Version: Dungeon Crawl Stone Soup 0.16-a0-3203-g7a0b6e9 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-7a0b6e92e4 -name araganzar -rc /dgldir/rcfiles/crawl-git/araganzar.rc -macro /dgldir/rcfiles/crawl-git/araganzar.macro -morgue /dgldir/morgue/araganzar/ -webtiles-socket /crawl-master/webserver/sockets/araganzar:2014-12-19.04:00:01.sock -await-connection RC options: restart_after_game = false Crash caused by signal #13: Broken pipe Obtained 18 stack frames. /usr/games/crawl-git-7a0b6e92e4(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x599933]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-7a0b6e92e4(_Z13do_crash_dumpv+0x311) [0x5a0d71]: do_crash_dump() /usr/games/crawl-git-7a0b6e92e4(_Z20crash_signal_handleri+0x9c) [0x599bcc]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f247e3dd4c0]: /lib/x86_64-linux-gnu/libc.so.6(__write+0x10) [0x7f247e48c100]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_write+0x43) [0x7f247e420313]: /lib/x86_64-linux-gnu/libc.so.6(+0x791da) [0x7f247e4201da]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_xsputn+0x23e) [0x7f247e420c8e]: /lib/x86_64-linux-gnu/libc.so.6(+0x4d016) [0x7f247e3f4016]: /lib/x86_64-linux-gnu/libc.so.6(_IO_vfprintf+0x59e) [0x7f247e3eec1e]: /lib/x86_64-linux-gnu/libc.so.6(__fprintf_chk+0xeb) [0x7f247e4ae8cb]: /usr/games/crawl-git-7a0b6e92e4(_Z3endibPKcz+0x237) [0x63deb7]: end(int, bool, char const*, ...) /usr/games/crawl-git-7a0b6e92e4(_Z9save_gamebPKc+0x156) [0x65d1f6]: save_game(bool, char const*) /usr/games/crawl-git-7a0b6e92e4() [0x7845c7] /usr/games/crawl-git-7a0b6e92e4() [0x7853bd] /usr/games/crawl-git-7a0b6e92e4(main+0x303) [0x788223]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f247e3c876d]: /usr/games/crawl-git-7a0b6e92e4() [0x501ef9] Trying to run gdb. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Dec 18 2014 at 03:20:43 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-7a0b6e92e4/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-7a0b6e92e4/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-7a0b6e92e4/data/web/" LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 4 Level id: D:4 Level build method = , level layout type = corridors, absdepth0 = 3 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< b - a +0 hunting sling (weapon) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) t - a +2 dagger of venom Adjust to which letter? (? for menu, Esc to quit) a - a +2 dagger of venom; t - a +0 spear Firing (i - inventory. (,) - cycle): e - 70 stones (quivered) Aim: a quokka You shoot a stone. The stone barely misses the quokka. Firing (i - inventory. (,) - cycle): e - 69 stones (quivered) Aim: a quokka You shoot a stone. The stone barely misses the quokka. Firing (i - inventory. (,) - cycle): e - 68 stones (quivered) Aim: a quokka You shoot a stone. The stone barely misses the quokka. Firing (i - inventory. (,) - cycle): e - 67 stones (quivered) Aim: a quokka You shoot a stone. The stone closely misses the quokka. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It begins to drip with poison! a - a +2 dagger of venom (weapon) You hit the quokka. You kill the quokka! e - 70 stones (gained 4) A goblin comes into view. Your +2 dagger of venom stops dripping with poison. b - a +0 hunting sling (weapon) Firing (i - inventory. (,) - cycle): e - 70 stones (quivered) Aim: a goblin You shoot a stone. The stone hits the goblin. You kill the goblin! Firing (i - inventory. (,) - cycle): e - 69 stones (quivered) Okay, then. e - 70 stones (gained 1) A goblin comes into view. It is wielding a club. Firing (i - inventory. (,) - cycle): e - 70 stones (quivered) Aim: a goblin, wielding a club (hasn't noticed you) You shoot a stone. The stone completely misses the goblin. Firing (i - inventory. (,) - cycle): e - 69 stones (quivered) Aim: a goblin, wielding a club You shoot a stone. The stone barely misses the goblin. Firing (i - inventory. (,) - cycle): e - 68 stones (quivered) Aim: a goblin, wielding a club You shoot a stone. The stone closely misses the goblin. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It begins to drip with poison! a - a +2 dagger of venom (weapon) You hit the goblin. The goblin is poisoned. You peck the goblin. You kill the goblin! There is a stone staircase leading down here. You see here a club. e - 69 stones (gained 2) Done exploring. (D) Dungeon Where to? (Enter - D:2, ? - help) There is a stone staircase leading down here. You see here a club. You climb downwards. There is a stone staircase leading up here. Found a leather armour. Found a scroll labeled CEGHONGUMO. A bat comes into view. Found a hand axe. The bat closely misses you. You miss the bat. You claw the bat. The bat is severely wounded. The bat hits you but does no damage. x2 You closely miss the bat. The bat is severely wounded. The bat barely misses you. You closely miss the bat. The bat is severely wounded. The bat barely misses you. The bat completely misses you. No target in view! No target in view! The bat is too close now for your liking. The bat hits you but does no damage. You hit the bat. You kill the bat! Your Short Blades skill increases to level 1! No target in view! You are feeling hungry. Found a leather armour. n - 4 scrolls labeled CEGHONGUMO (gained 1) An ooze comes into view. Found 11 gold pieces. