Dungeon Crawl Stone Soup version 0.20-b1-2-gc5a9893 (webtiles) character file. 2 anubisbafoobis the Charmwright (level 1, 0/17 HPs) Began as a Barachi Skald on May 21, 2017. Slain by a leopard gecko (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (100 turns). anubisbafoobis the Charmwright (Barachi Skald) Turns: 100, Time: 00:00:12 Health: 0/17 AC: 3 Str: 12 XL: 1 Next: 40% Magic: 3/3 EV: 12 Int: 13 God: Gold: 15 SH: 0 Dex: 11 Spells: 3/4 levels left rFire + . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn f - ring of protection from fire {rF+, !d} MPRegen 0.1/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Jewellery f - a ring of protection from fire (left hand) {rF+, !d} (You found it on level 1 of the Dungeon) Scrolls e - a scroll of fog {unknown} Books c - a book of Battle Comestibles d - a bread ration {@e1} Skills: * Level 2.5 Fighting + Level 2.4 Long Blades + Level 1.3 Armour + Level 2.2 Dodging + Level 2.1 Spellcasting + Level 3.3 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 9% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Welcome, anubisbafoobis the Barachi Skald. It is said that the Orb of Zot exists deep within this dungeon. Found 15 gold pieces and a ring mail. Found a staircase leading out of the dungeon. You now have 15 gold pieces. You open the door. Found an escape hatch in the floor. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. A leopard gecko comes into view. The leopard gecko hisses angrily. A leopard gecko is nearby! A leopard gecko is nearby! A leopard gecko is nearby! You hit the leopard gecko. You kill the leopard gecko! No target in view! As you open the door, it creaks loudly! There is an open door here. There is an open door here. A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! You closely miss the frilled lizard. The frilled lizard bites you. x2 You take 5 damage, and have 12/17 hp. MASSIVE DAMAGE!! You hit the frilled lizard. You kill the frilled lizard! e - a scroll labeled HOBROU KOREOCA f - a large moonstone ring Put on which piece of jewellery? (? for menu, Esc to quit) f - a ring of protection from fire (left hand) Found a stone staircase leading down. No target in view! No target in view! A leopard gecko comes into view. The leopard gecko hisses angrily. A frilled lizard comes into view. You see here an inky potion. There are monsters nearby! The frilled lizard hisses angrily. There are monsters nearby! You closely miss the leopard gecko. The leopard gecko bites you but does no damage. There are monsters nearby! Your leather armour prevents you from hitting the leopard gecko. The leopard gecko bites you. x2 You take 4 damage, and have 9/17 hp. MASSIVE DAMAGE!! Your leather armour prevents you from hitting the leopard gecko. The leopard gecko bites you. You take 3 damage, and have 6/17 hp. You barely miss the leopard gecko. The leopard gecko barely misses you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 2/17 hp. MASSIVE DAMAGE!! You closely miss the leopard gecko. The leopard gecko bites you. You die... #.......######### #.#.............# #...............# .##..............# .................##### >..................... ..................... ....#######.........##### ......ll@!............... #.....######............. .... #............. .. #............. #............. #............. ............... ...########.###. ... #..... You could see a leopard gecko and a frilled lizard. Vanquished Creatures A leopard gecko (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anubisbafoobis the Barachi Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 99 | D:1 | HP: 2/17 [leopard gecko (4)] 100 | D:1 | Slain by a leopard gecko Action || total -------------------------++------- Melee: Falchion || 8 Armor: Leather armour || 1 Dodge: Dodged || 1 Vault maps used: D:1: minmay_arrival_split_and_join Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 17.1 | 35.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 17.1 | 35.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------