Dungeon Crawl Stone Soup version 0.22-a0-406-g9ff8d77 (webtiles) character file. 19 anubisbafoobis the Grave Robber (level 2, 0/23 HPs) Began as a Formicid Necromancer on May 9, 2018. Slain by a water moccasin skeleton (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:50 (1171 turns). anubisbafoobis the Grave Robber (FoNe) Turns: 1171, Time: 00:01:51 Health: 0/23 AC: 2 Str: 12 XL: 2 Next: 95% Magic: 4/5 EV: 12 Int: 14 God: Gold: 42 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis + h - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Missiles d - 15 stones (quivered) Armour a - a +0 robe (worn) Scrolls b - 3 scrolls of identify {unknown} i - a scroll of immolation {unknown} Potions e - a potion of might {unknown} f - a potion of haste {unknown} g - 2 potions of curing {unknown} Comestibles c - 4 rations j - a chunk of flesh {@w0} Skills: + Level 2.5 Fighting - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting - Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You kill the hobgoblin! You take 1 damage, and have 17/23 hp. You now have 2/5 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Health restored: 23; MP restored: 5 You see here a club. There is a stone staircase leading down here. You open the door. There is an open door here. You are feeling hungry. A bat comes into view. A bat is nearby! Aim: a bat (chance to defeat MR: 82%) The bat barely resists. The bat closely misses you. You take 1 damage, and have 22/23 hp. You now have 4/5 mp. Aim: a bat (chance to defeat MR: 82%) The bat writhes in agony! You kill the bat! You take 1 damage, and have 21/23 hp. You now have 3/5 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a bat corpse. You open the door. There is an open door here. There is an open door here. You see here a hand axe. Done exploring. Health restored: 23; MP restored: 5 Done exploring. You see here a hand axe. There is an open door here. You see here a club. There is a stone staircase leading down here. You climb downwards. Found 17 gold pieces. Found a stone staircase leading up and a stone staircase leading down. There is a stone staircase leading up here. A giant cockroach comes into view. Aim: a giant cockroach (chance to defeat MR: 82%) The giant cockroach writhes in agony! You take 1 damage, and have 22/23 hp. You now have 4/5 mp. Aim: a giant cockroach (heavily wounded, clinging, chance to defeat MR: 82%) You miscast Pain. You are very lightly contaminated with residual magic. You sense a malignant aura. You now have 3/5 mp. Aim: a giant cockroach (heavily wounded, clinging, chance to defeat MR: 82%) The giant cockroach barely resists. You are feeling very hungry. The giant cockroach bites you. You take 2 damage, and have 20/23 hp. You now have 2/5 mp. Aim: a giant cockroach (heavily wounded, clinging, chance to defeat MR: 82%) The giant cockroach writhes in agony! You kill the giant cockroach! You take 1 damage, and have 19/23 hp. You now have 1/5 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a giant cockroach corpse. You butcher the giant cockroach corpse. j - 2 chunks of flesh {@w0} Eating one of 2 chunks of flesh {@w0}. You eat one of the 2 chunks of flesh {@w0}. You start resting. Your magical contamination has completely faded away. You regained 2 mp, and now have 3/5 mp. You now have 42 gold pieces (gained 17). A water moccasin skeleton comes into view. A water moccasin skeleton is nearby! A water moccasin skeleton is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Unknown command. Unknown command. Throwing (i - inventory) d - 18 stones (quivered) Aim: a water moccasin skeleton (hasn't noticed you) You throw a stone. The stone hits the water moccasin skeleton but does no damage. Throwing (i - inventory) d - 17 stones (quivered) Aim: a water moccasin skeleton You throw a stone. The stone closely misses the water moccasin skeleton. Throwing (i - inventory) d - 16 stones (quivered) Aim: a water moccasin skeleton You throw a stone. The stone barely misses the water moccasin skeleton. The water moccasin skeleton barely misses you. You hit the water moccasin skeleton. The water moccasin skeleton bites you! You take 8 damage, and have 13/23 hp. MASSIVE DAMAGE!! You barely miss the water moccasin skeleton. The water moccasin skeleton bites you. You take 2 damage, and have 11/23 hp. You hit the water moccasin skeleton. The water moccasin skeleton misses you. You barely miss the water moccasin skeleton. The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 6/23 hp. MASSIVE DAMAGE!! The water moccasin skeleton bites you. You die... ##### #####.... # ... # #<.....# ###.# ....#.##.###.## #(.... .........# #.# #.(.... .##....<.###.# .(..... ##.........##....... #.........@Z........ #.....>######....... ......... ....... .##....... ....... #........ ....... #......## ....... #...... ....... ....... You could see a water moccasin skeleton. Vanquished Creatures 2 dart slugs (D:1) A giant cockroach (D:2) 2 goblins (D:1) 3 hobgoblins (D:1) 3 bats (D:1) 4 frilled lizards (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anubisbafoobis the Formicid Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 282 | D:1 | Reached skill level 1 in Fighting 293 | D:1 | Reached XP level 2. HP: 17/21 MP: 1/5 464 | D:1 | Reached skill level 2 in Fighting 1171 | D:2 | Slain by a water moccasin skeleton Vault maps used: D:1: sevenhm_arrival_forest_fort_small_6 D:2: chequers_ecumenical_altar_grove Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.5 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 2.1 Necromancy | | 4.0 Action || total -------------------------++------- Melee: Unarmed || 5 Dagger || 14 Throw: Stone || 18 Cast: Pain || 25 Eat: Chunk || 1 Dodge: Dodged || 18 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 28 | 0.0 | 0 | 15 | 0.0 | 1171 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 26 | 0.0 | 0 | 14 | 0.0 | 1129 D:2 | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 42 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: sevenhm_arrival_forest_fort_small_6 D:2: chequers_ecumenical_altar_grove Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.8 | 31.9 | 54.6 | 563.5 Dungeon | 100.0 | 100.0 | 3.8 | 31.9 | 54.6 | 563.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+----------------------