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are already wielding that! Throwing (i - inventory): e - 69 stones (quivered) Aim: an ooze You throw a stone. The stone hits the ooze but does no damage. Throwing (i - inventory): e - 68 stones (quivered) Aim: an ooze You throw a stone. The stone hits the ooze but does no damage. Found 26 bolts. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +2 dagger of venom stops dripping with poison. b - a +0 hunting sling (weapon) Firing (i - inventory. (,) - cycle): e - 67 stones (quivered) Aim: an ooze You shoot a stone. The stone hits the ooze. The ooze is moderately wounded. A giant mite comes into view. Found a hand crossbow. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It begins to drip with poison! a - a +2 dagger of venom (weapon) The giant mite bites you but does no damage. You hit the giant mite. The giant mite is poisoned. You claw the giant mite. The giant mite is moderately wounded. You kill the giant mite! Unknown command. You hit the ooze. The ooze is moderately wounded. The ooze hits you. You hit the ooze. You claw the ooze. The ooze is heavily wounded. The ooze hits you. You hit the ooze. You claw the ooze, but do no damage. You peck the ooze. The ooze is severely wounded. You hit the ooze. The ooze is almost dead. The ooze closely misses you. You hit the ooze. The ooze is almost dead. The ooze closely misses you. You hit the ooze. You kill the ooze! You see here a hand crossbow. Eat which item? (? for menu, Esc to quit) Okay, then. e - 67 stones (gained 1) e - 68 stones (gained 1) e - 69 stones (gained 1) Found 15 gold pieces. Found a stone staircase leading down. Found a glowing pink potion. You now have 101 gold pieces (gained 11). You now have 116 gold pieces (gained 15). C - 2 glowing pink potions (gained 1) Read which item? (? for menu, Esc to quit) As you read the scroll labeled CEGHONGUMO, it crumbles to dust. You feel aware of your surroundings. You sensed 2 altars. It was a scroll of magic mapping. Found a stormy altar of Qazlal. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Read which item? (? for menu, Esc to quit) As you read the scroll of magic mapping, it crumbles to dust. You feel aware of your surroundings. You sensed 2 altars. Found a cloak. Found a stone staircase leading down. Found 15 gold pieces. An orc comes into view. It is wielding a whip. The orc shouts! An orc comes into view. The orc shouts! An orc comes into view. It is wielding a hand axe. You see here a cloak. f - a cloak There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. Wear which item? (? for menu, Esc to quit) You finish putting on your +0 cloak. Read which item? (? for menu, Esc to quit) As you read the scroll of magic mapping, it crumbles to dust. You feel aware of your surroundings. You sensed 1 shop/portal. 2 slaves come into view. Found 13 gold pieces. Found a scroll labeled XIDWUO MEGURUS. l - 2 scrolls labeled XIDWUO MEGURUS (gained 1) Read which item? (? for menu, Esc to quit) As you read the scroll labeled THOXUSTR HOMPOR, it crumbles to dust. Forget which spell ([?*] list [ESC] exit)? Forget which spell ([?*] list [ESC] exit)? Okay, then. It was a scroll of amnesia. Unknown command. Read which item? (? for menu, Esc to quit) As you read the scroll labeled XIDWUO MEGURUS, it crumbles to dust. It is a scroll of recharging. Charge which item? (? for menu, Esc to quit) Your wand of polymorph glows for a moment. Read which item? (? for menu, Esc to quit) As you read the scroll labeled ZIMUBA JUOTZYOLI, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Read which item? (? for menu, Esc to quit) As you read the scroll labeled LOREAK SHROCO, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. Read which item? (? for menu, Esc to quit) Blink to where? As you read the scroll labeled TAUFFUOBESH, it crumbles to dust. You are very lightly contaminated with residual magic. It was a scroll of blinking. Your surroundings suddenly seem different. A goblin comes into view. Unknown command. The goblin shouts! Found 10 gold pieces. The goblin misses you. You hit the goblin. You kill the goblin! You are feeling very hungry. Found a stone staircase leading up. Found 9 gold pieces. There is a stone staircase leading up here. You climb upwards. Found a glowing silver altar of Zin and a sparkling altar of Nemelex Xobeh. There is a