard. The frilled lizard barely misses you. You hit the frilled lizard. The frilled lizard bites you but does no damage. You closely miss the frilled lizard. The frilled lizard bites you but does no damage. The frilled lizard barely misses you. You closely miss the frilled lizard. The frilled lizard closely misses you. You slash the frilled lizard! You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You open the door. There is an open door here. You now have 12 gold pieces (gained 8). You open the door. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! The hobgoblin hits you but does no damage. A hobgoblin is nearby! You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin hits you with a club. You take 6 damage, and have 10/16 hp. MASSIVE DAMAGE!! You hit the hobgoblin. The hobgoblin hits you with a club. x2 You take 5 damage, and have 5/16 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The hobgoblin misses you. You riposte. You hit the hobgoblin. The hobgoblin misses you. The hobgoblin closely misses you. You riposte. You barely miss the hobgoblin. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. You riposte. You hit the hobgoblin. You take 2 damage, and have 3/16 hp. The hobgoblin hits you but does no damage. The hobgoblin hits you but does no damage. The hobgoblin barely misses you. The hobgoblin hits you with a club. You die... ..#... #.#.. ## ##.... .# ##. ..... .#.#.. #...##.#.... .####$.......... ............... #..@...# #.g#..## #.###.# ... #.# #.# #.## #+# #. #..# #.# # ##.# #.# #.# ##.## ####.####...## You could see a hobgoblin. Vanquished Creatures A hobgoblin (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arazyal the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 142 | D:1 | HP: 3/16 [hobgoblin/club (2)] 147 | D:1 | Slain by a hobgoblin Vault maps used: D:1: minmay_arrival_doors Action || total -------------------------++------- Melee: Long sword || 9 Armor: Leather armour || 6 Dodge: Dodged || 8 Rpst.: Long sword || 3 Vault maps used: D:1: minmay_arrival_doors Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 5.1 | 78.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 5.1 | 78.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------