stone staircase leading down here. There is a stone staircase leading down here. Your magical contamination has completely faded away. You climb downwards. There is a stone staircase leading up here. An ogre comes into view. It is wielding a giant club. The ogre shouts! Found a stone staircase leading up. A bat comes into view. You miss the bat. The bat hits you but does no damage. The bat barely misses you. The bat hits you but does no damage. The bat barely misses you. There is a stone staircase leading up here. The bat completely misses you. The bat hits you but does no damage. You climb upwards. Found 3 javelins. There is a stone staircase leading down here. Unknown command. Found a staircase to the Ecumenical Temple. o - 3 javelins There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! There is a staircase back to the Dungeon here. There is a staircase back to the Dungeon here. Found a snail-covered altar of Cheibriados. Found a deep blue altar of Sif Muna. Found a basalt altar of Yredelemnul. Found a sacrificial altar of Ru. Found a blossoming altar of Fedhas. Found an opulent altar of Gozag and a shadowy altar of Dithmenos. Found a shimmering altar of Xom. You are near starving! Unknown command. Eat which item? (? for menu, Esc to quit) You finish eating. That bread ration really hit the spot! Found a shattered altar of Ashenzari. Found a burning altar of Makhleb. Found a glowing golden altar of the Shining One. Found an ancient bone altar of Kikubaaqudgha. Partly explored, can't reach some places. Casting: Shroud of Golubria Okay, then. Read which item? (? for menu, Esc to quit) As you read the scroll labeled ICHAEL TYHUE, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. Read which item? (? for menu, Esc to quit) As you read the scroll labeled HEVVUSKOFOU, it crumbles to dust. It is a scroll of enchant armour. Enchant which item? (? for menu, Esc to quit) Your +0 cloak glows green for a moment. Sorry, you're not good enough to have a special ability. Unknown command. Search for what [? for help]? ash There is a deep blue altar of Sif Muna here. There is a shattered altar of Ashenzari here. You kneel at the altar of Ashenzari. Ashenzari welcomes you! Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Drop what? (_ for help) (? for menu, Esc to quit) You drop 2 scrolls of remove curse. The 2 scrolls of remove curse flicker black. s - 3 scrolls of curse armour; w - 2 scrolls of curse jewellery D - a scroll of curse weapon Read which item? (? for menu, Esc to quit) You can't read that! Read which item? (? for menu, Esc to quit) Curse which item? (? for menu, Esc to quit) As you read the scroll of curse armour, it crumbles to dust. Your +1 cloak glows black for a moment. Read which item? (? for menu, Esc to quit) Curse which item? (? for menu, Esc to quit) As you read the scroll of curse jewellery, it crumbles to dust. Your ring of stealth glows black for a moment. Read which item? (? for menu, Esc to quit) Okay, then. This spell is slightly dangerous to cast. Memorise Spectral Weapon, consuming 3 spell levels and leaving 0? You finish memorising. Spell assigned to 'd'. Adjust (i)tems, (s)pells, or (a)bilities? Huh? Unknown command. Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? d - Spectral Weapon Adjust to which letter? z - Spectral Weapon There is a staircase back to the Dungeon here. Unknown command. Unknown command. Inscribe which item? (? for menu, Esc to quit) Okay, then. Inscribe which item? (? for menu, Esc to quit) Okay, then. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. Unknown command. Unknown command. Unknown command. There is a stone staircase leading down here. Casting: Shroud of Golubria Space distorts slightly along a thin shroud covering your body. Casting: Shroud of Golubria You draw out your weapon's spirit! Casting: Spectral Weapon You begin infusing your attacks with magical energy. You climb downwards. There is a stone staircase leading up here. Throwing (i - inventory. (,) - cycle): e - 69 stones (quivered) Aim: an ogre, wielding a giant club You throw a stone. The stone hits the ogre. The ogre is lightly wounded. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering o - 3 javelins for throwing. Throwing (i - inventory. (,) - cycle): o - 3 javelins (quivered) Aim: an ogre, wielding a giant club (lightly wounded) You throw a javelin. The javelin hits the ogre! The ogre is heavily wounded. Throwing (i - inventory. (,) - cycle): o - 2 javelins (quivered) Aim: an ogre, wielding a giant club (heavily wounded) You throw a javelin. The javelin hits the ogre! The ogre is almost dead. You hit the ogre! You kill the ogre! Your Short Blades skill increases to level 2! Your Spellcasting skill increases to level 3! You have reached level 5! You have gained the ability to fly. Your shroud begins to fray at the edges. Unknown command. Things that are here: an uncursed giant club; an ogre corpse o - 2 javelins (gained 1) o - 3 javelins (gained 1) Your shroud unravels. You see here a stone. e - 69 stones (gained 1) The bat hits you but does no damage. You completely miss the bat. Your magical infusion is running out. The bat closely misses you. Your spectral weapon fades away. The bat closely misses you. The bat hits you but does no damage. The bat closely misses you. The bat hits you. The bat barely misses you. You hit the bat. You kill the bat! You see here a bat corpse. You butcher the bat corpse. E - a chunk of flesh {@*1} You are no longer magically infusing your attacks. Found an uncursed pair of gloves. You start resting. HP restored. F - an uncursed pair of gloves Wear which item? (? for menu, Esc to quit) You finish putting on your +0 pair of gloves. You start resting. Magic restored. You now have 126 gold pieces (gained 10). A rat comes into view. The rat barely misses you. You hit the rat. You kill the rat! Casting: Infusion Okay, then. You now have 139 gold pieces (gained 13). There are no items here. Found a stone staircase leading down. You open the door. Found Elor's Armour Shop. There is an open door here. There is an entrance to Elor's Armour Shop here. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Found a stone staircase leading up. A worm comes into view. Casting: Infusion You miscast Spectral Weapon. You are very lightly contaminated with residual magic. You feel a strange surge of energy! You hit the worm. The worm is poisoned. You claw the worm, but do no damage. The worm is lightly wounded. The worm bites you! You barely miss the worm. You claw the worm. The worm is lightly wounded. You hit the worm. The worm looks even sicker. You claw the worm. The worm is moderately wounded. The worm bites you. You hit the worm. The worm looks even sicker. You peck the worm. The worm is heavily wounded. You hit the worm but do no damage. The worm is heavily wounded. The worm barely misses you. You kill the worm! You start resting. Magic restored. You start resting. Your magical contamination has completely faded away. There is a stone staircase leading up here. You start resting. All of the chunks of flesh in your inventory have rotted away. HP restored. You climb upwards. A giant newt comes into view. There is a stone staircase leading down here. Unknown command. The helpless giant newt fails to defend itself. You puncture the giant newt! You kill the giant newt! Found an uncursed leather armour. A rat comes into view. The rat moves out of view. Found a fizzy sapphire potion. No target in view! No target in view! Found a scroll labeled SHREMYNK FRUFEA. No target in view! You completely miss the rat. You peck the rat. You kill the rat! An orc comes into view. It is wielding a hand axe. The orc shouts! Found a potion of curing. You see here a rat corpse. You butcher the rat corpse. You see here a chunk of flesh {@*1}. Casting: Spectral Weapon You miscast Shroud of Golubria. You are very lightly contaminated with residual magic. Multicoloured lights dance before your eyes! You barely miss the orc. The orc hits you with a hand axe. You barely miss the orc. You claw the orc, but do no damage. The orc hits you with a hand axe. You hit the orc but do no damage. The orc is poisoned. You claw the orc, but do no damage. You peck the orc. The orc is heavily wounded. You closely miss the orc. You claw the orc, but do no damage. The orc is heavily wounded. The orc hits you with a hand axe. You hit the orc. The orc looks even sicker. You claw the orc, but do no damage. You peck the orc. You kill the orc! Things that are here: an uncursed hand axe; an uncursed scale mail E - a potion of curing Things that are here: an uncursed hand axe; an uncursed scale mail G - a chunk of flesh {@*1} Your magical contamination has completely faded away. z - 2 fizzy sapphire potions (gained 1) A rat comes into view. You see here a scroll labeled SHREMYNK FRUFEA. H - a scroll labeled SHREMYNK FRUFEA Read which item? (? for menu, Esc to quit) As you read the scroll labeled SHREMYNK FRUFEA, it crumbles to dust. It is a scroll of identify. Identify which item? (\ to view known items) (? for menu, Esc to quit) z - 2 potions of might A bat comes into view. Found three items. The bat misses you. You hit the rat. The rat is severely wounded. The bat hits you but does no damage. The rat closely misses you. You barely miss the rat. The rat is severely wounded. The bat closely misses you. You closely miss the rat. The rat is severely wounded. The bat closely misses you. The rat bites you. You hit the rat. You kill the rat! The bat hits you. The bat misses you. You hit the bat. The bat is poisoned. The bat is heavily wounded. The bat closely misses you. The bat hits you but does no damage. You see here a rat corpse. You hit the bat. You kill the bat! No target in view! No target in view! H - a wand of random effects You see here a rat corpse. You butcher the rat corpse. G - 2 chunks of flesh {@*1} (gained 1) E - 2 potions of curing (gained 1) I - a scroll of identify Read which item? (? for menu, Esc to quit) Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify, it crumbles to dust. C - 2 potions of restore abilities Found 9 gold pieces. You now have 148 gold pieces (gained 9). Found a scroll of identify and an uncursed dagger. Found 6 gold pieces. I - a scroll of identify Read which item? (? for menu, Esc to quit) Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify, it crumbles to dust. x - a potion of agility You now have 154 gold pieces (gained 6). HP restored. A bat comes into view. Found a bread ration and a scroll of amnesia. A bat is nearby! Drink which item? (? for menu, Esc to quit) Okay, then. A bat comes into view. The bat hits you but does no damage. You barely miss the bat. You claw the bat. The bat is heavily wounded. The bat closely misses you. The bat hits you but does no damage. You closely miss the bat. The bat is heavily wounded. The bat hits you but does no damage. You hit the bat. You kill the bat! The bat misses you. The bat closely misses you. The bat closely misses you. You barely miss the bat. You claw the bat, but do no damage. You peck the bat. You kill the bat! No target in view! No target in view! Found a scroll of fog. d - 2 bread rations (gained 1) j - 2 scrolls of amnesia (gained 1) I - a scroll of fog A bat comes into view. The helpless bat fails to defend itself. You puncture the bat! You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! Found an uncursed ring mail. A giant mite comes into view. The giant mite barely misses you. You barely miss the giant mite. The giant mite bites you but does no damage. You hit the giant mite but do no damage. The giant mite is poisoned. You claw the giant mite, but do no damage. The giant mite bites you but does no damage. You hit the giant mite. You kill the giant mite! No target in view! Eating one of 2 chunks of flesh {@*1}. A ball python comes into view. Found 18 stones and an uncursed whip. The ball python closely misses you. The ball python barely misses you. You hit the ball python. The ball python is poisoned. You claw the ball python. The ball python is severely wounded. You kill the ball python! No target in view! You see here a ball python corpse. e - 87 stones (gained 18) You see here a ball python corpse. You butcher the ball python corpse. G - 2 chunks of flesh {@*1} (gained 1) Found a scroll of teleportation. Found a bloodstained altar of Trog. A - 2 scrolls of teleportation (gained 1) Some of the chunks of flesh in your inventory have rotted away. Found 9 gold pieces. You now have 163 gold pieces (gained 9). Found 16 gold pieces. Found a slice of pizza. You now have 179 gold pieces (gained 16). J - a slice of pizza A worm comes into view. Read which item? (? for menu, Esc to quit) Curse which item? (? for menu, Esc to quit) As you read the scroll of curse armour, it crumbles to dust. Your +0 pair of gloves glows black for a moment. Read which item? (? for menu, Esc to quit) Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +2 dagger of venom stops dripping with poison. b - a +0 hunting sling (weapon) Firing (i - inventory. (,) - cycle): e - 87 stones (quivered) Aim: a worm You shoot a stone. The stone hits the worm. The worm is lightly wounded. Firing (i - inventory. (,) - cycle): e - 86 stones (quivered) Aim: a worm (lightly wounded) You shoot a stone. The stone hits the worm. The worm is lightly wounded. Casting: Shroud of Golubria You begin infusing your attacks with magical energy. Firing (i - inventory. (,) - cycle): e - 85 stones (quivered) Aim: a worm (lightly wounded) You shoot a stone. The stone hits the worm. The worm is moderately wounded. Firing (i - inventory. (,) - cycle): e - 84 stones (quivered) Aim: a worm (moderately wounded) You shoot a stone. The stone hits the worm. The worm is moderately wounded. Firing (i - inventory. (,) - cycle): e - 83 stones (quivered) Aim: a worm (moderately wounded) You shoot a stone. The stone hits the worm. The worm is heavily wounded. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It begins to drip with poison! a - a +2 dagger of venom (weapon) You hit the worm. The worm is poisoned. You claw the worm. You peck the worm. The worm is almost dead. The worm bites you! Unknown command. You feel a bit more experienced. Your magical infusion is running out. You start resting. You are no longer magically infusing your attacks. e - 83 stones (gained 1) e - 85 stones (gained 2) All of the chunks of flesh in your inventory have rotted away. Found a stone staircase leading down. Found a bread ration. Your +2 dagger of venom stops dripping with poison. b - a +0 hunting sling (weapon) Found an uncursed leather armour. d - 3 bread rations (gained 1) Found a stone staircase leading up. There is a stone staircase leading up here. There is a stone staircase leading up here. Found a stone staircase leading up. You see here an uncursed leather armour. There is a stone staircase leading up here. Found 14 gold pieces. You now have 193 gold pieces (gained 14). HP restored. You are feeling hungry. You see here an uncursed hand axe. Done exploring. Done exploring. Done exploring. (D) Dungeon (T) Temple Where to? (Enter - Temple @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found 3 tomahawks. G - 3 tomahawks Found a scroll of identify. K - a scroll of identify Read which item? (? for menu, Esc to quit) Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify, it crumbles to dust. m - a potion of haste Found an escape hatch in the ceiling. The orc shouts! The orc is too close now for your liking. 2 orcs come into view. There are monsters nearby! Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Casting: Infusion You miscast Song of Slaying. You are very lightly contaminated with residual magic. Waves of light ripple over your body. The orc drinks a potion. The orc suddenly seems more agile. Casting: Song of Slaying You start singing a song of slaying. Firing (i - inventory. (,) - cycle): e - 85 stones (quivered) Aim: an orc, wearing a ring mail You shoot a stone. The stone hits the orc but does no damage. Firing (i - inventory. (,) - cycle): e - 84 stones (quivered) Aim: an orc, wearing a ring mail You shoot a stone. The stone hits the orc but does no damage. Firing (i - inventory. (,) - cycle): e - 83 stones (quivered) Aim: an orc, wearing a ring mail You shoot a stone. The stone hits the orc. The orc is moderately wounded. Firing (i - inventory. (,) - cycle): e - 82 stones (quivered) Aim: an orc, wearing a ring mail (moderately wounded) You shoot a stone. The stone hits the orc. The orc is heavily wounded. The orc completely misses you. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It begins to drip with poison! a - a +2 dagger of venom (weapon) You hit the orc. You kill the orc! You miss the orc. You claw the orc, but do no damage. The orc closely misses you. You hit the orc. The orc is poisoned. The orc is moderately wounded. The orc barely misses you. You closely miss the orc. The orc is heavily wounded. The orc hits you but does no damage. You hit the orc. You kill the orc! You closely miss the orc. The orc misses you. You hit the orc but do no damage. The orc is poisoned. The orc hits you but does no damage. You puncture the orc! The orc looks even sicker. The orc is almost dead. You kill the orc! You completely miss the orc. You claw the orc. The orc is severely wounded. The orc hits you with a whip. You hit the orc. You kill the orc! Your song is almost over. You now have 204 gold pieces (gained 11). Items here: %% ))) an uncursed whip; an uncursed dagger; an uncursed hand axe; an orc corpse an orc corpse Things that are here: an uncursed ring mail; an orc corpse e - 82 stones (gained 1) Your song has ended. e - 83 stones (gained 1) e - 84 stones (gained 1) Your magical contamination has completely faded away. e - 85 stones (gained 1) Eat which item? (? for menu, Esc to quit) Okay, then. Things that are here: an uncursed ring mail; an orc corpse You butcher the orc corpse. K - 2 chunks of flesh {@*1} You see here an uncursed ring mail. Eating one of 2 chunks of flesh {@*1}. Items here: %% ))) an uncursed whip; an uncursed dagger; an uncursed hand axe; an orc corpse an orc corpse There is an escape hatch in the ceiling here. There is an escape hatch in the ceiling here. 2 gnolls come into view. The gnoll shouts! x2 A gnoll comes into view. It is wielding a spear. Unknown command. A bat skeleton comes into view. Casting: Song of Slaying You miscast Spectral Weapon. You are very lightly contaminated with residual magic. Your skin glows momentarily. Casting: Spectral Weapon You draw out your weapon's spirit! You are feeling hungry. The bat skeleton hits you but does no damage. You hit the bat skeleton. You claw the bat skeleton. The bat skeleton barely misses you. The bat skeleton hits you but does no damage. Casting: Spectral Weapon You start singing a song of slaying. The bat skeleton misses you. The bat skeleton closely misses you. The bat skeleton hits you but does no damage. Unknown command. You hit the bat skeleton. Your spectral weapon hits the bat skeleton. The bat skeleton hits you but does no damage. x2 The bat skeleton misses you. Unknown command. You hit the bat skeleton. You destroy the bat skeleton! You hit the gnoll but do no damage. The gnoll is poisoned. Your spectral weapon hits the gnoll. The gnoll looks even sicker. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. You hit the gnoll. You kill the gnoll! Unknown command. You puncture the gnoll! The gnoll is poisoned. You claw the gnoll. The gnoll is almost dead. The gnoll barely misses you. The gnoll hits you from afar with a spear. You hit the gnoll. You kill the gnoll! The gnoll barely misses you. The gnoll barely misses you. You hit the gnoll. The gnoll is poisoned. The gnoll is moderately wounded. Your spectral weapon hits the gnoll. The gnoll looks even sicker. You hit the gnoll but do no damage. You claw the gnoll. The gnoll is almost dead. Your spectral weapon fades away. The gnoll hits you with a spear. You hit the gnoll. You kill the gnoll! Your Short Blades skill increases to level 3! Things that are here: an uncursed spear; a gnoll corpse You butcher the gnoll corpse. K - 4 chunks of flesh {@*1} (gained 3) You see here an uncursed spear. Your song is almost over. You start resting. Eating one of 4 chunks of flesh {@*1}. Your song has ended. Your magical contamination has completely faded away. Unknown command. Eat which item? (? for menu, Esc to quit) Okay, then. There isn't anything to butcher here. You start resting. Magic restored. HP restored. Found 10 stones. A worm is nearby! Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +2 dagger of venom stops dripping with poison. b - a +0 hunting sling (weapon) Firing (i - inventory. (,) - cycle): e - 85 stones (quivered) Aim: a worm (hasn't noticed you) You shoot a stone. The stone hits the worm. The worm is lightly wounded. Firing (i - inventory. (,) - cycle): e - 84 stones (quivered) Aim: a worm (lightly wounded) You shoot a stone. The stone hits the worm. The worm is moderately wounded. Firing (i - inventory. (,) - cycle): e - 83 stones (quivered) Aim: a worm (moderately wounded) You shoot a stone. The stone hits the worm. The worm is heavily wounded. Firing (i - inventory. (,) - cycle): e - 82 stones (quivered) Aim: a worm (heavily wounded) You shoot a stone. The stone hits the worm. The worm is heavily wounded. Firing (i - inventory. (,) - cycle): e - 81 stones (quivered) Aim: a worm (heavily wounded) You shoot a stone. The stone barely misses the worm. Firing (i - inventory. (,) - cycle): e - 80 stones (quivered) Aim: a worm (heavily wounded) You shoot a stone. The stone hits the worm. The worm is almost dead. Firing (i - inventory. (,) - cycle): e - 79 stones (quivered) Aim: a worm (almost dead) You shoot a stone. The stone completely misses the worm. Firing (i - inventory. (,) - cycle): e - 78 stones (quivered) Aim: a worm (almost dead) You shoot a stone. The stone hits the worm. The worm is almost dead. Firing (i - inventory. (,) - cycle): e - 77 stones (quivered) Aim: a worm (almost dead) You shoot a stone. The stone hits the worm. You kill the worm! You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. e - 77 stones (gained 1) e - 78 stones (gained 1) e - 79 stones (gained 1) e - 81 stones (gained 2) e - 94 stones (gained 13) Casting: Song of Slaying Okay, then. A quokka comes into view. Firing (i - inventory. (,) - cycle): e - 94 stones (quivered) Aim: a quokka (resting) You shoot a stone. The stone hits the quokka. The quokka is severely wounded. Firing (i - inventory. (,) - cycle): e - 93 stones (quivered) Aim: a quokka (severely wounded) You shoot a stone. The stone completely misses the quokka. Firing (i - inventory. (,) - cycle): e - 92 stones (quivered) Okay, then. The quokka closely misses you. Found a cursed enchanted war axe. There are monsters nearby! Unknown command. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It begins to drip with poison! a - a +2 dagger of venom (weapon) The quokka barely misses you. You barely miss the quokka. The quokka is severely wounded. The quokka barely misses you. You hit the quokka. The quokka is poisoned. The quokka is almost dead. The quokka barely misses you. Unknown command. You barely miss the quokka. The quokka is almost dead. The quokka closely misses you. Unknown command. You closely miss the quokka. You claw the quokka. You kill the quokka! Unknown command. You hit the quokka skeleton. You claw the quokka skeleton, but do no damage. The quokka skeleton closely misses you. You hit the quokka skeleton. You destroy the quokka skeleton! An iguana comes into view. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +2 dagger of venom stops dripping with poison. b - a +0 hunting sling (weapon) The iguana hisses angrily. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering i - 21 poisoned sling bullets for slings. Firing (i - inventory. (,) - cycle): i - 21 poisoned sling bullets (quivered) Aim: an iguana You shoot a poisoned sling bullet. The poisoned sling bullet hits the iguana. The iguana is poisoned. The iguana is moderately wounded. Firing (i - inventory. (,) - cycle): i - 20 poisoned sling bullets (quivered) Aim: an iguana (moderately wounded, poisoned) You shoot a poisoned sling bullet. The poisoned sling bullet closely misses the iguana. Firing (i - inventory. (,) - cycle): i - 19 poisoned sling bullets (quivered) Aim: an iguana (moderately wounded, poisoned) You shoot a poisoned sling bullet. The poisoned sling bullet hits the iguana. The iguana is heavily wounded. Firing (i - inventory. (,) - cycle): i - 18 poisoned sling bullets (quivered) Aim: an iguana (heavily wounded, poisoned) You shoot a poisoned sling bullet. The poisoned sling bullet hits the iguana! You kill the iguana! e - 93 stones (gained 1) e - 94 stones (gained 1) i - 18 poisoned sling bullets (gained 1) You see here an iguana corpse. i - 19 poisoned sling bullets (gained 1) i - 20 poisoned sling bullets (gained 1) i - 21 poisoned sling bullets (gained 1) You see here an iguana corpse. You butcher the iguana corpse. K - 4 chunks of flesh {@*1} (gained 1) A bat comes into view. A bat is nearby! Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering e - 94 stones for slings. Firing (i - inventory. (,) - cycle): e - 94 stones (quivered) Aim: a bat (resting) You shoot a stone. The stone hits the bat. The bat is heavily wounded. Firing (i - inventory. (,) - cycle): e - 93 stones (quivered) Aim: a bat (heavily wounded) You shoot a stone. The stone closely misses the bat. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It begins to drip with poison! a - a +2 dagger of venom (weapon) The bat hits you but does no damage. You hit the bat. You kill the bat! No target in view! No target in view! e - 93 stones (gained 1) e - 94 stones (gained 1) An iguana comes into view. Found a scroll of blinking. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +2 dagger of venom stops dripping with poison. b - a +0 hunting sling (weapon) Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering i - 21 poisoned sling bullets for slings. Firing (i - inventory. (,) - cycle): i - 21 poisoned sling bullets (quivered) Aim: an iguana (resting) You shoot a poisoned sling bullet. The poisoned sling bullet hits the iguana. The iguana is poisoned. The iguana hisses angrily. The iguana is lightly wounded. Firing (i - inventory. (,) - cycle): i - 20 poisoned sling bullets (quivered) Aim: an iguana (moderately wounded, poisoned) You shoot a poisoned sling bullet. The poisoned sling bullet barely misses the iguana. Firing (i - inventory. (,) - cycle): i - 19 poisoned sling bullets (quivered) Aim: an iguana (heavily wounded, poisoned) You shoot a poisoned sling bullet. The poisoned sling bullet barely misses the iguana. You kill the iguana! Your Hexes skill increases to level 1! Your Charms skill increases to level 3! Casting: Song of Slaying Okay, then. Casting: Song of Slaying Okay, then. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 0, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_DISPLAY_SKILLS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [araganzar] Species: Tengu Job: Skald class_name: Skald HP: 35/35; mods: 0/0 MP: 15/15; mod: 0 Stats: 12 (12) 15 (15) 13 (13) Position: (68, 45), god: Ashenzari (18), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 2 | 151 | 1/150 Short Blades | X | 2 | 66 | 3 | 340 | 88/168 Long Blades | | 0 | 0 | 0 | 0 | 0/42 Axes | | 0 | 0 | 0 | 0 | 0/42 Maces & Flails | | 0 | 0 | 0 | 0 | 0/42 Polearms | X | 0 | 0 | 2 | 231 | 105/126 Staves | | 0 | 0 | 0 | 0 | 0/42 Slings | X | 0 | 0 | 1 | 110 | 60/100 Bows | | 0 | 0 | 0 | 0 | 0/42 Crossbows | | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 0 | 0 | 0/42 Armour | X | 0 | 0 | 1 | 51 | 9/84 Dodging | X | 0 | 0 | 1 | 51 | 9/84 Stealth | X | 0 | 0 | 1 | 70 | 28/84 Shields | | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 1 | 33 | 3 | 399 | 43/238 Conjurations | | 0 | 0 | 0 | 0 | 0/29 Hexes | X | 0 | 0 | 1 | 100 | 16/168 Charms | X | 0 | 0 | 3 | 431 | 7/283 Summonings | | 0 | 0 | 0 | 0 | 0/35 Necromancy | | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/70 Transmutations | | 0 | 0 | 0 | 0 | 0/70 Fire Magic | | 0 | 0 | 0 | 0 | 0/42 Ice Magic | | 0 | 0 | 0 | 0 | 0/59 Air Magic | | 0 | 0 | 0 | 0 | 0/29 Earth Magic | | 0 | 0 | 0 | 0 | 0/84 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/59 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: Attributes: #12: 204 #27: 396 #49: 271 Mutations: beak: 1 (innate) talons: 3 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #1: +0 hunting sling eq slot #1, inv slot #5: cursed +1 cloak eq slot #3, inv slot #31: cursed +0 pair of gloves eq slot #6, inv slot #6: +0 leather armour eq slot #7, inv slot #7: cursed ring of stealth eq slot #8, inv slot #16: ring of sustain abilities }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ASSERT(element_colours[element]) in 'colour.cc' at line 682 failed. Recursive crash.